The builders of Half-Life: Alyx are “not afraid of Half-Life” any longer, and wish to create a brand new game within the sequence for extra conventional platforms.
As famous in Half-Life: Alyx – Final Hours, a 15 chapter article from Geoff Keighley, the game’s improvement group wish to develop a “full-scale” Half-Life game for platforms apart from VR.
According to the article, which is out there as an app by way of Steam, the group feels with Half-Life: Alyx, the “ice has been broken,” and they’re now not “afraid of Half-Life.”
“This ice has been broken, now we’re hoping to smash through the ice completely,” stated Valve degree designer Phil Co. “We’re not afraid of Half-Life no more.”
That stated, some members of the group are uncertain whether or not there may be sufficient personnel to create a brand new game within the sequence (thanks, GI.biz).
If you obtain the app, which will set you back $9.99, it additionally offers a take a look at the event of Half-Life: Alyx; the way it was the sixth try to create a game within the sequence; and knowledge on Source 2 experiments spanning an RPG venture, an open-world Left 4 Dead game, and even Half-Life three for a brief period of time.
You also can head by way of the hyperlink to GI.biz for a extra in-depth abstract of Half-Life: Alyx – Final Hours.