A number of beef has been thrown over Overwatch‘s Role Queue. It kicked off back in July, when Blizzard chose to restrict professional Overwatch League team compositions into ‘2-2-2’ builds, requiring equal illustration from Damage, Tank and Support roles. They did this in the course of the most recent match. It was weird.
I don’t watch or notably care concerning the professional scene, however last night’s update means the identical system applies to Quick and Competitive Play and so instantly impacts me. I’ve ideas!
Competitive queuers have already been taking part in in a mini beta season with Role Queue enabled, giving them two weeks to get used to the shift. A bug in the August 13th update meant that for the primary few post-patch hours roles had been equally locked in Quickplay, with the arcade’s “Quickplay Classic” queue the one refuge from questionable restrictions. Now it’s the one refuge ceaselessly, however…
I believe I prefer it higher this manner. I primarily play DPS, and a part of the rationale I ended often taking part in Competitive Overwatch was exhaustion from being harangued by different individuals who (usually appropriately) insisted they might be doing a greater job than me. The change doesn’t take away these individuals or their (usually vocalised) ideas, however it does imply I’m taking part in with individuals who can’t take over from me irrespective of how shouty or indignant they get. The exception is that if me and the opposite DPS-picker wish to play the identical hero, however when that drawback crops up I’ve bought sufficient choices that I don’t thoughts ceding management.
The foremost downside is that this precludes extra attention-grabbing crew compositions and limits the extent to which a crew can reply to particular conditions, which is way from insignificant. If I’m taking part in a tank, I would wish to swap to Tracer in a determined bid to achieve a management cut-off date. Again, although, there appear to be sufficient choices inside every class that I can nonetheless reply. For that final instance, each Winston and Wrecking Ball would possibly serve the identical position. It’s additionally price mentioning that whereas the prolonged queue time for DPS instructed me it will be a lower than six minute wait, I discovered a game inside 60 seconds. Queue occasions for Tank and Support got as “less than 2 mins”.
Lots of people use Quick Play to observe for Competitive, so it is smart to use the identical guidelines there. Fans of the previous means can nonetheless play within the arcade, so the one losers are those that choose the previous system for Competitive matches. If that’s you, I do sympathise. It’s truthful to be irritated {that a} game you want has been made worse in some methods. I’ll have to play much more earlier than I decide to saying that is higher total, however for now I’ll level out that it’s at the very least higher in some methods too.