
Hotfix 13.1 Overview
Gameplay Adjustments and Balancing
Firearms (PvE)
- Restored Weaponry: Gunstrike damage parameters have been reverted to their pre-13.0 state.
- Plasma Pistol Calibration: We have fine-tuned the gunstrike damage for various plasma pistol models to ensure their output aligns with their specific design archetypes (e.g., dedicated damage variants now deliver a more significant impact).
Siege Mode
Atonement Scaling:
- Normal Difficulty: Atonements now begin triggering at Wave 11.
- Hard Difficulty: Atonements now begin triggering at Wave 6.
To improve visibility, a new notification indicator has been implemented to alert you the moment a blessing becomes available.
New Blessing:
- Surplus: Doubles your equipment carrying capacity and doubles the frequency of equipment spawns.
New Atonements:
- Hardened Skins: Enemies become resistant to stagger for the first three hits, though damage remains consistent.
- Posthumous Proliferation: Fallen foes now leave behind volatile Spores or Chaos Skulls, varying by faction.
- Booby Trap: Majoris-tier enemies and above will detonate upon defeat, inflicting damage to nearby squad members.
Ordeals
We have lowered the thresholds for the six “Complete missions on Absolute difficulty” class-specific ordeals, reducing the requirement tiers from 10/30/100 to 10/25/50.
General Improvements and Bug Fixes
- Stability: Implemented comprehensive crash fixes.
- Console Performance: Resolved crashes triggered by selecting French or Spanish voice-over language settings.
- Loadout Integrity: Addressed a bug that caused perks to reset their cooldowns or fail to function entirely when switching loadouts.
- Pyreblaster Tuning: Fixed various errors involving Pyreblaster perks interacting with Canister equipment and resolved an issue where Canisters failed to spawn after being purchased at the Requisition Terminal.
- Siege Mode Polish: Resolved multiple issues regarding the Servo Skull objective, as well as various bugs affecting Blessings and Atonements.
- Ordeal Refinements: Fixed general inconsistencies; specifically, the “Preserve Ammunition” ordeal now correctly tracks incapacitating shots in addition to standard kills.
- Network Stability: Fixed several persistent issues related to host migration.
- Environment and UI: Applied minor fixes to geometry on the Purgation map, alongside various polish adjustments to customization options, localization, and user interface elements.