The Fox Hunt multiplayer component for Metal Gear Solid Delta: Snake Eater, which debuted as a free post-launch update on October 30, 2025, has become a ghost town. Despite being live for only a few months, assembling a full squad for a session has become an exercise in futility.
Matchmaking attempts are frequently aborted due to the inability to gather the requisite eight players. For many enthusiasts, this serves as a definitive sign that Konami squandered the mode’s significant potential.
Troubles began mounting in late December, as dedicated players with over 150 hours of playtime voiced frustrations regarding exorbitant queue times and encountering the same few opponents repeatedly. The situation has since deteriorated; while Steam charts show over a thousand concurrent players for the game itself, interest in the online functionality remains virtually non-existent.
Fans largely blame Konami for the staggered release of Fox Hunt relative to the main campaign, which caused the player base to migrate to other titles. The mode’s untimely demise marks the culmination of several setbacks, including persistent bugs on the PS5 Pro, lackluster PC optimization, backlash over the $200 Collector’s Edition, and the initial decision to postpone multiplayer long after the game’s August 28, 2025, launch.
Source: iXBT.games
