You don’t want rhythm to play Cadence of Hyrule

One of Nintendo’s massive surprises at E3 this yr was The Legend of Zelda spinoff Cadence of Hyrule, a crossover with the rhythm-based indie hit Crypt of the Necrodancer. Cadence of Hyrule may appear like your typical, top-down Zelda game, however like Crypt of the Necrodancer, each motion you are taking is carried out to a musical beat.

Don’t let that scare you off although, as a result of there’s an possibility that modifications the gameplay solely.

Polygon reports that Cadence of Hyrule developer Brace Yourself Games included an accessibility function referred to as ‘Fixed Beat Mode’ that solely permits enemies to maneuver while you do. Think Lara Croft GO. It’s an excellent inclusion for gamers who don’t have any rhythm or who simply wish to benefit from the game at a special tempo. If you do select to play to the tempo, enemies drop extra diamonds – the game’s forex – as a reward.

Cadence, the protagonist from Crypt of the Necrodancer, makes an look within the crossover game, however after the tutorial, you need to select to play as both Link or Zelda. In true Zelda trend, you’ll discover each an overworld, which modifications each time you begin a brand new game, and procedurally generated dungeons riddled with monsters.

Cadence of Hyrule launches on June 13 for the Nintendo Switch.


 
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