9 DLCs That Outshined the Base Game

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When you buy downloadable content, you usually expect more of the same: a few extra hours, some new gear, maybe a boss the main game had no room for. But what if the DLC crowned you the new god of madness instead of handing you a few new outfits and some fetch quests? What if it sent you to hell to crash a presidential wedding? What if it gave the whole story to a teenager narrating her own homebrew Dungeons & Dragons campaign, complete with a dragon she obviously invented five minutes earlier?

Even the wildest DLC needs a solid game to veer away from, or the detour falls flat. Every base game behind a great expansion is strong enough to stand on its own. That is what these studios share. They built something sturdy enough to trust. Then they were bold enough to offer players a gateway to hell, an alien hive-mind beneath a suburban cul-de-sac, or a crown that makes you ruler of a realm of madness, and they bet that people would follow. For these nine expansions, the bet paid off. Each one took a big creative swing, and each is still remembered for it.

9. Fallout: New Vegas – Old World Blues

A armed man standing beneath the Welcome to the Strip sign in Fallout: New Vegas
New Vegas is quite the place to visit, isn’t it? Image: Obsidian Entertainment/Bethesda Softworks

How it upended its base game: Chatty robot scientists steal your brain, and you spend the entire expansion chasing it down while it sits in a jar.

Obsidian’s add-on for the sixth major Fallout game begins with the Courier waking on an operating table inside Big MT, a hidden 1950s research facility. Their brain, heart, and spine are all missing. Where did they go? That’s an excellent question. The thieves are the Think Tank, a quintet of disembodied scientist brains floating in jars, and they can’t recall why they took your spine, so don’t press them. Getting yourself back together means trekking across a pulp sci-fi wasteland populated by talkative appliances, a sentient vacuum called Muggy who is fixated on cleaning your face (lovely, thanks Muggy, now please stop), and a rogue scientist posing as a floating robobrain. Fallout: New Vegas made its name on grounded faction politics. Old World Blues trades that for mad-scientist slapstick, yet the writing is every bit as sharp as anything in the base game.

8. Mass Effect 3 – Citadel

The full cast of Mass Effect posing for a group photo after a wild party
The Citadel DLC, forever close to my heart. Image: BioWare/Electronic Arts via Polygon

How it upended its base game: You brawl with your own clone in a museum, then host a dinner party for the whole crew as though nothing happened.

By the time Mass Effect 3: Citadel arrived, Commander Shepard had spent two games holding the galaxy together through sheer willpower. The DLC’s answer to all that pressure was simple and deeply relatable. Let Shepard slug a duplicate of themselves in a museum, then throw a dinner party where the entire crew shows up to tease one another and relive the glory days. That crew includes the living, the dead, and everyone in between from across the trilogy. There’s a heist. There’s a casino. At one point the game drops any pretense about fan service and simply gives you exactly what you wanted. After three games of relentless apocalypse, Citadel lets its characters be happy for a little while, and it’s wonderful.

7. Saints Row 4 – Gat Out of Hell

Promotional artwork for Saints Row 4: Gat Out of Hell
Image: Volition/Deep Silver

How it upended its base game: You soar through the underworld on demon wings to stop the president from marrying Satan.

Saints Row 4 had already turned its Boss into a president who battles an alien empire with superpowers. Saints Row: Gat Out of Hell escalates things from there, somehow. Satan has made a deal with the alien overlord Zinyak, and part of the bargain is marrying the Boss off to seal it. Johnny Gat and Kinzie Kensington fly straight into hell on literal demon wings (naturally, given the chance) to wreck the ceremony before it happens. Along the way you’re treated to an original, fully staged musical number. In it, Satan, voiced by Travis Willingham, belts out a Disney-villain showstopper about controlling his daughter’s destiny. What more could you want from a DLC?

6. Borderlands 2 – Tiny Tina’s Assault on Dragon Keep

Tiny Tina's Assault on Dragon Keep recasts Borderlands 2 as a fourth-wall-breaking fantasy adventure
Image: Gearbox Software/2K Games

How it upended its base game: A teenage explosives expert narrates the whole thing as a D&D campaign, and the “dragon” is a skeletal robot she invented on the spot.

For the length of one DLC, Borderlands 2 stops being a sci-fi looter shooter and becomes a tabletop RPG. Teenage demolitions expert Tiny Tina narrates it live as she runs her homebrew “Bunkers & Badasses” campaign. Guns are reskinned as swords and staves, bandits become orcs, and the environments warp mid-sentence whenever Tina improvises something new, including a dragon that is really a jury-rigged robot. Beneath the fantasy chaos, Tina is hurting. She’s coping with grief over a friend’s death by burying it under dice rolls and invented monsters. The game lets players piece that together on their own while keeping its focus on the Dungeons & Dragons mayhem.

5. Red Dead Redemption – Undead Nightmare

A zombie crowd in Red Dead Redemption: Undead Nightmare
Image: Rockstar San Diego/Rockstar Games

How it upended its base game: John Marston hunts Bigfoot and holds off zombie hordes in a co-op survival mode bolted onto an elegy for the Old West.

Red Dead Redemption spends its whole runtime as a slow, mournful tribute to the vanishing American West. Undead Nightmare answers that mood by unleashing a zombie plague across the same frontier and putting a shotgun in John Marston’s hands. Suddenly you’re tracking undead versions of legendary creatures like Bigfoot, fighting off hordes in a new four-player mode, and watching familiar towns get overrun. Meanwhile the side characters respond with the same deadpan gravity they’d bring to a cattle dispute. It’s a complete genre swap, and the game takes it all in stride.

4. The Elder Scrolls 4: Oblivion – Shivering Isles

A knight standing before a burning castle in The Elder Scrolls 4: Oblivion
Image: Bethesda Game Studios/Bethesda Softworks

How it upended its base game: You become the new god of madness after winning an unexpected power struggle between a jester and a jailer.

Cyrodiil, the main setting of The Elder Scrolls 4: Oblivion, is a fairly conventional medieval fantasy province. Shivering Isles, Bethesda’s 2007 expansion, sends players into the realm of Sheogorath, the Daedric Prince of Madness. The realm has two distinct halves to explore and, well, endure. Mania is a garish, hyperactive land of frenzied joy. Dementia is a dark, paranoid place of gnarled roots, decay, and gloom. Working through both halves earns you the realm’s throne and turns you into the new god of madness. Besides the crown, you also receive the Wabbajack, a staff that transforms whoever you strike into a random creature. (A sheep? A crab? Another god?) That weapon alone justifies the download.

3. The Sims 4 – StrangerVille

A Sim exploring the town in The Sims 4: StrangerVille
Private investigator Evelyn Kingston ventures deep into the mysterious lab. Image: Maxis/Electronic Arts via Petrana Radulovic

How it upended its base game: Your Sim heads out for groceries in a town quietly infected by a parasitic alien hive-mind, and someone (you) has to save it.

The Sims has always been a relaxed, cozy game about paying bills, building relationships, and occasionally setting the kitchen on fire. StrangerVille, a 2019 game pack for The Sims 4, shatters that comfort with a full-blown government conspiracy. Your Sim moves into a quarantined desert town where residents are being infected by a parasitic alien hive mind, complete with glowing crystal growths and eerily synchronized dialogue. It’s a bold sci-fi leap for a life sim, yet the game never lets you forget you’re still playing The Sims. Want to uncover a body-horror alien plot while making sure your Sim visits the bathroom and eats enough? This is the DLC for you.

2. The Witcher 3 – Hearts of Stone

Geralt dancing with Shani in a screenshot from The Witcher 3: Hearts of Stone
Image: CD Projekt Red

How it upended its base game: You gatecrash a wedding, duel a man’s reflection, and strike a bargain with a merchant who secretly controls all of existence.

Most of The Witcher 3 revolves around monster contracts and continent-spanning politics. Hearts of Stone, CD Projekt Red’s 2015 expansion, narrows the focus to one man’s disastrous deal with the devil. Geralt is hired by the wealthy, cursed Olgierd von Everec to complete three seemingly impossible tasks. These include crashing the wedding of Olgierd’s own former lover and fighting a living reflection of himself. All of it is arranged by a merchant named Gaunter O’Dimm who, spoiler alert, is running something far larger than a single contract.

1. Outer Wilds – Echoes of the Eye

A angular, low-poly world in Outer Wilds: Echoes of the Eye
Align the platforms to make your way across. Image: Mobius Digital/Annapurna Interactive via Polygon

How it upended its base game: A space mystery conceals a village that wiped its own memory, along with something lurking in the dark that is hunting you.

Outer Wilds is a gentle, melancholy game about looping through the final 22 minutes before a sun dies. Its time mechanic gives you room to unravel an ancient mystery out of pure curiosity, rather than rushing toward the finish in dread. Outer Wilds: Echoes of the Eye, the game’s 2021 DLC, adds a sixth location to explore, hidden in plain sight. It’s a cloaked structure orbiting the sun that holds an entire simulated village, whose people erased their own history out of collective guilt. You’ll spend much of the expansion feeling your way through near-total darkness, or being chased and stalked by light-sensing elk-birds. The choice is yours!

 

Source: Polygon

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