More particulars about The Division 2’s first raid, Dark Hours, have emerged.
Kevindavid40, the identical Reddit person answerable for datamining early Dark Hours raid mechanics and details has returned to supply The Division 2 gamers another round of findings.
The first main leak is a mechanic known as PowerPlay, which awards gamers with highly effective boosts. To unlock a PowerPlay, gamers should full secret goals like discovering hidden rooms and killing particular NPCs. These elite enemies don’t all the time spawn, and after they do, gamers solely have a restricted window to take them out earlier than they vanish.
The powerups they drop can solely be used within the raid, they usually produce other limitations as properly. Dark Drinker restocks Signature Weapon ammo, Dark Devourer permits for infinite utilization of expertise for a restricted time. More apparently, sure PowerPlays spawn the assistance of Hunters – the ultra-challenging enemies hidden in The Division 2.
As beforehand revealed, the raid’s first encounter takes place on the Arlington Memorial Bridge, and all eight gamers should cross it to begin the raid. This explicit encounter, in response to the leak, disables all use of expertise, so that you’ll must depend on weapons and gear.
As you might need already guessed, all eight gamers received’t be sticking collectively for your entire raid. The workforce will cut up into squads of 4, every tasked with taking a special route. The first, dubbed off grid workforce, has to stay undetected till nighttime.
The watch tower workforce will as a substitute attempt to make its solution to the Watchtower north of the opening space, and gamers can achieve this stealthily or loudly. Once night time falls, the off grid workforce might want to search for a stolen GPS, and alert the watchtower workforce.
Assuming they manege to do it and battle off Hunters, the watchtower workforce will then use the coordinates within the GPS to launch missiles. The two groups will now head to an extraction level by totally different routes. It seems each groups can even be combating off enemies on the transfer, as there’s an opportunity some squad members might get left behind in the event that they’re not clearing out enemies as rapidly as their teammates.
There are just a few extra particulars in Kevindavid40’s submit, but it surely’s by no means clear the place precise particulars finish and conjecture begins. Nevertheless, it’s value studying in case you’re fascinating within the varieties of mechanics Massive might be including to The Division 2’s first raid.
The raid doesn’t but have a launch date.
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