Overwatch patch 1.12 – buffs to McCree and Reaper, together with new lunar map

Patch 1.12 for Overwatch is now dwell within the PTR. It’s received buffs and tweaks, in addition to a complete new map, Horizon Lunar Colony. All the main points are beneath.

For what we find out about the way forward for Overwatch, examine our devoted updates post.

Overwatch Patch 1.12 Release Date and Time

The Overwatch Anniversary occasion is operating till June 12, so it is possible the patch will go dwell simply after that. It might be the very subsequent day, or it might be the next week, however do not count on it any later than June 21. 

Overwatch Patch 1.12 Hero Balance Changes

McCree – buffed

  • Deadeye
    • Targets now start locking on after zero.2 seconds, as a substitute of zero.eight seconds
    • Damage gathered over the primary 1.zero seconds elevated from 20 to 80 (injury per second after the primary 1.zero seconds is unchanged)

Developer Comments: “McCree’s final can deal plenty of injury if it has plenty of time to construct up, but it surely was usually too troublesome to get even a small quantity of injury out earlier than being stopped or killed. These modifications make it extra versatile and highly effective.”

Reaper – buffed

Reaper balance changes

  • The Reaping (Passive)
    • Removed well being orbs
    • Now regains 20% of all injury performed to heroes as well being

Developer Comments: “Reaper’s previous therapeutic passive was helpful should you might kill a bunch of enemies in a row. But since enemies wanted to be lifeless for it to work, it wasn’t very useful except the state of affairs was already in your favor. His new passive lets him get speedy profit from it, particularly when preventing Tank heroes, which are typically bigger targets that deal decrease injury.”

Roadhog – modified

roadhog_overwatchpatch

  • Head hitbox dimension lowered by 20%
  • Scrap Gun
    • Bullet injury decreased by 33%
    • Fire fee elevated by 30%
    • Clip dimension elevated from four to five

Developer Comments: “Roadhog’s head was abnormally giant in comparison with similarly-sized characters, so we’re lowering its dimension to extend his survivability. The Scrap Gun modifications scale back the ability of his hook combo and alternate hearth burst injury potential whereas nonetheless conserving his DPS roughly the identical.”

Overwatch Patch 1.12 New Assault Map: Horizon Lunar Colony

Head again to Winston’s dwelling on the moon within the new Assault map, digging into the hero’s lore historical past as you battle throughout the colony. 

Overwatch Patch 1.12 New Legendary Skins

Oni Genji and Officer D.Va have been added to traditional loot containers

Overwatch Patch 1.12 Custom Games and Game Browser

  • Player gravity and projectile gravity can now be modified
  • Knockback magnitude can now be modified on any weapons or skills which have a knockback impact
  • Jump top can now be modified

Overwatch Patch 1.12 UI Changes

  • A fast abstract of every participant’s most-played heroes is now out there by highlighting the participant within the Groups part of the Social menu (statistics displayed will dynamically change primarily based on the mode/ruleset)
  • A brand new “All Modes” possibility has been added to the Career Profile that permits gamers to view mixed stats from all recreation modes
  • A brand new “All Competitive Seasons” possibility has been added to the Career Profile that permits gamers to view mixed stats from all Completive Play seasons
  • The “Damage Done” statistic has been changed with “Hero Damage Done” in a number of areas
  • A brand new “Barrier Damage Done” statistic has been added to the Statistics part of the Career Profile, in addition to an “All Damage Done” statistic, which mixes injury performed to limitations and heroes
  • Averages are actually calculated in 10-minute slices, somewhat than by the variety of video games performed
  • “Rate This Match” possibility now not seems on the finish of a match

Developer Comments: “The new “Hero Damage Done” statistic is similar because the previous “Damage Done” statistic, but it surely doesn’t embrace injury performed to limitations, solely injury in opposition to heroes and positioned objects (e.g. Torbjörn’s turret). That quantity might be discovered within the new “Barrier Damage Done” or “All Damage Done” statistics. However, since “Hero Damage Done” and “Barrier Damage Done” are model new, their averages will solely be primarily based on time performed since they have been added.

“Also, the previous statistics have been calculated by taking whole injury inflicted and dividing it by the variety of video games performed. This resulted in a median that didn’t precisely replicate the underlying efficiency, as a result of it did not keep in mind the size of the video games. The new averages are calculated in 10-minute slices.”

Overwatch Patch 1.12 Bug Fixes

General

  • Fixed a problem inflicting gamers to lose progress on their On Fire meter, after the meter had been utterly stuffed

Arcade

  • Fixed a bug that might trigger the announcer’s “select your hero” voice line to play throughout the end-of-match display after Elimination video games
  • Fixed a bug that prevented the Z’s from showing above a sleeping enemy throughout Elimination video games

Competitive Play

  • Fixed a bug that precipitated your first win to seem as a loss in your Career Profile

Custom Games and Game Browser

  • Fixed a bug that prevented some settings from being correctly displayed within the abstract when viewing 3v3 Elimination presets
  • Clarified an error message that seems when a participant makes an attempt to exit the Settings web page with an invalid mixture of settings
  • Fixed a bug that precipitated the lighting from well being packs to seem on Capture the Flag and Elimination maps even after well being packs had been disabled
  • Fixed a bug that allowed Torbjörn’s Armor Pack capability to perform even after being disabled in customized settings

Heroes

  • Fixed a bug that prevented gamers from listening to the voice line that sometimes accompanies their final in the event that they executed the final word after being shocked
  • Fixed a bug that might trigger D.Va to turn into caught if her mech was killed simply as she summoned it
  • Fixed a bug stopping Genji’s sound results from enjoying if he used his main assault instantly after a Swift Strike
  • Fixed a typo in Orisa’s “Satisfied with Protection” voice line
  • Fixed a bug that prevented Orisa’s Supercharger from being destroyed if run over by the payload
  • Fixed a typo within the description on Roadhog’s Junkenstein pores and skin
  • Fixed a bug that allowed enemy gamers to detect Sombra (whereas Stealth was lively) in the event that they have been inside a sure distance
  • Fixed a bug inflicting Symmetra’s hair to tackle an unnatural look when her Vishkar or Architech skins have been outfitted
  • Fixed a bug with how Widowmaker’s Grappling Hook interacts with the flying drones on Oasis

Maps

  • Fixed a bug on Volskaya Industries that prevented the ice from showing damaged when gamers fell off a ledge to their dying

User Interface

  • Fixed a bug that precipitated the Heroes of the Storm promotional portraits to seem locked, even after being unlocked
  • Fixed a bug that might trigger an error message in chat should you tried to spectate a brand new participant whereas already spectating one other participant
  • Fixed a bug that might trigger the chat window to be positioned too excessive on the principle menu, blocking menu choices
  • Fixed a bug that prevented textual content from wrapping within the Report Player textual content field

 
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