Ubisoft has outlined the ultimate change log, and obtain sizes for the Rainbow Six Siege Burnt Horizon replace.
The Y4S1 replace for Rainbow Six Siege, which primarily brings two new operators, and a new map to the game, may also launch with a healthy dose of steadiness modifications for current operators.
This is commonplace for Siege patches, and Ubisoft revealed the preliminary set of modifications when the update first hit test servers. Since then, extra modifications have been made, which the developer outlined in a brand new weblog publish.
Rainbow Six Siege Y4S1 Burnt Horizon launch instances
For starters, the replace will go dwell at present on all platforms following one hour of upkeep that kicks off on the instances beneath:
- PC: 6am PT, 9am ET, 2pm UK
- PS4: 7am PT, 10am ET, 3pm UK
- Xbox One: 8am PT, 11am ET, 4pm UK
Rainbow Six Siege Y4S1 Burnt Horizon obtain measurement
All gamers will likely be required to basically re-download all the game, making for a a lot bigger patch than common. Ubisoft mentioned that is essential to rearrange the file construction, which can end in a smaller set up measurement total after taking the patch.
On PC, you’re taking a look at a 54GB obtain, in comparison with 33GB on PS4, and 38GB on Xbox One. When that’s executed, Rainbow Six Siege will take up 60GB of house on PC as a substitute of 79GB. On PS4, that’s 65GB right down to 40GB, and 75GB to 41GB on Xbox One.
Now, onto the brand new modifications. First, the developer’s repair for lean spam is getting one other tweak. The place of the digicam (in first-person) has shifted to the centre of the mannequin’s head as a substitute of the facet. This ought to stop instances the place the shooter is ready to see and hearth at their enemy with out being fully uncovered.
The ranked playlist now solely accepts gamers above degree 30, as a substitute of 20. The reset mechanic is being nerfed, too. Now, a DBNO state will go away the participant in query at simply 20 HP as a substitute of 50. This additionally applies to Terrorist Hunt, bringing it right down to 15. And, now that holosights can have totally different colors, their base color will change relying on the weapon pores and skin.
As for balancing, Ubisoft is revering the proposed change to Capitao. The operator ought to now carry out as he does at present, whereas the developer evaluates the suggestions obtained concerning his rework. Dokkaebi’s auto hangup timer of her calls is being minimize right down to 12 seconds as a substitute of 18.
There are a number of different fixes included, which you’ll preview on the official blog.