Patch 5.01 Released

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Patch 5.01 Released

Patch 5.01 for The Witcher 3: Wild Hunt — Remastered is out now, bringing gameplay fixes, interface corrections, and PC adjustments.

Gameplay
  • The “Automatically Apply Blade Oils” setting now functions correctly outside the current game session.

  • Player-controlled boats no longer move uncontrollably and ignore terrain collisions.

  • Ladder interaction animations have been improved.

  • Geralt no longer collides with dead enemies after the Aard finisher.

  • Vesemir no longer repeats the same line when Quen is cast multiple times.

  • Dodging response delays have been resolved.

  • Players can no longer throw a bomb when the option is disabled.

  • The Synergy skill bonus now displays correct values.

  • Damage reflection has been added to the Exploding Shield skill.

  • Geralt’s Stamina is no longer fully drained when sprinting and dodging simultaneously.

UI
  • The “You’ve gained an ability point!” pop-up no longer stays stuck on the screen.

  • Input hints on the meditation screen no longer flash briefly.

  • The Potions tutorial now appears properly after accessing the Consumables tab.

  • Misaligned progress bars in the user interface have been corrected.

PC-specific
  • The GTAO Quality setting no longer resets after restarting The Witcher 3: Wild Hunt — Remastered.

  • Dynamic Resolution Scaling now displays the correct setting after changing the Anti-Aliasing mode.

  • Graphics settings can no longer be enabled on unsupported GPUs.

  • Switching graphics presets no longer applies DLSS or XeSS on unsupported graphics cards.

  • The default Dynamic Resolution Scaling setting is now OFF.

  • Skill tooltips now update properly without requiring a re-hover.

  • The Witcher 3: Wild Hunt — Remastered no longer selects the wrong GPU in certain cases.

Other
  • Visual adjustments include improvements to Bloom, tone mapping, character lighting, Ray Tracing, and Path Tracing.

  • The policy consent screen appears again due to backend issues, requiring players to confirm preferences.

  • My Rewards and Twitch/Bilibili Drops now appear in the Vizima chest even if it was opened previously, which may result in item duplication.

  • Foliage now reacts correctly to collisions.

  • Save file data issues have been addressed with added measures for previously affected saves.

  • Visual artifacts caused by Dynamic Resolution Scaling on certain configurations have been fixed.

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