I’m Not A Monster re-launching with a single participant marketing campaign

I’m Not A Monster re-launching with a single participant marketing campaign

I’m Not A Monster by no means fairly drew the crowds I believed it deserved, regardless of being a intelligent mash-up of ’60s pulp sci-fi, parlour game Werewolf and XCOM-style techniques. I’d hazard a guess that the game solely providing a bare-bones solo mode in opposition to bots to coach up for multiplayer was a part of what did it in. Thankfully, builders Cheerdealers aren’t fairly keen to throw within the towel, and have simply introduced First Contact, a story-heavy solo marketing campaign mode. It’s as a result of launch later this 12 months, with sign-ups open now for a beta check beginning subsequent month. Below, a brief teaser trailer.

For those that by no means performed the unique model, I’m Not A Monster is an XCOM-esque multiplayer technique game the place every participant controls one character in tightly timed turns. Your objective is to evacuate space-tourists aboard a space-cruise liner to security. The solely downside is that a part of the rescue group are secretly shapeshifting alien lizards, capable of infect civilians and switch them into extra host our bodies to own for those who die. Matches tended to be quick, paranoid and stuffed with inadvertent backstabbing. Is that participant who snuck off to a side-room (out of sight) an alien, or simply misplaced?

Despite a Kickstarter drive for the campaign falling by, Cheerdealers appear like they’re doing lots with comparatively little with First Contact. I’m anticipating much less paranoia, however in all probability a couple of bizarre twists and goofy outdated film tropes dredged up for pointing and laughing at. Players will hop between eight playable characters (together with the atrociously named Captain Laser) throughout a number of dozen small missions.

Cheerdealers reckon it’ll present round ten hours of introduction to the game’s world of retro-future glamour and peril. Hopefully it’ll be sufficient to present the game’s multiplayer a second wind. I’m all for giving games a second probability, particularly multiplayer ones. Don’t overlook that regardless of being an enormous phenomenon now, Rocket League began life as a largely-unknown PS3 game.

The First Contact marketing campaign seems to be a free improve for current house owners of the game. Players can join an early marketing campaign beta on the game’s official page here. The sadly under-populated unique model is obtainable on Steam and Humble for £10.29/€10.79/$12.99, printed by Alawar Premium.


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