v10.20.2 Hotfix Adjustments

v10.20.2 Hotfix Adjustments

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By The Fortnite Team
Hey people,
In addition to the v10.20 Content Update, we have made just a few extra modifications in-game. Find out what you’ll be able to anticipate under. 

Weapons & Items

Vaulted

  • Combat Shotgun
  • Drum Shotgun
  • Proximity Launcher

Unvaulted

  • Suppressed Assault Rifle (Epic/Legendary)

Automatic Sniper

  • The Automatic Sniper was underperforming relative to a number of the different Sniper Rifles. This adjustment to break ought to make it extra fascinating as a substitute long-range weapon.
    • Increased injury from 31/33/35 to 40/42/44

Gameplay

B.R.U.T.E
Lowered the spawn fee of the B.R.U.T.E in Storm phases 3-6 in core modes. Arena spawn charges will stay unchanged.

  • With this alteration, we’re hoping to scale back the affect of B.R.U.T.Es on late-game eventualities, whereas retaining their presence within the early game.
    • Storm part 3
      • New spawn charges
        • 33.3% probability to spawn 0
        • 33.3% probability to spawn 1
        • 33.3% probability to spawn 2
      • Old spawn charges
        • 25% probability to spawn 0
        • 25% probability to spawn 1
        • 25% probability to spawn 2
        • 25% probability to spawn 3
    • Storm part 4
      • New spawn charges
        • 50% probability to spawn 0
        • 50% probability to spawn 1
      • Old spawn charges
        • 33.3% probability to spawn 0
        • 33.3% probability to spawn 1
        • 33.3% probability to spawn 2
    • Storm part 5
      • New spawn charges
        • 83.4% probability to spawn 0
        • 16.6% probability to spawn 1
      • Old spawn charges
        • 50% probability to spawn 0
        • 50% probability to spawn 1
    • Storm part 6
      • New spawn charges
        • Will now not spawn.
      • Old spawn charges
        • 90% probability to spawn 0
        • 10% probability to spawn 1

Peppers

  • Increased the length of spiciness from Peppers to a 60-second length from a 20-second length.

Retail Row

  • This POI is meant to be a high-risk, high-reward drop location, however we really feel the reward has outweighed the chance. By lowering the provision of Obelisks, gathering uncommon loot will require just a little extra time funding.
    • Reduced the utmost variety of Spawn Obelisks from 7 to five.
    • Increased the time earlier than Spawn Obelisks respawn to a max of 30 seconds (beforehand a max of 5 seconds).

      • The respawn timer for Spawn Obelisks is on a loop and time might range between 1-30 seconds.
    • Decreased the possibility to drop Rocket Launchers from destroyed Spawn Obelisks from 18.46% to 10%
    • Decreased the possibility to drop Jump Pads from destroyed Spawn Obelisks from 50% to 40%

These changes can be found now, so drop in and take a look at them out!

 
Sauce

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