Heroes of the Storm’s Cassia is a Diablo 2 Javazon with lightning for days

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As a part of the (huge) Heroes 2.zero adjustments that introduce loot packing containers, Blizzard are additionally releasing a number of new characters, the primary of which is Cassia. She’s based mostly on the Diablo 2 Amazon, utilizing a Javelin-based construct that focuses on lightning strikes, blinds and peculiar pulls.

Read all there’s to find out about Heroes 2.0’s progression updates in our round-up.

Matt Cooper, lead dwell designer on the sport and basic steadiness mogul, says that her inclusion got here right down to discovering a gap the place a Diablo character slot in time for the anniversary:

“So we wished to do a Diablo character to have a good time Diablo’s 20th anniversary, which is developing very quickly. We had been completely different characters from the sport, whether or not it is bosses from Diablo 2 or Diablo three or completely different participant courses – we thought the Amazon was distinctive. More particularly we have now a Bowazon-like with Valla, however we did not have the Javazon spec which is the protect and javalin wielding character that focuses on lightning… and stabbing you.”

Here’s her important stats:

Cassia talents and skills

Heroes of the Storm’s Cassia is a Diablo 2 Javazon with lightning for days

  • Avoidance (Trait):
    • When transferring unmounted, Cassia features 65 Physical Armor towards Heroic Basic Attacks, lowering the harm taken by 65%.
    • Talents:
      • Level 1: Charged Strikes Active. Activate to trigger your fundamental assaults to bounce to a close-by enemy for eight seconds and enhance their harm by 40%. 20 second CD.
      • Level four: One of…
        • Ring of the Leech: Cassia heals for 35% of the harm dealt to enemies affected by Blind.
        • Plate of the Whales: Gain 5 HPS whereas Avoid is energetic. Quest: Every 5 Attacks decreased by Avoid grants 1 extra HPS. After 15 bonus HPS, cap it and achieve 10% max Health.
      • Level 7: One of…
        • War Traveler: Gain three% motion pace each zero.5 second Avoid is energetic. Stacks as much as 5 occasions. The bonus is reset when Cassia stops transferring.
        • Lightning Surge: Cassia shops blocked harm and upon reaching a threshold her trait could be activated to deal harm in an space round you.
      • Level 16: Martial Law. Basic assaults towards Stunned, Rooted, and Slowed enemy heroes deal bonus harm equal to three% of their most well being.
      • Level 20: Titan’s Revenge. Increases Basic Attack vary by 2 and your Basic Attacks now ignore armor.

  • Lightning Fury (Q):
    • Hurl a javelin that damages the primary enemy hit, and splits perpendicularly into two lightning bolts that deal harm to enemies of their paths.
    • Talents:
      • Level 1: Thunderstroke. Quest: Hit Heroes with Q. Rewards: 20 Heroes hit = 60 harm. 40 Heroes hit = Two expenses on Q. Counts each preliminary javalin and lightning.
      • Level 13: One of…
        • Grounding Bolt: Lightning Fury slows enemy Heroes by 20% for 1.5 seconds.
        • Thundergod’s Vigor: Hitting an enemy hero with the preliminary Lightning Fury missile reduces the cooldown by 1s.
      • Level 16: Pierce. Lightning Fury’s major missile now pierces. Perpendicular bolts are actually solely spawned from Heroes.

  • Blinding Light (W):
    • After zero.5 seconds, Blind enemies within the goal space for two seconds.
    • Passively provides Cassia 15% elevated harm towards Blinded targets (together with blinds utilized by different heroes)
    • Talents:
      • Level 1: True Sight. Increases the harm dealt to Blinded enemy heroes by 10%. Quest: Deal Basic Attack harm to Blinded enemy heroes. Reward: 80 Heroes hit = Blind length +1 second.
      • Level four: Inner Light. Increases Blinding Light radius by 25%. Upon being Rooted or Stunned, Blinding Light pulses round Cassia. This can solely happen each 6s.
      • Level 13: Seraph’s Hymn. Reduce Blinding Light’s Mana value from 70 to 40. Basic Attacks towards Blinded enemies scale back the cooldown of Blinding Light by three seconds.

  • Fend (E):
    • Charge at an enemy, and upon arriving channel for 1.5 seconds, damaging enemies in entrance of Cassia each zero.25 seconds.
    • Deals 50% decreased harm to non-Heroes, however will nonetheless wipe a wave fairly rapidly.
    • Talents:
      • Level 7: Impale. Increases harm by 50% to enemies under 40% well being.
      • Level 13: Lunging Strike. Increases Fend’s length by .5 seconds and the world of impact by 20%.

  • Ball Lighting (R1):
    • Throw a ball of lightning at an enemy Hero that bounces as much as 6 occasions between close by enemy Heroes and Cassia, damaging enemies hit.
    • Talents:
      • Level 20: Infinite Lightning. Ball Lightning can now bounce infinitely. 

  • Valkyrie (R2):
    • Summon a Valkyrie that rushes to Cassia after zero.75 seconds, pulling and damaging the primary enemy Hero hit, and gorgeous them for zero.5 seconds on the finish of her path. 
    • The Valkyrie knocks again all different enemy Heroes in her manner.
    • Talents:
      • Level 20: Upon preliminary affect, Valkyrie offers extra harm to close by Heroes and roots them for four seconds.

As for the way she performs, Cassia definitely has the harm to face toe-to-toe with any ranged murderer, however her talents really feel much less impactful. Foolish enemies my wander right into a 1v1 towards Ball Lightning, or stand nonetheless lengthy sufficient for Fend to have an impact, however she’ll want a crew round her to drag off her most harm.

The stutter-step playstyle rewarded by her passive is exclusive inside Heroes, and properly straightforward to do within the engine. Taking the abilities that buff that and her auto-attacks appears a simple path to solo-queue dominance, and it felt good to do whereas enjoying.

Cooper says she’s a very good match nearly anyplace:

“She will slot into extra groups [than you might expect]. At a core degree she’s a ranged, fundamental assault character, so you possibly can consider her becoming a job like Raynor, Valla or Zul’jin,” he explains. “She does a very good quantity of ranged harm, her talents are superior after all, however even should you simply keep in your backline and poke together with your fundamental assaults, you are going to get numerous worth out of that.”

She was significantly sturdy for me when paired with an allied Johanna, the CCing tank offering the whole lot I wanted to pump out the DPS. Cooper additionally factors out that she’s significantly efficient towards different right-click targeted heroes, along with her Trait armour and blinds.

What she does lack is important self-healing, or an enormous burst of injury abruptly. Hence with an honest crew round her who can set enemies up for Fend and preserve her alive by way of targeted stuns and spells.

Cassia is dwell within the beta which ought to be due someday at this time – tell us the way you get on along with her.


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