Phoenix Point Classes – all 7 Soldier Classes and Skills defined, degree up and multi-class your models

Phoenix Point Classes – all 7 Soldier Classes and Skills defined,  degree up and multi-class your models

Phoenix Point’s collection of soldier courses provides gamers a stunning quantity of scope for customising your armies and your total playstyle throughout tactical missions. From the preliminary three soldier courses to the distinctive specialists acquired by means of the three totally different factions, our Phoenix Point Classes information will stroll you thru the talents, expertise, strengths, and weaknesses of every one – together with some helpful suggestions and tips on tools, multi-classing, and extra.

Phoenix Point Classes information contents:

Phoenix Point Classes guide

Phoenix Point Soldier Classes – an outline

There are a complete of 7 totally different soldier courses obtainable in Phoenix Point. To start with, you solely have entry to 3: Assault, Heavy, and Sniper. But every of the three essential factions in Phoenix Point even have entry to specialist courses, reminiscent of New Jericho’s Technician or the Disciples of Anu’s Berserker, every of which fulfil a wholly new function in your rising military (when you’re trying to learn the way to recruit troopers, head on over to our information explaining How to recruit new soldiers in Phoenix Point!).

Each soldier in your military has entry to seven class expertise, in addition to a smattering of randomly generated private expertise, all unfold throughout seven ranges. You can see these expertise within the under screenshot: the class-specific expertise are within the prime row, whereas the random private expertise are within the backside row.

As a soldier features expertise, they’ll degree up and achieve ability factors which may be spent both to improve their three base stats (Strength, Willpower, and Speed) or to unlock new expertise. Some of those expertise are extraordinarily highly effective and might dramatically improve the flexibility and survivability of your complete squad, so it’s necessary to not neglect them when levelling up your troops.

How to multi-class in Phoenix Point

Regardless of sophistication, each soldier in Phoenix Point has the flexibility to multi-class as soon as they hit degree 4. This is a pricey course of, as it’s going to take up all 50 of the ability factors given to you upon levelling up; however it’s extraordinarily worthwhile. I nearly all the time multi-class my troopers as soon as I hit degree 4, as a result of it lets you mix expertise and proficiencies to be able to create extraordinarily versatile and highly effective models you in any other case couldn’t use.

When you multi-class a soldier, you get to choose a second set of expertise from a unique soldier class to select from when assigning ability factors. For instance, you’ll be able to multi-class your Sniper into Assault, which provides your Sniper the extraordinarily helpful Dash and Return Fire skills, whereas additionally holding the Sniper’s personal very highly effective skills reminiscent of Weak Spot and Quick Aim.

You can not multi-class the identical unit greater than as soon as, however the entry to 2 totally different skillsets lets you make some very highly effective models certainly. Let’s now go over every Phoenix Point soldier class one after the other, and clarify how a few of these skills and expertise can be utilized to excellent impact.

Phoenix Point Assault Class

Assault Class (Starting Class)

  • Level 1: Assault Training (Proficiency with Assault Rifles and Shotguns)
  • Level 2: Dash (Move to a goal place inside half of the traditional motion vary)
  • Level 3: Return Fire (Shoot again at an enemy when it assaults, supplied the soldier is utilizing a direct-fire projectile weapon with proficiency, and the enemy is inside half notion vary)
  • Level 4: New Class (Choose a secondary class to coach in)
  • Level 5: Ready For Action (Reloading and Inventory actions don’t value any Action Points)
  • Level 6: Rally The Troops (Each ally recovers 1 Action Point. Limited to 1 use per flip)
  • Level 7: Rapid Clearance (Recover 2 Action Points for every enemy killed, till the tip of the flip)

The Assault Class is in some ways probably the most easy class of all – however it’s additionally a robust contender for the category with probably the most highly effective expertise for multi-classing, so that you definitely shouldn’t underestimate it. The solely actual draw back to the Assault class for my part is that the proficiency is with Assault Rifles, as a result of in my expertise high-damage single-shot weapons reminiscent of sniper rifles and cannons are much better in nearly each scenario.

But by way of expertise, Assault has the very best early-game of any class on the market. At simply Level 2 you get entry to Dash, which might be the very best means in the complete game, permitting you to maneuver utilizing Will Points as an alternative of Action Points. And at Level Three you achieve Return Fire, which lets you fireplace again at an enemy each time they assault whereas inside half your unit’s notion vary. Both these skills are completely indispensable for any soldier class, making Assault a superb multi-classing alternative for any of the opposite 6 courses on this record.

I’d additionally say Rapid Clearance can actually assist to show the tide of a battle, though it’s a reasonably pricey means and drops off just a little bit in usefulness in a while within the marketing campaign. Overall the Assault class is an actual surprise on the battlefield, not due to the tools or proficiencies it brings however due to the fantastically versatile set of expertise it features entry to in simply the primary Three ranges.

Multi-classing choices for Assault

The finest multi-class choice for an Assault, for my part, is the Sniper – just because it provides you proficiency with sniper rifles, that are a few of the strongest weapons in Phoenix Point. Return Fire with a robust Sniper Rifle isn’t any joke.

Phoenix Point Heavy Class

Heavy Class (Starting Class)

  • Level 1: Heavy Training (Proficiency with Heavy Weapons, Mounted Weapons, and Jet Pack)
  • Level 2: Brawler (Bash and Melee assaults deal 50% extra injury)
  • Level 3: War Cry (All enemies inside 10 tiles have their Action Points diminished to 2 for the following flip)
  • Level 4: New Class (Choose a secondary class to coach in)
  • Level 5: Boom Blast (The Action Point value of Grenades, and different explosive weapons, is diminished by 1 and their vary is elevated by 50% till the tip of the flip)
  • Level 6: Inspire (Killing an enemy grants allies 1 extra Will Point)
  • Level 7: Rage Burst (Shoot with a proficient direct-fire projectile weapon, utilizing all remaining ammo within the weapon’s journal)

The Heavy unit you begin with at the start of the marketing campaign is prone to be your MVP to start with, thanks primarily to its beginning weapon, the Hel II Heavy Cannon. This cannon is without doubt one of the strongest weapons in the complete game, and regardless of its relative inaccuracy can rapidly spell the tip for many enemies inside vary. The Jet Pack constructed into the Heavy unit’s chestplate can be very helpful for rapidly initiating, escaping, or taking the excessive floor – although it does come at the price of Action Points and Will Points without delay.

In phrases of expertise, it takes some time for the Heavy to succeed in its apex. Boom Blast at degree 5 is all the time a helpful pickup, however it’s at degree 7 that the Heavy turns into actually game-changing. Rage Burst is a particularly pricey energy as a result of it makes use of up your whole journal – however there’s little or no that may face up to the uncooked energy of six Heavy Cannon photographs again to again. In the more difficult missions, the place you’re having to take care of a number of highly effective models reminiscent of Sirens and Chirons, Rage Burst is your ace within the gap.

One massive flaw within the Heavy unit’s tools is that its armor inflicts a penalty to accuracy. So I’d urge you to switch the Helmet and Leg Armor with these of one other class – Sniper tools is all the time helpful on this regard for the accuracy bonus, which significantly advantages the naturally inaccurate Heavy class.

Multi-classing choices for Heavy

Multi-classing a Heavy into Assault makes for a fantastically versatile heavy-hitting unit. The means to Dash, on prime of the Heavy’s Jet Pack, makes for an unprecedented degree of mobility; and each Return Fire and Rapid Clearance may be extraordinarily helpful when mixed with a weapon as highly effective because the Hel II.

Phoenix Point Sniper Class

Sniper Class (Starting Class)

  • Level 1: Sniper Training (Proficiency with Sniper Rifles and Handguns)
  • Level 2: Extreme Focus (Overwatch value is diminished by 1 Action Point)
  • Level 3: Quick Aim (The Action Point value of the following shot with a proficient weapon is diminished by 1, and the accuracy is elevated by 25%)
  • Level 4: New Class (Choose a secondary class to coach in)
  • Level 5: Master Marksman (Accuracy with a proficient weapon is elevated by 50% whereas there aren’t any noticed enemies inside 10 tiles)
  • Level 6: Weak Spot (Disabling a physique half additionally removes that physique half’s armor)
  • Level 7: Mark For Death (Mark an enemy goal. Until finish of flip all injury to that concentrate on is elevated by 50%)

The Sniper’s biggest profit is that it might probably use sniper rifles proper from the beginning. As I’ve talked about earlier than, Phoenix Point is a game that rewards high-damage single-shot weapons far more than burst weapons – and on prime of this, the sniper rifle’s vary means you’ll be able to remove enemies lengthy earlier than they can carry you into their efficient vary.

The expertise and skills of the Sniper Class are all constructed with this long-range high-damage playstyle in thoughts. Overwatch is especially highly effective with a sniper rifle, and the mix of Quick Aim and Extreme Focus means you’ll be able to ship one highly effective shot in your flip, adopted by one other highly effective shot on the enemy’s flip.

The finest ability within the Sniper class, although, has obtained to be Weak Spot, which you entry at degree 6. When it involves the actually harmful and formidable enemies, it may be very tough to burst them down earlier than they get an opportunity to destroy your day – however the armor-stripping nature of Weak Spot signifies that with some cautious planning and good positioning you’ll be able to destroy their day first.

Multi-classing choices for Sniper

Sniper is kind of a flexible basis from which to multi-class: you may simply go both for Assault, lending you the Dash and Return Fire skills, or for Heavy, supplying you with entry to Rage Burst (which with a sniper rifle is unbelievably sturdy). It’s fully as much as you, as a result of each choices are equally formidable in several conditions.

Phoenix Point Technician Class

Technician Class (New Jericho)

  • Level 1: Technician Training (Proficiency with PDWs, Robotic Arms, and Turret Deployment)
  • Level 2: Fast Use (The Action Point value of Medkits, Stimpacks, and Robotic Arm skills is diminished by 1)
  • Level 3: Manual Control (Take guide management of a turret or automobile weapon and shoot at a goal)
  • Level 4: New Class (Choose a secondary class to coach in)
  • Level 5: Field Medic (Restore 10 Hit Points and 10 Armor to all physique elements of the chosen goal. Disabled physique elements are restored)
  • Level 6: Remote Deployment (Turrets may be thrown and deployed for 1 Action Point)
  • Level 7: Electric Reinforcement (All allies achieve 20 non permanent Armor for 1 flip)

And now onto the primary of the specialist faction unit courses, the Technician. Native to New Jericho, this soldier is actually your assist/medic unit. Its biggest energy is its automated turrets, which make for wonderful cannon fodder (and show a dependable counter to close-range tiny enemies reminiscent of Mindfraggers and Worms).

But spend a little bit of time levelling up the Technician and also you’ll additionally discover them repaying you by way of upping the survivability of your complete staff. With a mixture of the Fast Use and Field Medic skills, I lastly discovered a motive to put aside my earlier technique of loading up each single unit with at the very least two Medkits. And when you get the Technician as much as degree 7, that +20 non permanent Armor to every ally could be a literal life-saver.

And it’s not simply in regards to the expertise with the Technician. Their mech arms give them a bunch of distinctive skills as properly, together with the extraordinarily helpful Technician Repair, which might heal a mechanical system (reminiscent of a automobile) simply as a Medkit can heal a soldier.

Multi-classing choices for Technician

The finest mixture of courses I’ve discovered for the Technician is to multi-class into an Assault. Dash is simply too helpful by way of operating round therapeutic up your squad, and all the time being in the suitable place on the proper time. Just bear in mind to pump your Technician filled with Will Points, lest they outlive their usefulness on the battlefield.

Phoenix Point Infiltrator Class

Infiltrator Class (Synedrion)

  • Level 1: Infiltrator Training (Proficiency with Crossbows and Spider Drone deployment. Base line stealth issue is 25% so long as the character isn’t revealed)
  • Level 2: Surprise Attack (Attacks from behind achieve shock worth equal to three occasions the injury dealt)
  • Level 3: Deploy Decoy (Deploy holographic decoy on the chosen location. The decoy is handled as an actual goal by all enemies)
  • Level 4: New Class (Choose a secondary class to coach in)
  • Level 5: Spider Drone Pack (Deploy 3 Spider Drones with one motion)
  • Level 6: Vanish (Move inside 5 tiles and disappear from view for the following flip – or till noticed)
  • Level 7: Sneak Attack (Damage dealt whereas not noticed is elevated by 100%)

The Infiltrator class is a difficult one to like, in my expertise. It’s the category I assumed I’d get pleasure from probably the most, primarily based as it’s round stealth and scouting; however in actuality it may be fairly tough to result in the suitable circumstances for the Infiltrator to fulfil their potential.

The smartest thing in regards to the Infiltrator is the stealth issue. They’re naturally sneaky, and their true energy comes with their first shot. But they’re pretty ineffective to start out off with, which is why I’d suggest you permit your Infiltrator(s) in a base with a Training Facility and produce them again into the motion as soon as they’re the next degree. The mixture of Surprise Attack and Sneak Attack is extraordinarily highly effective when you set it up appropriately, whereas Vanish could be a life-saver in fringe conditions.

The actual draw back to the Infiltrator is their tools. Not the armor – I’m an enormous fan of the notion bonuses that they grant. But the Synedrion Crossbow pales compared to the ability and accuracy of even probably the most meagre sniper rifle. And I truthfully don’t see a lot use within the spider drones, both.

Multi-classing choices for Infiltrator

That’s to not say there’s no potential within the Infiltrator class. I’ve had nice success combining it with the Sniper Class, and primarily making a sniper with the beautiful advantages of Surprise Attack and Sneak Attack. This is the one time I’ve actually been grateful for the presence of the Infiltrator soldier class in my military.

Phoenix Point Berserker Class

Berserker Class (Disciples of Anu)

  • Level 1: Berserker Training (Proficiency with Melee Weapons and Handguns)
  • Level 2: Armor Break (The subsequent assault offers 50 extra Shred Damage)
  • Level 3: Close Quarters Evade (Attacks from enemies inside 10 tiles deal 25% much less injury)
  • Level 4: New Class (Choose a secondary class to coach in)
  • Level 5: Bloodlust (Damage and Speed are elevated proportional to the well being misplaced – as much as double)
  • Level 6: Ignore Pain (Disabled physique elements stay useful. Cannot Panic or be Mind Controlled)
  • Level 7: Adrenaline Rush (All skills value a most of 1 Action Point till the tip of the flip, however you can’t use any skills that want Will Points)

From the bottom echelons of soldier courses to the very best: the Berserker class of the Disciples of Anu is much and away my favorite specialist class in Phoenix Point. A powerful emphasis on close-range fight and melee weaponry just isn’t solely a pleasant change of tempo from the remainder of your Phoenix Point military, it might probably additionally develop to be amazingly highly effective. As in, kill-enemies-in-one-hit degree of highly effective.

This is the truth is the one soldier class within the game the place I make an effort to unlock each single class-specific ability, as a result of they’re all wonderful. Armor Break and Bloodlust are nice damage-dealers, whereas Close Quarters Evade will increase your survivability. Ignore Pain is astonishingly helpful for whenever you begin assembly Sirens and Terror Sentinels, and ensures you’re all the time in a position to wield your big two-handed melee weapons. And Adrenaline Rush, whereas it takes some cautious planning to make use of correctly, can in a short time spell the tip for a number of enemies in a single flip.

It doesn’t harm that the Disciples of Anu has some incredible tools obtainable for the Berserker. Marduk’s Fist is a ridiculously highly effective battle hammer, and Nergal’s Wrath is tied with the Hephaestus for my favorite handgun in Phoenix Point. And how about that mutated physique armor which grants your Berserker the identical regeneration that the Pandoran Triton makes use of?

Multi-classing choices for Berserker

I’ve had nice success multi-classing the Berserker into Assault, making use of Dash to get into shut quarters as rapidly as doable – however my actual favorite multi-class choice for the Berserker is Heavy. This is the one scenario the place the Heavy’s Brawler means (elevated melee injury) is actually helpful – and what’s extra, you’ll be able to then create an extremely highly effective melee character that additionally has entry to a Hel II Heavy Cannon (and Rage Burst) for coping with the actually harmful enemies and executives.

Phoenix Point Priest Class

Priest Class (Disciples of Anu)

  • Level 1: Priest Training (Proficiency with Viral Weapons)
  • Level 2: Mind Control (Gain management of an enemy with WP value equal to the enemy’s present WPs. Costs 2 WPs per flip to keep up management)
  • Level 3: Induce Panic (Cause a goal to panic if its present Will Points are lower than the Priest’s)
  • Level 4: New Class (Choose a secondary class to coach in)
  • Level 5: Mind Sense (All natural enemies inside 15 tiles are routinely revealed)
  • Level 6: Psychic Ward (Allies inside 10 tiles are resistant to Panic and Psychic Damage assaults)
  • Level 7: Mind Crush (Deal 100 injury to all enemy entities inside 10 tiles)

The Disciples of Anu actually hit the jackpot by way of soldier courses (which is sweet, as a result of their Mutog “vehicle” is an entire travesty). The Priest makes use of the identical biotechnological developments and managed mutations because the Berserker, however arrives at fully totally different conclusions, with a soldier targeted on battles of Will Points, relatively than Hit Points.

Central to the Priest’s gameplan are two highly effective items of apparatus: the Redeemer rifle, which offers low well being injury however excessive virus injury, stripping enemies of their Will Points; and the Screaming Head helmet, which grants the Priest entry to the horrifying Pyschic Scream means employed by Sirens and Terror Sentinels, additional lowering the Will Points of enemies.

But it’s not nearly inciting panic amongst the enemy troops. The Priest’s different main weapon, unlocked at degree 2, is the Mind Control means, which works in precisely the identical manner because the Siren’s. Using this means, you’ll be able to wreak absolute havoc with the enemy forces, and dismantle their efforts within the house of a single flip. Level the Priest up sufficient and also you’ll be significantly rewarded with three phenomenal ultimate skills – notably Psychic Ward, which is usually sufficient to fully ignore the consequences of a few of the Pandorans’ deadliest assaults.

Multi-classing choices for Priest

Multi-classing is a bit fascinating with the Priest. My essential impetus for multi-classing is to provide the unit proficiency with my favorite weapons, however the Redeemer is central to the Priest’s function. There are arguments to be made for each Assault (Return Fire provides you extra alternatives to contaminate enemies with Viral Damage) and Sniper (cheaper photographs and Overwatch). Play it by ear and think about the way you have a tendency to make use of the Priest throughout encounters.

Phoenix Point Soldier Classes guide

Hopefully now you’ve a higher, clearer concept of how every of the soldier courses differ in skills and playstyles – however that’s not all we’ve obtained on Phoenix Point. We’re onerous at work creating a complete collection of top-tier guides on each side of this formidable new turn-based techniques game, so make sure you try the hyperlinks under for extra suggestions and techniques to get you began!


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Feature, guides, Phoenix Point, Snapshot Games

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