Blizzard are planning so as to add the choice to allow or disable well being packs in customized recreation, together with in its recently-added elimination mode, by which they’re at present disabled (to the annoyance of some in the neighborhood). The ‘sudden death’ mechanic in elimination, which at present incentivises a shedding group to run away or disguise to assert a draw, may also be checked out to redress this behaviour.
We’ve scoured the boards to compile this information to what’s next for Overwatch.
The information comes through a forum post by game director Jeff ‘Fantasy Dad’ Kaplan, replying to Nicolas53401. Nicolas says the self-healing means of heroes like Soldier 76 or Road Hog, who can even put out good injury, makes them overpowered in a mode like elimination, whereby many heroes who want well being packs to heal would not have that choice.
“Whenever there are two people alive at the end one of every team and one of them is the Hog or Soldier it’s just a question of time until the Hog or [Soldier] wins because of his infinite healing. Thoughts?”
None apart from Jeff ‘From The Overwatch Team’ Kaplan responded to Nick’s request for “thoughts”, saying the mode was trialled with well being packs initially, which resulted in too many heroes working to the well being packs relatively than the combating. No matter how they adjusted well being pack respawns, “it all the time felt just like the well being packs had been an excessive amount of of a main gameplay driver relatively than the pure fight which seems like what the mode ought to be targeted on.
“With that stated, we plan so as to add well being pack choices to Custom Game so to allow them for elimination modes. If we see that the neighborhood is enjoying a excessive quantity of elimination Custom Games with these well being packs enabled, we’ll rethink our stance.
“Also, coming quickly… we’re redoing the “sudden loss of life” mechanic in elimination to forestall fleeing and turtling and scale back the variety of attracts. More information on that can be revealed quickly.”
We’ve additionally recently heard that the edge for victory in assault and assault/escort aggressive video games can be raised to 33% of seize progress, fixing sudden wins (or losses).