Marvel Tokon Developers Release New Patch to Fix PC Performance Issues

Marvel Tokon Developers Release New Patch to Fix PC Performance Issues

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Following its launch last week, Marvel Tokon: Fighting Souls has delivered a starkly contrasting experience depending on the platform. While Arc System Works’ latest tag-team brawler performs admirably on PlayStation 5, the PC port has faced an uphill battle. This disparity is clearly reflected in its “Mixed” score on Steam, compiled from over 2,600 user reviews. Players have heavily criticized the port for subpar optimization, fluctuating frame rates, technical instability, and a mandatory PlayStation Network account link—an unwelcome requirement that surprised absolutely no one.

After a weekend spent experimenting with unofficial workarounds, Arc System Works released a corrective patch on Monday designed to “mitigate performance bottlenecks, enhance overall stability, and resolve specific bugs,” according to official patch notes shared via Discord. Over on the community subreddit, numerous users are confirming that the update has successfully smoothed out their gameplay.

“My rig handles it seamlessly on high settings now, whereas I was locked to low settings all weekend. Everything feels significantly more responsive,” noted one player. Another echoed this sentiment, stating, “It runs flawlessly for me now.”

PC users should ensure they let the shader cache rebuild following the download of the newest update. “Complete this process now to guarantee an optimal, stutter-free experience,” the developers advise in the patch notes.

Putting aside the initial technical hurdles, Marvel Tokon: Fighting Souls proves to be an enjoyable title, though it certainly invites mechanical refinements. “Marvel Tokon occupies a peculiar middle ground, wrestling with its own identity as it attempts to court casual newcomers and fighting game purists without fully satisfying either demographic. The baseline mobility feels deliberate and measured—likely a design choice to prevent novices from feeling overwhelmed compared to the breakneck pace of Arc System Works’ legacy titles, such as BlazBlue or Dragon Ball FighterZ. Sprinting and aerial dashes lack genuine velocity, while attacks carry a perceptible heaviness with extended startup and recovery frames,” observed Polygon critic Elijah Gonzalez in his opening review.

Functioning as a 4v4 tag-team brawler, Marvel Tokon assembles a roster of 20 iconic Marvel heroes and villains. Additional fighters are already in development, promising a substantial expansion of the character lineup throughout the game’s inaugural year of DLC support.

The complete changelog for Monday’s patch is available below, alongside a message from Arc System Works expressing gratitude for community feedback and reaffirming their dedication to ongoing performance and stability enhancements.

PC Fixes

CPU Optimization

Several underlying issues contributing to elevated CPU utilization have been resolved, including:

  • A memory and processing spike that occurred persistently during the game’s launch sequence.
  • Unnecessary overhead generated by recurrent audio subroutines running actively during matches.

Stutter and Performance Mitigation

Developers addressed a bug wherein the software continuously polled for connected audio hardware, a redundant background process that frequently triggered sudden frame drops and micro-stutters.

Resolution-Linked Framerate Issues

An inconsistency causing framerate degradation when specific native display resolutions were selected has been successfully patched.

General Bug Fixes

Customization and Battle Settings

Fixed an anomaly where restarting the application with distinct aesthetic items or color schemes equipped would inadvertently reset preferences back to default.

Online Lobbies

Resolved an issue where mapping combat commands to distinct action icons caused specific inputs to occasionally become unresponsive during open-lobby minigames.

PC-Specific Notes

Shader Cache Initialization

Following the installation of this updated build, players on PC will be prompted to re-initialize and warm up their shaders. Completing this step immediately ensures optimal visual fluidity.

Automated Graphics Detection

The hardware profiling system has been refined to more accurately configure graphical parameters tailored to your specific PC specifications.

The introduction of Phoenix Cyclops proves that unexpected roster choices are entirely on the table.

 

Source: Polygon

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