The Trackers Alliance bounty series has reached its thrilling conclusion, introducing five formidable new targets for you to apprehend. These self-contained narratives finalize the current arc, delivering high-stakes choices, gripping contracts, and relentless pursuits that span the entirety of the Settled Systems.
Joining the Hunt: How to Access the Content
The debut mission of this series, “The Starjacker,” is free for all players. To begin your career as a bounty hunter, you will be intercepted by an Alliance operative who will direct you to their base of operations in Akila City. Upon arrival, you can utilize the Wanted Poster Display to start claiming contracts.
To experience the full narrative arc, the complete series is available via the Creations menu for 700 Creation Credits ($7). This purchase unlocks six additional missions. If you are an existing owner, simply head to the Creations menu to download the new entries; your previous progress in missions like “The Vulture” will remain intact. For those who used Premium Edition credits, these new bounties will unlock automatically upon redownloading the content.
While these seven primary missions offer deep, narrative-driven experiences, the Wanted Poster Display will continue to provide a steady stream of secondary contracts to keep your skills sharp.
The Bounty Series Overview
Established in 2217 by a coalition of veterans and mercenaries, the Trackers Alliance seeks to bring order to a lawless galaxy. Prove your mettle by neutralizing the seven most notorious fugitives currently evading justice.

A surge in vessel thefts has been traced back to a single mastermind: Hannibal Eutropio. A ghost in the machinery who has evaded every planetary dragnet, Eutropio has become a source of embarrassment for local law enforcement. Now, the Alliance is stepping in to close the case.
Elsewhere, a disgraced marksman from the Freestar Collective’s 1st Cavalry Division has initiated a vengeful campaign against the Council of Governors. With the body count rising, the authorities need a specialist to silence his rifle for good.

The Widow
A string of enigmatic fatalities in Neon has sparked rumors of a corporate conspiracy involving Ryujin Industries. Desperate to avoid a PR catastrophe, Ryujin has outsourced the investigation to Neon Security, who in turn have sought the Alliance’s expertise. Beneath the neon lights, you’ll find that the truth is a commodity some are willing to kill for.
The Fallen Hero
The Mantis is a legendary figure—a beacon of justice. However, that legacy is being dismantled by an imposter whose reckless violence is staining the name. This pretender has already eliminated several Alliance agents; your objective is to ensure the Mantis legend survives, even if the person behind the mask does not.

The Lovers
Booker Prentiss and Celia Bastos are a duo of outlaws whose romantic bond is rivaled only by their talent for larceny. Their joint criminal enterprise has earned them a dual execution warrant. However, once you corner this pair, you may discover that their relationship—and their crimes—are far more complex than the files suggest.

Seokguh Oni
A cunning narcotics trafficker linked to the Seokguh Syndicate is infiltrating United Colonies space with a lethal new strain of Aurora. As the addiction spreads and local police struggle to contain the flow, the Alliance requires a tracker capable of navigating the darkest corners of the underworld to sever the supply line.



