Bioware solely made one Star Wars: Knights of the Old Republic, the sequel was developed by Obsidian and when the chance to make its personal sequel arrived, the crew determined to focus their efforts on making Mass Effect as an alternative.
Despite this, Bioware had a plan for what they’d have made had the crew taken on the undertaking: they’d have made Yoda the villain.
Well, not Yoda precisely, however ‘Yoda’.
“The preliminary twist within the first two-page idea we had for Knights of the Old Republic 2 was you had been going to be skilled by a Yoda-like determine,” director of Star Wars: The Old Republic James Ohlen informed Eurogamer, “somebody from the Yoda race. That character was going to coach you within the first a part of the sport however then you definitely had been going to find this Yoda determine was really not the great Yoda you anticipated… He was coaching you to basically be his enforcer, a Dark Lord to overcome the universe, and he was going to grow to be the principle villain.”
The crew wouldn’t have been in a position to make use of the precise Yoda as a result of canonically he couldn’t be a villain however, contemplating there aren’t any extra of his race wandering across the Star Wars universe, anybody who appeared and spoke like him can be inherently reliable to gamers.
The thought was deserted, nonetheless, when Bioware determined to focus as an alternative on making Mass Effect and Dragon Age.
Still, as followers of the Knights of the Old Republic video games will know, the thought did seem elsewhere within the sequence.
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