PUBG’s newest console replace provides new Bizon SMG

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The newest Xbox One and PS4 replace provides a brand new weapon, Canted Sight, and Moonlight climate to Vikendi.

PUBG’s console update is live, with Xbox One update #5 and the PS4’s update #2 rolling out the identical new content material to each platforms.

As properly because the Bizon SMG, the brand new Canted Sight attachment, and Vikendi’s new Moonlight climate setting, the devs are thanking gamers for sticking round all through “all of the issue” by giving out the Level 20 Up ticket to everybody who logs in between now and April 5.

The ticket can be utilized on the present cross or an upcoming one, so for those who’ve already reached degree 100 or simply wish to squirrel it away for a later date, you possibly can.

All of the patch notes for each consoles are precisely the identical, except for the next fixes:

  • PS4
    • Fixed a difficulty the place the View button was displayed on The Last of Us Ellie’s Backpack underneath Customization → Gear tab
  • Xbox One
    • Fixed a difficulty the place the XBOX Digital Camo Pants was incorrectly displayed

You can take a look at the patch notes of their entirety beneath:

New Weapon: Bizon

  • Added new SMG weapon – the Bizon
    • Bizon is an SMG unique to Vikendi and Erangel
    • Uses 9mm ammunition and holds 53 rounds by default
    • Can solely take muzzle and sight attachments
    • Does not take grips or magazines

New Attachment: Canted Sight

  • Added Canted Sight as a brand new attachment
  • Canted Sight is a brand new scope for weapons with a secondary scope slot
  • Pressing [‘X button’/ ‘Square button’] whereas ADS toggles between geared up sights
  • Canted Sight can be utilized with
    • AR – Beryl M762, AKM, AUG, M416, Mutant, QBZ, SCAR-L, G36C
    • DMR – SLR, Mini14, Mk14, QBU, SKS
    • SR – AWM, M24, Kar98ok
    • SMG – UMP, Vector, Bizon
    • Shotgun – S12Ok
    • LMG – M249
  • With the Canted Sight replace, the weapon’s place and consider of angle would possibly really feel barely totally different than earlier than whereas in ADS. However, any options which could have an effect on gunplay, equivalent to scope’s place in ADS, FOV, and recoil, weren’t modified.
  • Interactions equivalent to selecting up an merchandise, getting right into a car, opening a door will now be disabled whereas in ADS.

World

  • Added new climate setting on Vikendi
    • Moonlight: Although the setting is at night time, the massive glowing tremendous moon and shiny aurora borealis will provide help to to detect enemies

Gameplay

  • We have decreased the harm transferred to helmets and vests
    • This means your armor can maintain extra harm earlier than being destroyed
    • Damage given to the participant will stay the identical
    • The earlier harm calculation used to switch 100% of injury to the armor sturdiness
  • Modified the harm system of throwable weapons
    • Damage and results at the moment are utilized appropriately to gamers hiding behind very small obstacles equivalent to a skinny poles
  • Trajectory guideline is now proven correctly till the throwable weapon leaves a participant’s hand
  • Reduced the delay when opening a parachute
    • This will make gamers in a position to change instructions a lot earlier
    • Vikendi – Bluezone Modifications
      • Bluezone shall be generated additional away from the middle
      • Damage of the final zone has been elevated
    • Vikendi – Item spawns have been modified
      • Decreased the variety of SMGs and elevated the variety of ARs
      • Reduced the variety of LV3 helmets and vests
    • Fixed a difficulty the place doorways may generally be opened from an unreachable distance in TPP mode
      • Doors will now solely be opened when in reachable distance

    UI/UX

    • Improved UI widget visibility, which is situated on the underside heart of the game display screen
    • Added extra game choices
      • Added an choice to set default firing mode for weapons
      • Added a keybind for (Press [‘X button’/ ‘A button’] whereas ADS) Canted Sight, a brand new attachment
      • Added a keybind (Hold [left arrow Button] whereas at default state) to examine your weapon
    • Message will pop up when your Survival Title promotes
    • Improved visibility of the white circle on the minimap

    Performance

    • Improved efficiency by adjusting the variety of seen footsteps inside sure radius of a personality
    • Improved efficiency by rising the dimensions of the feel streaming pool to cache in reminiscence
    • Optimized Kill Feed messages and Gamepad Guide UI by decreasing the typical game thread utilization time to cut back hitches

    Skin & Items

    • Item grades for occasion gadgets have been adjusted so that they have a extra acceptable worth
      • Item settings have been modified to allow them to be exchanged for the suitable quantity of BP based on their grade
    • Joker and Harley Quinn Skins shall be faraway from the shop on March 6, 11:59PM PST / 8:59AM CET.
    • The retailer merchandise record shall be up to date on March 12.
      • Every merchandise besides crates and the Road Warrior Helmet shall be faraway from the shop.
      • A brand new crate and new beauty gadgets shall be obtainable for buy. More data on this shall be supplied nearer to March 12.

    Bug Fixes

    • Fixed a difficulty the place a personality may enter sure areas on Vikendi
    • Fixed a difficulty the place the weapon’s picture within the stock was incorrectly displayed when sure components had been geared up
    • Fixed a difficulty the place the drop mesh of Level three helmet pores and skin was displayed as drop mesh of Level 2 helmet pores and skin
      • When helmet with degree three helmet pores and skin was dropped on the bottom, it was proven as degree 2 helmet pores and skin
    • Fixed a difficulty the place glasses weren’t displayed whereas sporting Wool Scarf (Brown)
    • Fixed a difficulty the place the weapon would generally not be geared up while you change your weapon as quickly as a throwable weapon is thrown
    • Fixed a difficulty when altering the throwable weapon with massive ping delay, the opposite gamers wouldn’t see your weapon change
    • Fixed a difficulty the place a personality would generally unarm when altering the weapon
    • Fixed a difficulty the place the weapon you’re holding would generally be proven behind the again to the opposite gamers
    • Fixed a difficulty the place your character would seem dealing with the inaccurate route when rotating your character at a slope
    • Fixed the difficulty of solely altering the POV of third particular person when urgent [RB button] whereas transferring the display screen
    • Fixed a difficulty the place you can sometimes hear a footstep when the UZI was empty
    • Fixed a difficulty the place care packages would generally dig into the bottom and earlier than coming again up when touchdown
    • Fixed a difficulty with car areas generally being proven otherwise
    • Fixed a difficulty the place a teammate’s UI was nonetheless being proven even when they left the game earlier than the match began
    • Fixed a difficulty the place the kill feed would generally not present correctly when a participant was downed/killed by fists
    • Fixed a difficulty the place a personality would generally not use well being gadgets if the hot button is pressed throughout melee assaults
    • Fixed a difficulty the place the nickname and report message was generally not exhibiting when spectating a participant driving a car.
    • Fixed a difficulty the place the motorcycle engine would generally not flip off after the participant has left the car
    • Fixed a difficulty the place a personality was generally not in a position to loot regardless that they’d the house to
    • Fixed a difficulty the place the scooter would generally shake severely when in spectator/deathcam/replay
    • Fixed a difficulty the place a participant’s character would generally not obtain harm when the character left a car on the proper second whereas crashing onto an object
    • Fixed a difficulty the place you’d generally see a flickering afterimage when popping out of ADS mode with a scope hooked up in FPP
    • Fixed a difficulty the place a car would generally disappear when a participant exits the consumer and re-enters the game whereas within the car
    • Fixed a difficulty the place characters would generally have an extreme quantity of instantaneous velocity when a personality and car collide with one another
    • Fixed a difficulty the place the foyer display screen would generally overlap one another when in low FPS
    • Fixed a difficulty the place the weapons UI would generally overlap for those who promptly change weapons twice
    • Fixed a difficulty the place the marker would generally not be eliminated utilizing [X button] in Spectate mode
    • Fixed a difficulty that generally precipitated the rear wheel of the motorcycle to carry up simply and flip over when decreasing velocity and altering route
    • Fixed a difficulty that footprints wouldn’t be displayed while you bounce and transfer on the snowfield in Vikendi
    • Fixed a difficulty the place automobiles may get caught on a sure construction in Erangel
    • Fixed a difficulty the place boulders in a particular space couldn’t be seen from far distances on Erangel
    • Fixed a difficulty the place bullets solely went by one aspect of the fence on a sure bridge in Sanhok
    • Fixed a difficulty the place objects in a sure location on Sanhok had been lacking
    • Fixed a difficulty the place characters may cross by or get caught in a sure construction in Sanhok
    • Fixed a difficulty the place characters may cross by the bottom in a sure location in Sanhok
    • Fixed a difficulty the place characters couldn’t stand up when near a particular boulder in Sanhok
    • Fixed a difficulty the place characters may undergo or get caught in a sure location in Vikendi
    • Fixed a difficulty the place bullets wouldn’t undergo a sure fence in Vikendi
    • Fixed a difficulty the place gadgets couldn’t be picked up from a particular location in Vikendi
    • Fixed a difficulty the place characters may open doorways from behind the wall of a sure construction in Vikendi
    • Fixed a difficulty the place foliage in sure areas would seem like they’re floating in Vikendi
    • ‘AS’ server title has been modified to ‘AS/OC’
      • This repair doesn’t merge or change the present servers – the server title was mistyped.
    • Fixed points associated to Survivor Pass: Vikendi
      • Fixed a difficulty the place the lock icon was displayed incorrectly underneath the Challenge tab
      • Fixed a difficulty the place the instruction UI on the coupon store was tough to seek out
    • Fixed a difficulty the place the Dacia would generally take extreme harm and explode when driving and colliding with floating homes
    • Fixed a difficulty the place the UI of an altitude indicator was not functioning when parachuting within the Training Mode
    • Fixed a difficulty the place the message doesn’t pop up when shopping for a BP merchandise with inadequate BP
    • Fixed a difficulty the place the in-game sound would generally be incorrectly performed
    • Fixed a difficulty the place footsteps can be heard when a useless physique will get caught on the door
    • Fixed a difficulty the place a celebration member would generally disappear from the foyer
    • Fixed a difficulty the place Dacia’s velocity doesn’t lower whereas driving on snow on the Vikendi
    • Fixed a difficulty the place the automobiles generally may fly or fall by the ground above sure velocity
    • Fixed a difficulty the place buildings would take very long time to load in Vikendi
    • Xbox One: Fixed a difficulty the place the XBOX Digital Camo Pants was incorrectly displayed
    • PS4: Fixed a difficulty the place the View button was displayed on The Last of Us Ellie’s Backpack underneath Customization → Gear tab


     
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