The workbench of «Witch Hunt» 2022

The workbench of “Witch Hunt” 2022

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Hello, survivors!

As you already know, the big update named “Supercharged” is scheduled for release on October 25. Despite the huge number of novelties, we haven’t forgotten about the traditional Halloween brawl – “Witch Hunt”!

In addition to the fun gameplay, a themed workbench will also become active, which will allow you to produce some pre-upgraded parts. While we usually show you the workbench’s contents during the official livestreams, we’ve now decided to do it a little in advance. After all, such information is never superfluous, right?

ZS-33 Hulk

  • Durability: +10%;
  • Reloading time: -9%;
  • Projectile speed: +25%.

Sinus-0

  • Durability: +10%;
  • Damage +5%;
  • Spread increase reduced by 17%.

Synthesis

  • Durability: +10%;
  • Shot charging time: -6%;
  • Range: +15%.

M-37 Piercer

  • Durability: +10%;
  • Time to overheating: +10%;
  • Spread: -17%.

Kapkan

  • Mass: -17%;
  • Reloading time: -9%;
  • Shot range: +15%.

Trombone

  • Mass: -17%;
  • Explosion radius: +15%;
  • Projectile speed: +15%.

Incinerator

  • Durability: +10%;
  • Fire puddle radius: +15%;
  • Projectile speed: +25%.

Ghost

  • Mass: -17%;
  • Self-destruct explosion radius: +10%;
  • Power: +20%.

Pyre

  • Durability: +10%;
  • Explosion radius: +10%;
  • Rocket turning speed: +15%.

Interceptor

  • Durability: +10%;
  • Active time: +25%.

MG13 Equalizer

  • Durability: +10%;
  • Time to overheating: +10%;
  • Spread: -17%.

Yokai

  • Durability: +10%;
  • Reloading time: -9%;
  • Projectile speed: +25%.

Blight

  • Mass: -17%;
  • Delay before self-destruction: -20%;
  • Mass limit: +10%.

Caucasus

  • Durability: +10%;
  • Time to overheating: +10%;
  • Spread: -17%.

Spectre-2

  • Resistance to all types of damage: +10%;
  • Time to overheating: +10%;
  • Spread increase reduced by 17%.

Remedy

  • Durability: +10%;
  • Time to overheating: +10%;
  • Range: +15%.

Bigram

  • Mass: -17%;
  • Power reduced by 15%.

Astraeus

  • Durability: +10%;
  • Damage +5%;
  • Spread: -17%.

Ermak

  • Mass: -17%;
  • Delay before self-destruction: -20%;
  • Mass limit: +10%.

Icarus VII

  • Durability: +10%;
  • Acceleration efficiency increased by 10%.

Icarus IV

  • Durability: +10%;
  • Acceleration efficiency increased by 10%.

Small track

  • Durability: +10%;
  • Tonnage: +5%.

Catalina

  • Durability: +10%;
  • Delay before self-destruction: -20%;
  • Power: +20%.

RN Seal

  • Durability: +10%;
  • Radiator efficiency: +42%.

Thresher

  • Durability: +10%;
  • Damage +5%;
  • Projectile speed: +15%.

“Buggy Wheel” (ST)

  • Durability: +10%;
  • Power penalty reduced by 15%.

Buggy wheel

  • Durability: +10%;
  • Power penalty reduced by 15%.

Skinner

  • Durability: +10%;
  • Reloading time: -9%;
  • Range: +15%.

Cricket 1M

  • Durability: +10%;
  • Reloading time: -9%;
  • Spread: -17%.

Daze

  • Durability: +10%;
  • Active time: +50%.

ZS-34 Fat Man

  • Mass: -17%;
  • Reloading time: -9%;
  • Projectile speed: +25%.

King

  • Mass: -17%;
  • Damage +5%;
  • Enemy reaction speed: +25%.

Varun

  • Durability: +10%;
  • Shot charging time: -15%;
  • Projectile speed: +20%.

Quasar

  • Durability: +10%;
  • Reloading time: -9%;
  • Projectile speed: +25%.

Executioner 88 mm

  • Durability: +10%;
  • Reloading time: -9%;
  • Projectile speed: +25%.

Yongwang

  • Durability: +10%;
  • Explosion radius: +10%;
  • Projectile speed: +15%.

Sabbath

  • Durability: +10%;
  • Power penalty reduced by 15%.

Nest

  • Mass: -17%;
  • Damage +5%;
  • Ammunition: +15%.

Retcher

  • Durability: +10%;
  • Time to overheating: +10%;
  • Projectile speed: +15%.

Fortune

  • Durability: +10%;
  • Explosion radius: +10%;
  • Projectile speed: +25%.

MG14 Arbiter

  • Durability: +10%;
  • Time to overheating: +10%;
  • Spread: -17%.

BC-17 Tsunami

  • Mass: -17%;
  • Reloading time: -9%;
  • Projectile speed: +25%.

Cyclone

  • Durability: +10%;
  • Time to overheating: +10%;
  • Spread: -17%.

Scorpion

  • Durability: +10%;
  • Reloading time: -9%;
  • Projectile speed: +25%.

Porcupine

  • Mass: -17%;
  • Reloading time: -9%;
  • Max. projectile lifetime: +4 sec.

Breaker

  • Durability: +10%;
  • Time to overheating: +10%;
  • Spread: -17%.

 

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