Void Bastards was introduced at X018 this afternoon, and it’s a strategy-shooter from Irrational Games co-founder Jonathan Chey.
During the Xbox Fanfest: X018 presentation, the Blue Manchu-developed Void Bastards was impressed by BioShock and System Shock 2. Fitting because it was developed and led by Irrational Games co-founder Jonathan Chey.
The first-person technique shooter duties gamers with main a rag-tag” crew known as Void Bastards out of the Sargasso Nebula.
Players should make selections on “where to go, what to do and who to fight,” whereas face-to-face with enemies.
While aboard spaceships gamers will plan out missions, take note of the ship structure, and take a look at which terminals and different ship programs can be utilized to realize the benefit in opposition to enemies.
The ships are harmful, however must be explored with a view to discover provides and the management programs. Supplies can be utilized to make improvised instruments and weapons such because the “distracting robo-kitty” and the “unstable clusterflak.”
While touring by means of the nebula gamers will come into contact with void whales, pirates, and hermits.
Void Bastards includes a 12-15 hour marketing campaign which might be accomplished with an “endless supply of prisoners,” every with their very own traits. When one dies, one other takes its place with out the lack of crafting progress.
Presented by Humble Bundle, Void Bastards will launch in early 2019 on PC and Xbox One. It may even will available as a Xbox Game Pass title the day it releases.