Ubisoft doesn’t plan on going again to the times of centered, 15-hour Assassin’s Creeds

Ubisoft may be very proud of how its open-world games carry out, sufficient that it doesn’t see a return to the previous type of creating these games.

For the whole thing of this era and a bit in the direction of the tip of the final one, Ubisoft has been increasing its game worlds increasingly more with every game.

This push turned collection beforehand recognized for providing scripted experiences and bespoke worlds to those mega, 100-hour games whose worlds dwarf most others within the enterprise. Franchises like Assassin’s Creed, Watch Dogs, and now Ghost Recon have all caught the bug, and extra is but to return.

This isn’t a brand new revelation, after all, and Ubisoft attests that this shift wasn’t an accident. “Our goal is to make sure you can have [Assassin’s Creed] Unity within an Odyssey,” Ubisoft CEO Yves Guillemot instructed Games Industry.

“If you want to have a story of 15 hours, you can have it, but you can also have other stories. You live in that world and you pursue what you want to pursue. You have an experience, many Unity-like experiences.”

Asked bluntly if Ubisoft plans to return to that extra centered format, Guillemot merely answered, “No.” In reality, the veteran CEO additionally believes this mannequin is financially sustainable, regardless of the consistently ballooning prices mandatory to supply such large games.

“It is sustainable, because the world is big and the number of players that can play our games is immense. What we’ve seen in the last few years is the number of players that play our games is constantly growing,” he added.

“New markets are opening up and games live a lot longer than before. So at the moment we see that we can continue to increase the investments because we know we can have a return on investment that can be quite long[-tailed].”

The common Odyssey participant spent 60 hours of game time in that world, which is greater than earlier games. This is partly why Guillemot believes gamers are snug with spending cash on microtransactions, if it means getting extra of that world.


 
Source

Read also