It has been a while since our inaugural Road to Consoles Dev Talk, where we offered a glimpse behind the curtain at our efforts to bring Euro Truck Simulator 2 and American Truck Simulator to the PlayStation 5 and Xbox Series X|S. Today, we are thrilled to pull back the veil once more with our second development update.

We know that our #BestCommunityEver is hungry for updates on this ambitious undertaking. Porting our titles to console hardware is a colossal task requiring seamless collaboration across nearly every department here at SCS Software. While the road ahead remains long, we are making steady, meaningful strides every single day, and we are eager to share our current progress with you.
In this second installment, we sat down with key members from our development teams to discuss their current workflows, the roadmap ahead, and the unique technical hurdles we are navigating. Our core philosophy remains unchanged: we are committed to doing this right, with no shortcuts. Without further delay, let’s take a look at what the team has been working on:
We hope this deep dive into our development process has been enlightening. We are just as enthusiastic about this project as you are, and we look forward to sharing more milestones as they unfold. In the meantime, if you are looking forward to driving on consoles, please add ETS2 and ATS to your wishlist on your preferred platform.
We will provide further updates as soon as they are ready. Be sure to follow us on X/Twitter, Facebook, Instagram, Bluesky, and YouTube to stay in the loop, or sign up for our newsletter for direct updates. Until next time—happy trucking!
