‘Making of’ video reveals how Resident Evil 7 regarded to The Evil Dead for inspiration

Resident Evil 7 wasn’t at all times going to be fairly as bold as it’s, in line with a brand new ‘making of’ video, embedded above. Its T-virus-style mutation was kicked off by sport’s government producer, Jun Tekeuchi. He needed to change to first-person and transport the sport to a setting they hadn’t touched on earlier than, forsaking boulder punching meatheads for one thing extra grounded.

Check out our record of the best zombie games for extra shambling corpses. 

While gameplay – regardless of the attitude shift – was impressed by the unique video games, that new setting, a dilapidated home within the boondocks, was influenced by one other horror basic: The Evil Dead. 

Tekeuchi was additionally a producer on Resident Evil 5, which had the troublesome job of following up on the unanimously-loved fourth sport. Capcom’s plan was to do extra: larger sport, co-op, additional options, the same old sequel guidelines. Resident Evil 6 pushed this ever additional, providing 4 totally different campaigns to piledrive zombies in. As the scope grew, the video games bought worse, and so they moved additional and additional away from their maggot-ridden roots. 

Resident Evil 7 was an train in reminding themselves that this was initially a sequence about horror. Tekeuchi additionally labored on the primary Resident Evil, and he needed to recapture that feeling: a return to intimate horror. The first-person viewpoint was an ideal automobile.

The video additionally reveals a clip from the CGI take a look at footage Capcom put collectively again in 2014, proving that the first-person idea was in place across the similar time P.T. terrified PS4 gamers with scares from the identical perspective.

There’s additionally a bit chat about lower content material, from the Baker’s pet canine to precise zombies that compelled gamers to carry their breath to bypass. Have a watch above – it is tremendous fascinating. 


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