Vikendi, the brand new 6×6 map, is now out there to play on the PUBG check server, however there’s extra to the replace than only a snowy new map.
Patch notes for Update 24 to PUBG are able to peruse, and there’s all types of fascinating bits within the particulars.
There’s the brand new G36C rifle which replaces the SCAR on the Vikendi map, a snowmobile, an overhauled in-game replay system, the standard bug and efficiency fixes, and adjustments to the UI when Vikendi is loaded .
Coming later within the patch on December 10, an overhaul to the Parachuting system will arrive on the check servers.
The new system permits gamers to glide or dive throughout freefall, improves animations, and in addition lets them minimize their chute earlier than hitting the bottom.
Patch notes for update 24 are posted under. During this check server section, Vikendi would be the solely map out there to play and squads the one mode. Vikendi will not be but out there in customized matches.
Vikendi will go live in PUBG for PC December 19 and can develop into out there for PS4 and Xbox One in January.
PUBG Vikendi – Update 24 patch notes
Vikendi
- Vikendi is 6x6km map. The gameplay of Vikendi is faster than Erangel and Miramar, however provides an arguably extra tactical expertise than Sanhok.
- Players can throw snowballs whereas ready to board the aircraft within the beginning space
- Vehicles might be extra slippery in snow or icy areas. Acceleration on icy terrain is sluggish and also you lose extra common automobile management as you velocity up
- Footprints and automobile tracks will seem as gamers journey in snow-covered areas. Keep a watch out! These are nice to assist determine if enemies have handed by just lately
- Keep in thoughts that footprints and tracks within the snow don’t keep round eternally!
- The middle of the crimson zone spawns outdoors of the play zone
- The smaller the play zone, the smaller the crimson zone
- The first circle of each game is far smaller than different maps, however subsequent circle sizes change much less drastically.
- This facilitates extra blue zone selection and distinctive experiences.
- Similar methods work on Vikendi to Erangel and Miramar for the primary three phases, however the zones will shut slower ranging from section 4, just like Sahnok. We really feel this results in a very good steadiness between technique and gunplay all through the length of every match
- The total merchandise spawn charge is at a midpoint between our maps – providing a novel place between the spawn charges of Erangel and Sahnok.
- Level three helmets spawn on the planet
- Level three vests spawn extra typically than different maps
- Smoke Grenades are spawned at the next charge in comparison with different throwables
Weapons
- G36C spawns solely in Vikendi
- Chambered for five.56mm ammo, it will probably load 30 bullets and 40 with an Extended Magazine
- G36C has a decrease and higher rail for attachments, however can’t connect a inventory
Vehicles
- The Snowmobile solely spawns in Vikendi
- It seats 2 gamers and performs significantly better than different automobiles on snow and ice, however is harder to drive on different terrain.
Replay Editor
- This system lets you create dynamic video clips with artistic digital camera angles and particular results utilizing your replay information
- You may also create 3D paths for the digital camera and digital camera angles and export clips
- Guide & Tutorial of the replay editor system might be up to date later.
Gameplay
- Improved the character animations used within the air.
- Character actions are far more fluid and have been improved to be extra life like.
Parachute System Overhaul
Updated parachuting system might be utilized to the check server on December 10.
- Freefalling
- LSHIFT now places you right into a dive at full velocity straight down in the direction of the bottom
- Turning velocity is now a lot quicker and has elevated management, responsiveness, and precision
- Parachuting
- Added new freefall animations and elevated total management and responsiveness
- LSHIFT helps you drop quicker and land faster
- LCTRL enables you to glide, if you need to journey an extended distance
You can now minimize the parachute whereas comparatively near the bottom, whereas nonetheless transferring via the air.- This can be utilized to strategically to get to your drop level quicker, however watch out, as you possibly can take harm in case you drop too far
- Added new touchdown animations
- The velocity through which you land issues, as touchdown too quick could drive your character to roll, or roll for longer, earlier than you possibly can acquire full management of your motion
- Colliding with buildings or objects whereas parachuting will now mechanically minimize your parachute. Be cautious!
- The parachute now not disappears immediately after touchdown
- Improved blood hit results
- Improved the visuals of blood particles when gamers are shot.
- Improved the visuals of blood results that seem on display screen when shot by different gamers.
- Slightly elevated delay between single pictures of the M16A4
- Players now obtain harm from Molotovs that hit their automobile
- Molotovs that hit across the automobile, or when pushed via an already-exploded molotov is not going to harm these inside
Survival Title System (Season 2 Beta)
- Changed Season 1 Beta Rank system to Season 2 Beta Survival Title System.
- For extra info, please test the Dev Letter (Introducing our new Beta Season 2 Title System) launched on Dec 5.
UI/UX
- Changed the general foyer theme in celebration of our newest map – Vikendi
- Applied the snowfield surroundings theme
- Applied a snowing impact
- Changed the background music
- Improved the Store function
- Added further sorting options to type by Featured, Newest, Price High to Low, Price Low to High
- When you preview gadgets within the retailer, solely the chosen merchandise to be previewed might be displayed in your character. All gadgets outfitted in your wardrobe might be unequipped.
- If you preview a helmet pores and skin, make-up or different gadgets protecting the face, all different gadgets outfitted on the top might be unequipped
- Combined the ‘Career’ and ‘Leaderboard’ menu in Statistics right into a ‘Season’ menu
- Added On/Off possibility keybind for the on-screen key information
- You can toggle the on-screen key information by urgent ALT+Okay
- You can change the default setting for this function within the settings beneath the Gameplay tab
Play Menu UI Renewal
- Improved the map and game mode choice UI
- Training mode can now be discovered beneath the PLAY menu, subsequent to public match
Performance
- Optimized foliage and vegetation rendering
- Improved CPU efficiency by optimizing the item creation course of
- Improved GPU efficiency for Medium and Low choices by adjusting graphic high quality associated to the ‘Post Processing’ with these settings (tuned HBAO+)
Bug Fixes
- Fixed a problem the place every weapon had a unique delay between reloading and with the ability to hearth
- Fixed a problem which brought about automobiles to generally cross via gamers, when rolling down a hill
- Fixed a problem which prevented the system menu from opening when clicking a selected spot on the button
- Fixed a problem when laying susceptible proper subsequent to a wall, your weapon may transfer via the wall in FPP
- Fixed a problem when spectating a participant who died in Replay Mode, the comply with digital camera stopped working
- Fixed a problem which brought about sudden body drops briefly when shortly toggling voice/sound choices repeatedly
- Fixed a problem that brought about the area indicator in-game beneath the well being bar to show as “UNKNOWN”
- Region indicator will no longer be proven till earlier than the match countdown begins
- Fixed a problem which brought about character animations to look unnatural when gamers have been pushed by a automobile transferring down a hill
- Fixed a problem brought about after restarting the foyer with ‘Open Crate’ and ‘Preview’ buttons displaying on the left aspect of the display screen within the Store Inventory web page
- Fixed a problem which brought about the digital camera to fall into the bottom in replay mode after parachuting
- Fixed a problem the place the angle of the spectated participant’s view was totally different from that of the participant
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