Mordhau patch improves kicking, stops bots from throwing an excessive amount of poo

Mordhau patch improves kicking, stops bots from throwing an excessive amount of poo

Oh look, one of the best games in existence has modified a bit. Yesterday’s patch to Mordhau‘s swords and vandals hasn’t introduced any main adjustments, however it has introduced a couple of that made me go ‘oh cool’. The headlines: kicking is best, stab assaults are a bit slower, and it’s barely simpler to get previous among the most annoying shields. Oh, and the AI in Horde mode now throws much less poo at you when you attempt to cheat.

The tweaks are many, and will be poured over in additional element in the patch notes. I’ll elaborate on the kicking and stabbing, for now.

Pre-patch, kicking felt a lot too tough. It was the exhausting counter to persistent protect customers, however was so gradual and had such little vary that I normally simply resorted to tricksy thrusting assaults. I used to be nonetheless doing that final night time and didn’t correctly take a look at my extra highly effective toes, as a result of habits are exhausting to interrupt. If I had, I might need observed that its vary and the width of the place the assault lands have each been elevated. The vary enhance is “significant”, however apparently solely in opposition to shields and folks blocking with their fists.

As somebody who depends (an excessive amount of) on stabbing, the be aware about it being slowed down gave me pause – however it’s solely been slowed by 25ms. In observe the distinction isn’t actually detectable. The patch notes don’t elaborate on how they’ve adjusted the block for Heater and Kite shields, solely stating that it’s barely simpler to whack round them. As somebody who not often makes use of shields, I’m going to selfishly declare this as: good.

Like I say, hundreds else has modified. Points seize sooner in Frontlines mode, mallets and spikes have been buffed, bugs have been quashed. It’s all in these notes, together with one remaining adjustment.

I by no means play the Horde mode so I had no concept, however it seems the bots have been throwing poo too aggressively at gamers who attempt to cheese the mode by hiding in spots the AI can’t attain.

“Fixed bots being given too many turds up-front in certain cases,” reads the replace, “which would cause them to unload the volleys of turd reserves even long after the player leaves the stuck spot”.

The poo additionally now does AOE injury.


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