“They Come to Fight, Not to Flirt”: The Baldur’s Gate 2 Author Didn’t Believe Players Needed Romances
David Gaider, a writer on Baldur’s Gate II and a long-time Dragon Age veteran, recalls that the notion of introducing romance arcs during development felt risky and uncommon. In an interview, Gaider recounted the development of Baldur’s Gate II and shared a humorous anecdote about lead designer James Ohlen. “The whole romance angle was an...









