Thunder at the Gates | Patch 1.19.2

Thunder at the Gates | Patch 1.19.2

Thunder at the Gates | Patch 1.19.2

Greetings, Generals!

Today’s update marks our final pre-summer patch for Thunder At Our Gates, bringing with it a variety of essential refinements and fixes. As the team moves into our summer break, our office presence will be limited. While we realize this release doesn’t cover every single balance request, we are launching a new Open Beta this summer specifically designed to tackle those remaining community concerns.

For now, we hope you enjoy the “rumble in the jungle” as the summer heat sets in. We look forward to catching up with everyone once the season concludes!

ROLLBACK OPTION

For those who wish to finish an ongoing campaign before transitioning to version 1.19.2, we have provided the option to revert to Patch 1.19.1:

  • Right-click the game in your Steam Library.
  • Navigate to Properties, then Betas.
  • Select version 1.19.1 from the list.

The default version will always utilize the latest build (1.19.2). For a detailed history of previous patches, please refer to the Paradox Wiki.

PATCH NOTES

Balance Adjustments

  • Expeditionary Leader: Reduced Non-Core Attack and Defense bonuses from +15% to +10%.
  • Spirit of St. Bernard: Rebalanced to prevent unintended synergies that resulted in over 100% casualty trickleback and endless Swiss divisions.
  • Indonesia: Feint uprisings now require more manpower (5,000) but less infantry equipment (1,500).
  • Indonesia: Now correctly cores all starting states during the revolution.
  • Australia: Reduced Non-Core Attack/Defense values on the ‘Australian Military Forces’ spirit by 50%.
  • Australia: Lowered the ‘Citizen Army’ penalty to non-core operations from -25% to -15%.
  • Australia: Rebalanced the Air Branch, specifically reducing mission efficiency.
  • Siam: Increased starting stability from 19% to 29%.
  • Siam: ‘Unconventional Tank Designs’ build cost reduction decreased from -15% to -10%; replaced the reliability penalty with a -5% Soft Attack penalty.
  • Siam: Reduced compliance gains from Civilian support and the ‘Built to Withstand Every Flame’ focus from 10% to 5%.
  • Siam: Reduced faction-wide bonuses (Research speed, Production efficiency, Defense, Organization, etc.) provided by the Asian Democratic Compact.

Gameplay Enhancements

  • Updated the “Establish the ABDACOM” focus tooltip to clarify that only faction members receive invitations.
  • Corrected historical inaccuracies in the “Reestablish the Guominjun” focus description.
  • Single-state subjects no longer trigger the ‘new war participant’ pop-up.
  • Added an audio toggle for scripted event sounds (e.g., speeches).
  • New releasable Indonesian nations now have access to the Nusantara/Greater Indonesia formable decisions.
  • Clarified the effects of the Indonesian ‘Privately Owned Military Industry’ focus.
  • Indonesian focuses and decisions (such as ‘The Timor Issue’ and ‘Order a Ceasefire’) now feature dynamic icons and improved logic.
  • Added a naval branch for the Dutch East Indies joint focus tree during peacetime.
  • Introduced the Australasia formable nation.
  • ‘Singapore Strategy’ focus now recognizes control by either Australia or the UK.
  • Siam: Added political management decisions for the Khana Ratsadon factions and refined the Seri Thai civil war mechanics to offer more paths for avoidance or success.

Stability & Performance

  • Fixed crashes related to the ‘gain_xp’ command and Field Marshal assignment.
  • Resolved Out-of-Sync (OOS) issues involving MIOs and transitions from ahistorical to historical multiplayer sessions.

UI Improvements

  • Division Designer click-shortcuts now support HQ templates.
  • Dams are now visible in the States & Construction map modes.
  • Tooltips for manpower modifiers and commander abilities have been expanded for better clarity.

AI Behavior

  • Italy: Now utilizes historical fighter designs.
  • Germany: Improved plane variant usage.
  • UK: Increased production of synthetic refineries to stabilize rubber supplies.
  • USA: Added logic to protect the mainland once the Axis threat escalates.
  • Japan: Increased priority for naval invasions of Borneo.

Modding & Bug Fixes

  • Expanded script documentation and added new math functions (AND, OR, XOR, NOT, lerp, atan, atan2).
  • Various bug fixes for Australia, Indonesia, and Siam, including corrected tooltips, localization errors, and focus completion logic.
  • Resolved multiple issues preventing the correct triggering of historical events and achievements.
  • Fixed various graphical and logical glitches concerning division templates, leaders, and resource trading.

Source