XCOM 2 is getting larger – a lot, a lot larger. An enormous enlargement, War of the Chosen, was introduced on the PC Gaming Show E3 2017 including six new factions. Half of them hate you, half of them hate one another. It’s due out on August 29.
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There’s two main elements to the enlargement. First there’s the Chosen, which Jake Solomon referred to as “XCOM’s final enemy” on the present. They’re champions of the aliens, every with a novel preventing type. They break down like this:
- Assassin – targeted on stealth, cloaking and attacking you in melee.
- Hunter – a long-range sniper
- Warlock – “is a warlock.” Thanks Jake.
They get much more highly effective as you encounter them extra, levelling up abilities and skills to counter you simply as you do them. Fun.
They’re joined by The Lost. These are zombies (shock) which are nonetheless hanging out within the overtaken cities. They’re not on anybody’s aspect, and can assault aliens and XCOM alike in the event that they’re on the sector.
To enable you to out, there are three new factions of people. They break down like this:
- Reavers – stealth marksman saboteurs.
- Skirmishers – alien-human hybrids who’ve abandoned Advent.
- Templars – psionic wildcards who get an increasing number of highly effective as they go.
Recruiting these guys means fixing their issues, they usually’re “probably the most highly effective” troopers ever given to gamers in a default marketing campaign. They additionally all actually hate one another, so count on that to play a job.
All of this makes for an enlargement “twice the scale” of Enemy Within, and out very quickly. Good luck, commander.
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