The Destiny 2 console beta is over, and Bungie are arduous at work implementing suggestions. One half that appears to have stumped many gamers is the turbine puzzle on the finish of the Homecoming mission. If you had been amongst them, take coronary heart – Bungie say it’s already been made simpler, and that the change was carried out earlier than the beta even launched.
What else lies in wait in Destiny 2’s story?
The problem is to shoot into and destroy three exhaust generators whereas dodging two giant spinning turbine blades – getting hit by both is instantaneous loss of life. Game director Luke Smith says he was “surprised” to see two spinning generators within the beta, as a result of Bungie have already eliminated certainly one of them.
“There’s only one turbine spinning in the shipping game,” he mentioned. “And I was surprised to see two of them… That’s a great example of something that we implemented, we found it to be too challenging – you know, especially for that opening sequence of the game – and in the shipping game, we’ve removed it.”
Smith was talking to the Namek vs Saiyan podcast.
Personally I did not suppose the generators had been too dangerous (hope that does not come throughout as a brag), but it surely’s probably a bit steep for a primary mission, as Bungie appear to have concluded earlier than the beta even launched. Debate on the subreddit has been heated – some gamers level out the problem is trivial in the event you simply run clockwise on the underside degree, whereas others discovered it troublesome to work out the place the exhaust generators had been.
The PC beta is in August, and can presumably function a extra up-to-date construct of the sport.
Source