8 Years Ago, Square Enix Ushered in a New Era With This Stroke of Genius
Patch Notes is a weekly newsletter rounding up the best of Polygon, delivered every Friday and featured on our site each Sunday. You can subscribe here.
It is doubtful that the architects of Square Enix’s marketing department initially intended for “HD-2D” to evolve into a full-fledged brand when they coined the term to describe the evocative, polished pixel-art aesthetic of 2018’s Octopath Traveler. Yet, they have leaned into that identity with remarkable enthusiasm. This week marks the launch of the ninth entry in the HD-2D catalog, The Adventures of Elliot: The Millennium Tales—the latest addition to a versatile library that balances fresh concepts with faithful remasters, all united by a singular mission: preserving the soul of 1990s Super Nintendo role-playing games for a modern era.
The HD-2D aesthetic has proven to be an inspired innovation on several fronts. Visually, it is nothing short of breathtaking. By juxtaposing 16-bit-inspired sprites against 3D environments viewed from a tilted, isometric perspective, the technique achieves a unique, diorama-like quality. Enhanced by sophisticated dynamic lighting and depth-of-field effects, the presentation feels like looking into a living, breathing shoebox-sized world—it captures the warmth of 1990s nostalgia without sacrificing the immersion of modern hardware.
Furthermore, this technical framework has proven remarkably scalable, allowing Square Enix’s “Team Asano”—spearheaded by producer Tomoya Asano—to foster consistency across a wide array of projects. By collaborating with nimble studios like Acquire, Artdink, and Claytechworks, the team has successfully built an expansive portfolio. This ranges from the flagship Octopath Traveler series and genre-defining remakes like Live A Live to tactical experiments like Triangle Strategy and action-focused titles such as Elliot. The quality remains consistently high, even breathing new life into forgotten mobile spinoffs for a more discerning audience.
Image: Claytechworks/Square EnixBeyond the technical achievement, the HD-2D initiative serves as a vital bridge, keeping retro design philosophies relevant without relegating them to a niche curiosity. These are premium, full-scale releases that explore narrative and mechanical depths which might struggle to find a place in hyper-realistic modern blockbusters. It is in new titles like Elliot where the style truly shines, offering a glimpse at how the RPG genre might have evolved had it never abandoned the 16-bit blueprint.
As the “HD-2D” label has matured into a recognizable brand, it has fostered a self-sustaining ecosystem. Bolstered by its connection to titans like Dragon Quest and Final Fantasy, the style now provides a platform for original concepts like Elliot to reach an audience they might otherwise miss.
While the aesthetic has begun to inspire imitators—such as Rabbit and Bear Studios’ Eiyuden Chronicles—mere imitation often misses the point. The success of HD-2D lies in a commitment to core principles rather than a superficial copy-paste of a look. The true potential lies in other developers discovering their own proprietary “aesthetic platforms” to honor and evolve their respective legacies. That is a future worth getting excited about.
We need more games like The Adventures of Elliot
Jen Glennon finds that, in the retro RPG landscape, more isn’t always better.
7
Master the journey with these essential Adventures of Elliot tips
Julia Lee offers advice on platforming, cat-collecting, and managing character dialogue.
Plus this:
Microsoft should step back before more damage is done
Amidst looming studio closures, disappointment turns to frustration.
62
- The year’s most gripping meditation on identity: Paulo Kawanishi reviews the 2026 visual novel sensation Schrӧdinger’s Call.
- Tina Belcher’s top 5 episodes: Dan Mintz joins Brian VanHooker to pick the best of Bob’s Burgers.
- 10 anime that even non-fans will adore: Corey Plante makes the case for why these shows belong on everyone’s watchlist.
- Every GTA box art, ranked: Tomas Franzese settles the score on gaming’s most iconic covers.
Source: Polygon
Silent Hill: Townfall Officially Confirms Five Different Endings, Just Like Silent Hill f
Silent Hill’s Newest Nightmare is Already One of 2026’s Most Terrifying Games
Divided Players: The Controversial BG3 Camera Mod That Sparked Debate
Double Fine Cuts 23 Jobs in ‘Painful Action’ Following Xbox Restructuring
Double Fine Announces Layoffs Following Split From Xbox
There Are No Minigames In Onimusha: Way Of The Sword, But It Sounds Like The Phantom Realm Is Back
First Look Revealed for Netflix’s Six-Part Thriller Ahead of October Premiere
Brandon Sanderson’s Mistborn Movie Takes a Massive Step Toward Reality