Modding will seemingly come to PlayerUnknown’s Battlegrounds, regardless of piracy fears

PlayerUnknown has said that he hopes to have the ability to open up PUBG’s server information to modders, however that the sport’s safety has to return first.

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PlayerUnknown’s Battlegrounds is that this 12 months’s smash hit. It’s currently the most-played game on Steam not released by Valve, and has offered greater than six million copies in three months. As the sport grows, the person behind it, PlayerUnknown, hopes to have the ability to use its success to encourage others to create their very own mods and sport modes, however is being held again by the specter of piracy.

In an interview with CNET, PlayerUnknown says that permitting devoted servers and selling a modding scene is “something we want to do.” Doing so, nonetheless, would require releasing the sport’s server information, which might doubtlessly open the sport as much as piracy, and so “could take some time to actually implement.”

It may very well be a very long time earlier than these modifications are even considered, as PUBG continues to be in Early Access, and the developer’s imaginative and prescient for it’s expansive. As effectively as ensuring the sport is as polished as attainable, there have been regular changes to movement and weaponry throughout the development process, and there’s additionally the potential for a second map by the point it’s absolutely launched. Looking at its improvement historical past, it is perhaps some time earlier than PUBG will get a modding group of its personal.

 
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