Lots of people have made their method by means of Red Dead Redemption 2’s huge story by now, so let’s discuss DLC.
Just how Arthur Morgan and the Van der Linde gang most likely didn’t foresee the trendy age chugging in direction of them, primed to steamroll proper over their lifestyle, we don’t know what’s coming. Still, we are able to have a bloody good guess.
Before we go on, although, let’s make one factor clear: there will likely be spoilers forward. We’re going to be speaking about the place the game may go now the principle story is over, so we might contact upon some big plot factors from the principle game.
With that out of the way in which, let’s go to the obvious educated guess:
Red Dead Redemption 2: Undead Nightmare
The first Red Dead had an enormous growth known as Undead Nightmare, during which the map was full of zombies. It was a full-on chunk of DLC, filled with missions and new challenges to tackle. It was additionally extraordinarily fashionable and gave the game a second wind a while later when Rockstar launched a bodily version that contained Undead Nightmare and the bottom game as a bundle.
While persons are rightfully involved about Rockstar’s dedication to single-player DLC after GTA 5’s by no means materialised, it looks like a missed alternative to not launch an Undead Nightmare pack for Red Dead Redemption 2.
Why? Because the world is completely good for it. If you’ve wandered by means of the woods and swamplands of Red Dead 2 at evening with headphones on, you’ll understand how foreboding and atmospheric it’s. It’s an unnerving place to discover by lamplight, and the town of Saint Denis would make a superb staging level for some zombie fiction.
Then there are the evening folks – a creepy tribe that hunts the bayou by dusk. These use solely melee weapons and creep up on you from the shadows. You don’t see them till they’re stabbing you. With a reskin and a bit tweak, these may very well be the baseline for any zombie AI Rockstar needs so as to add to the game.
There’s even a hut someplace within the Bayou that implies a curse has been positioned on Armadillo. What if that cholera outbreak isn’t actually a cholera outbreak?
Red Dead Redemption 2: Sadie Adler DLC
Sadie Adler isn’t simply the perfect lady character Rockstar has ever written, she’s probably the greatest characters the studio has ever created. In truth, she’s probably the greatest characters. Full cease.
Mrs. Adler is widowed by a gang of outlaws in the beginning of the game. She reluctantly joins the Van der Linde gang as a result of she has nowhere else to go. For some time, she’s withdrawn. She doesn’t wish to combine totally into your merry band of murderers. There’s a unhappiness in her eyes, however ultimately she channels that into one thing else: rage.
Sadie Adler is fucking badass. By the tip of the game, she’s taken revenge on the gang that ruined her life, and he or she spends her time using across the Wild West hogtying and murdering criminals for revenue.
Bounty searching is one in every of my favorite issues to do in Red Dead Redemption 2, so I’d like to do extra of it as Sadie Adler, spend a while in her sneakers, and get to know this superb character a bit extra.
Red Dead Redemption 2: Charles Smith DLC
Charles Smith’s heritage makes him an especially attention-grabbing candidate for Red Dead Redemption 2 DLC. Born to an African American father and a Native American mom, he sees the world from a special perspective to the remainder of the gang. He’s additionally solely been with this crew for a couple of months, so the breakdown of the gang maybe didn’t hit him as onerous because the others.
His tradition is being torn aside throughout him, each as a person who needs to stay free and as a Native American. When we meet up with Smith within the epilogue, he’s been throwing avenue fights to get by. Perhaps a DLC may see us take management of Smith throughout this era earlier than he reconnects along with his tradition. The Eagle Flies storyline is without doubt one of the most attention-grabbing within the game, so this might make for a deeper exploration of that Native American perspective.
Red Dead Redemption 2: Dutch Van der Linde DLC
If you’ve completed Red Dead Redemption 2, you recognize that Dutch ultimately leaves all of it behind and units off alone. His gang is damaged, and he’s been compelled to doubt himself for the primary time in a very long time. Every dangerous resolution made up thus far is his to bear.
A DLC the place we play as Dutch may discover what occurs between this level – the place he’s at his most damaged – to the place he’s in Red Dead Redemption. How does he construct his life again up once more, and the way shortly do outdated habits take maintain as soon as extra?
One factor is for positive: New Austin is under-utilised in the principle game. Rockstar absolutely didn’t undergo all the hassle of modeling the complete northern a part of the outdated map only for Online, so it’d make sense for some single-player DLC to actually discover Armadillo, Blackwater, and all the opposite locations you possibly can go to in the course of the epilogue.
Red Dead Redemption 2: Mexico DLC
It’s not simply New Austin that’s modeled into Red Dead Redemption 2. People have been glitching across the border into Mexico, which is partly modelled. There are some placeholder belongings, however there’s a good bit there. Curiously, there’s additionally one focal point: El Presidio.
This jail exists in Mexico, although you’re not supposed to achieve it. Either it’s there to be fleshed out later for DLC, it’s tied to Red Dead Online, or Rockstar simply fancied making a 3D asset you possibly can solely see by means of binoculars.
While DLC may be a little bit of a attain, Red Dead Online’s trophies are out within the wild and the primary is named ‘Breakout’. What do you escape of? Prisons. Exactly.
Interestingly, this trophy is awarded for finishing the intro to Red Dead Online. Perhaps you begin the web journey by breaking out of El Presidio and escaping into New Austin.
Of course, you would simply as simply begin in Sisika Penitentiary, the place John is incarcerated in Chapter 6 – it’s one other space we don’t get to discover a lot in the principle game. To be trustworthy, that is more likely.
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