What’s New?
Reboot Van
Never hand over, by no means give up! Bring eradicated teammates again into battle with the Reboot Van. Drop in now and develop into the hero your workforce wants.
Buccaneer’s Bounty Event
Avast ye mateys… Drop in and arm yourselves throughout the Buccaneer’s Bounty occasion! Test your abilities in a recent LTM each single day and acquire your very personal treasure within the type of in-game rewards by finishing free Challenges.
Limited Time Mode: Fly Explosives
Summary
This mode combines the explosive enjoyable of the High Explosives LTM with the Jetpack. Take to the skies and blast everybody else again to the foyer!
Mode Details
- Only explosive weapons might be discovered on this mode.
- Floor Loot spawners will often spawn Jetpacks.
- Jetpacks are solely out there on this mode in Battle Royale.
- Reduced storm wait instances.
- Rocket Ammunition capped at 120.
Limited Time Mode: Team Rumble
Mode Details
- Increased Eliminations to win the match from 100 to 150
- Decreased the ultimate circle radius from 20000 to 12500 to advertise a extra chaotic late game
- Removed one minute from first circle shrink time to drive fight to happen sooner
- Increased chest and ground loot spawn possibilities from 80-90% to 100%
- Increased Assault Rifle spawn possibilities by 67% in chests
- Decreased Suppressed Pistol spawn possibilities by 75%
- Supply drops now drop two Legendary weapons and two extra consumables
- Increased Compact SMG and shotgun drop possibilities by 50% in provide drops
- Decreased Rocket Launcher spawn possibilities by 50% in chests and 67% in provide drops
- Lowered Spike Trap drop likelihood by 50% (leading to a rise to launch pads and campfires)
Weapons + Items
- Reboot Van / Cards
- Reboot Vans have now been added to the map in any respect main POIs.
- When squad members are eradicated they now drop their Reboot Card, which might be collected by different squad members.
- Reboot Vans / Cards are disabled in Solos, Big Team Limited Time Modes, and any modes with respawns enabled.
- Reboot Cards stay on the earth for 90s after they’ve been dropped.
- Pickup Interaction time: 0.5 seconds.
- Bringing Reboot Cards to Reboot Vans will carry every squad member whose card has been collected again into battle.
- Collected Reboot Cards might be turned in by any squad member no matter which member picked up the Card.
- Interaction time: 10 seconds.
- A Reboot Van goes on cooldown and can’t be activated once more for 120 seconds after it’s used.
- Rebooted squad members return with:
- 100 Health
- 1 Common Pistol
- 36 Light Ammo
- 100 Wood
- Infantry Rifle
- Damage decreased from 40/42 to 38/40.
- Fall-off injury at most vary elevated from 26/28 to 32/34.
- Poison Dart Trap injury ticks will now not trigger the digicam to shake repeatedly.
Bug Fixes
- Fixed a difficulty that often prevented weapon hearth from queuing for shotguns after switching weapons with out re-pressing the hearth key.
- Fixed a difficulty the place if a Clinger is connected to a participant and so they entered a Baller that it would not deal injury.
- Fixed sniper rifles enjoying hearth animations twice per shot from the perspective of different gamers.
- Fixed grenade projectile trajectories lagging behind barely when shifting and rotating.
- Fixed Traps not activating if a participant blocks line of sight with a construction however then the construction is destroyed.
- Fixed Balloon sound results often enjoying when getting into a automobile with out Balloons energetic.
- Fixed a difficulty with single shot weapons not reloading correctly whereas in focusing on mode.
- Fixed Peppers not granting motion velocity whereas strolling.
- Fixed Minigun Rev Up/Down sound results persisting after boosting on a Driftboard.
- Fixed a difficulty with Ziplines after utilizing a Launch Pad that would trigger the participant to leap larger.
- Fixed a difficulty with gamers getting knocked backward when firing the Pirate Cannon upwards.
- Fixed Pirate Cannons getting caught in an indefinite horizontal rotation.
- Fixed a difficulty with Boom Bow not exhibiting up with the Visualize Sound Effects choice.
- Fixed a difficulty with automobiles shot by Boom Bow not enjoying hit notification sound results.
- Fixed a difficulty with the Boom Bow having longer than anticipated projectile path results.
- Fixed a difficulty with Boom Bow projectile results often flying by means of enemies.
- Fixed a spelling error within the elimination feed with Boom Bow.
Gameplay
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Buccaneer’s Bounty Event
- A special Limited Time Mode rotates in on daily basis from April 10 – April 15.
- Drop in and Complete free Challenges to earn in-game rewards.
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Increased the spawn price of Treasure Maps at some point of this occasion:
- Floor Loot: Increased availability from .25% to .5%
- Chests: Increased availability from 1.55% to three.05%
- Reduced the well being of The Baller from 300 to 200.
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All side ratios can have the identical vertical FOV on Mac and PC.
- In the close to future, ultrawide displays might be restricted to 16:9 in aggressive game modes.
- Added separate controller sensitivities for constructing and modifying buildings.
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The Glider Redeploy merchandise is now sorted to the best together with different consumables when “Auto type consumables to the best” is enabled.
- Added capability to cycle hotbar gadgets whereas gliding.
- Hit markers at the moment are server authoritative.
- We’ve heard the suggestions that hit markers are typically seen for pictures however do not apply injury, so we’re going to delay exhibiting them till the server has confirmed the hit.
- Fixed sniper injury not inflicting broken gamers to play a response animation.
- Adjusted how Storm injury is utilized in order that gamers getting into the Storm can have a set period of time earlier than injury is utilized.
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The preliminary occasion of harm will begin 1 second after getting into the Storm.
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Bug Fixes
- Fixed a difficulty the place gamers would incorrectly edit construction behind them when backed up shut to a participant constructed wall.
- Players dropping in warm-up won’t award eliminations if one other participant triggered them to obtain fall injury.
- Fixed Traps being hidden beneath sure ground items that do not utterly align with the grid.
Competitive
- New Tournament – April 13 & 14: Fortnite World Cup Online Open Week 1 ($1,000,000 complete prize pool!)
- Top performers in every server area will qualify to the Fortnite World Cup Finals in New York City. Full Fortnite World Cup particulars and official guidelines might be discovered right here: https://www.epicgames.com/fortnite/competitive/events/world-cup
- Solo Game Mode
- Participation on this occasion requires gamers to have reached Champion League in Arena.
- Region Lock is in impact – gamers could solely take part within the qualifier for a single server area every week of the Online Opens. The server area of the primary match entered for that weekend’s event would be the one the participant might be locked into for that complete weekend.
- Format:
- April 13 – Round One: All Eligible Players.
- April 14 – Round Two: Top 3000 Players from Round One.
- Tournament rewards can now be seen immediately in every event session.
- Server Replays at the moment are out there in leaderboards for PC Players – Players can now view the energetic server replays of prime leaderboard performers. This might be expanded to all platforms within the close to future!
Bug Fixes
- Improved readability of which areas event is at present being seen.
Performance
- Various degree streaming efficiency optimizations for Switch and Xbox One to scale back circumstances the place gamers see blurry buildings.
- Improved texture streaming efficiency and reminiscence overhead on Switch.
- Improved efficiency for Traps.
- Improved efficiency of the Challenges UI.
Bug Fixes
- Fixed a supply of hitches as a consequence of spawning weapon drops.
- Fixed a supply of hitches as a consequence of replay recording.
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Implemented a repair that ought to resolve circumstances of invisible characters after skydiving.
Audio
- New separate in-air audio inform for enemies.
- More of an “incoming” audio inform that ought to give extra consciousness when an enemy drops in on you from above.
- Reduced quantity of constructing audio loops whereas being buildings are being constructed.
- This sound is now ducked by enemy footsteps and gunfire.
- Prevents pointless noise when plenty of buildings are positioned in fast succession.
- Slightly elevated the quantity of footsteps beneath the participant.
- Increased quantity of the touchdown sounds of enemy footsteps.
Bug Fixes
- Fixed a bug the place all offscreen enemy footsteps and weapon switches/reloads could be silent when greater than 5 gamers had been close by.
- Fixed a bug the place the Boom Bow wasn’t enjoying the right automobile injury notification sound.
UI
- Vehicle controls can now be hidden within the HUD Options.
- Added minimal and most values to the in-game FPS overlay and added the choice to “Show FPS” on all supported platforms.
- Push To Talk
- Enabling the menu choice for consoles
- Defaulting the choice to Off for consoles.
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Wraps can now be utilized to most forms of weapons, every part that does not match elsewhere is now coated by a catch-all “Misc.” slot within the locker.
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The well being bar for automobiles has been adjusted to now show well being values of automobiles.
Bug Fixes
- Fixed a difficulty with the buddy checklist was at all times displaying a notification image within the frontend.
Replay
Bug Fixes
- Fixed a uncommon crash that was occurring when loading results when viewing a replay.
Spectating
Bug Fixes
- Fixed sure gadgets reminiscent of gliders not displaying their rely correctly for spectators.
Mobile
- HUD components such because the menu button will now not be dragged off your complete display within the HUD Layout Tool.
Bug Fixes
- Improved stability by fixing GPU crashes.
- Fixed a difficulty that was permitting contact inputs whereas utilizing a controller.
- Fixed a difficulty that was stopping gamers from utilizing emotes whereas in construct/edit mode.
- Fixed a difficulty inflicting gadgets on the quickbar to be troublesome to pull and drop.
- Fixing a difficulty inflicting gamers to get caught in edit mode when getting into and confirming edits rapidly.
- Also mounted a difficulty the place gamers might get caught in edit mode when alternating between construct/edit mode rapidly.
- Fixed trajectory line for throwable gadgets at all times being seen when utilizing a glider on cell.
Creative
What’s New?
MultiSelect
Grab the nook home or the entire block! The MultiSelect software is right here to make strikes a bit of cake.
Reinforce your fort with smooth, new army fashion buildings.
Deposit an object into the realm to attain some extent. Use this system to arrange all kinds of seize the flag fashion games!
Islands
- Added new Tropical Island
- Island is symmetrical in design for Team vs Team game modes.
- Added new Rivers Edge Island
- Redesigned model of the Tropical Island utilizing the brand new Military set.
Bug Fixes
- Fixed a bug the place gamers leaving islands whereas spectating would nonetheless be thought of to be on the island.
- Fixed a difficulty the place Buried Treasure might be spawned on Creative Islands.
- Fixed a difficulty the place the storm doesn’t injury the gamers as soon as it’s utterly closed, on the finish of session.
Gameplay
- Players can now not be eradicated within the Creative and Playground hubs.
- Players can now not respawn or change groups whereas a game is ongoing.
- Infinite Resources setting is now solely used throughout game.
- During creation, sources at the moment are at all times infinite if the participant has permission to edit.
- Added an choice to the blocks to allow Lava Surface On/Off.
- Known Issue: Scaling them too massive causes the lava floor to cease working.
- Added an choice to change the automobile trick rating throughout a game.
- Allows games to make use of blended rating game modes.
- Added an choice to the game timer to decide on whether or not it counts up or down.
- Added new Type of Scoreboard choices.
- Score & Time: Score, Time
- Score & Elimination: Score, Eliminations, Knocked Down, Assists
Bug Fixes
- Adjusted the lighting in Creative and Playgrounds to look extra Battle Royale.
- Fixed a difficulty the place gamers could be invulnerable for the primary 5 seconds after respawning.
- Fixed the infinity image not showing correctly over weapon icons when Infinite Ammo was enabled.
- Fixed a difficulty the place the participant character could possibly be dealing with the fallacious path when beginning a game.
- Fixed a bug the place gamers could possibly be teleported to an invalid location when respawning as a game is restarting.
- Fixed Storm Damage not affecting gamers.
- Fix for points had been gameplay results might persist when getting into a brand new island, or throughout game restarts.
- Reimplemented the resetting of gameplay results in game reset.
- Fixed a bug the place gamers could possibly be teleported to the fallacious location on the finish of a game.
- Fixed a difficulty the place well being bars did not observe the actor correctly.
- Fixed a bug the place a participant who was eradicated when a game began would possibly trigger gamers to spawn on the fallacious places.
- Fixed a bug the place gamers might take falling injury throughout game startup.
- Fixed Lava Tiles from being destroyed with participant constructed buildings.
- Fixed Lava Tiles from being destroyed with the Infinity Blade.
- Fixed a difficulty the place the Sky Chest had a slower search velocity than meant.
- Fixed a difficulty the place the participant is ready to do injury after respawning in games the place gamers are set to be Invincible.
- Fixed a difficulty the place the gamers spawn within the sky upon getting into pre-game when all participant spawners are destroyed from the earlier match.
- Fixed a difficulty the place the game stats display fails to seem after ending the game in Creative game mode.
- Fixed a difficulty the place the participant turns into resistant to storm injury if getting into the storm for the primary time whereas in a automobile.
- Fixed a difficulty the place the digicam orientation is abruptly modified when skydiving into Creative Islands.
- Fixed a difficulty the place the participant will spawn within the sky when beginning a game in fly mode.
Weapons + Items
- Jetpack added
- Legendary Rarity.
- The Jetpack is engaged by leaping whereas in mid-air, offering extra mobility.
- While flying, there’s a restricted length it may be used earlier than it should cost once more.
- Recharge begins when the Jetpack is just not in use.
- You cannot enter Targeting Mode whereas within the air.
- On controller, utilizing the Targeting Mode enter will set off the Jetpack.
- While flying, there’s a restricted length it may be used earlier than it should cost once more.
- Known Issue: Infinite ammo doesn’t apply to Jetpack gasoline.
Bug Fixes
- Fixed a server crash that would happen when automobiles had been spawned and destroyed again and again.
- Fixed a difficulty the place the Infinity Blade would destroy props whereas enjoying Elimination games.
Creative Tools + Phone
- Added new function: Multi-Select!
- This permits you to choose a number of props and constructing tiles to maneuver them all of sudden!
- To toggle choice, press R on keyboard or D-Pad Right on controller. On cell, a brand new button has been added to the HUD Layout web page for Multi-Select.
- Selected props and constructing tiles might be highlighted inexperienced.
- You may maintain down the button to “paint” choice over a number of objects.
- 20 props or constructing tiles might be chosen without delay.
- After choosing a number of objects, you may goal at them and press Cut or Copy to start out shifting them.
- Please be aware that each one objects will at all times transfer collectively, so if constructing tiles are chosen together with props, the props will snap to the constructing grid too.
Bug Fixes
- Fixed a difficulty the place the glow impact would develop into too brilliant whereas modifying with the telephone.
- Fixed a difficulty the place props would desync between gamers if the modifying participant cancels reducing a prop.
- Fixed a difficulty the place gamers might return to the Hub with the Phone.
- Fixed a difficulty the place the participant would often lose the Phone’s assist UI.
- Fixed a difficulty the place the Phone’s assist UI disappears after being eradicated with a Bush geared up.
- Fixed a difficulty with the Phone’s holographic preview results on cell platforms.
- Fixed a difficulty the Phone’s assist UI disappears when the gamers equip gadgets from the Creative stock.
Prefabs
- Added 6 Military Prefabs.
- Added 8 Military Galleries that include Team Color variations.
- Added the Military Numbers Gallery.
- Added a normal Military Props Gallery.
- Added a brand new Military Lights Gallery that permits the participant to alter mild colours.
- Known Issue: Military Lights will lose workforce coloration when the lights are turned off.
Bug Fixes
- Fixed a difficulty with the Cabins Gallery the place a number of roof belongings would break if just one was destroyed.
- Fixed a difficulty with the Village Shop Prefab the place some furnishings props had been floating within the air.
- Fixed a difficulty the place participant constructed buildings will destroy all Lava Tile Gallery belongings.
- Fixed a difficulty the place belongings from the “Castle Gallery” and “Nature Ice Cliff Gallery” spawn beneath and over the character when copied with the “Grid Snap” choice.
- Fixed a difficulty the place the Block Chest from the “Chests and Ammo Gallery” is considerably slower than opening the conventional chest.
- Fixed a difficulty the place the ‘Ring Gallery’ has invisible collision beneath it that’s not destroyed with it.
- Fixed a difficulty the place the ‘Castle Gallery’ had an invisible collision when deployed above floor.
- Fixed a difficulty the place the ‘Village Clock’ Prefab incorporates an ammo field and gadgets.
- Fixed a difficulty the place the “Stage_DJ_TurnTables_C” grants wooden materials as a substitute of steel.
- Fixed a difficulty the place a number of objects might be seen clipping by means of the ground within the Village Shops prefab.
- Fixed a difficulty the place some belongings are floating contained in the “Village Shops” prefab.
- Fixed a difficulty the place a number of roof belongings within the Cabins Gallery break when just one is destroyed.
- Fixed a difficulty the place Castle Prop Gallery is named “Castle Gallery” in Creative Inventory.
Devices
- Device settings now open immediately on work together button press.
- Capture Area Device
- During Edit Mode, drop an merchandise out of your stock into the Capture Area to outline the merchandise to be captured.
- During Play Mode, stroll into the Capture Area to drop situations of the “merchandise to be captured” out of your stock and it is going to be added to your rating.
- Set Capture Radius to alter the scale of the Capture Area with values starting from 1/16 tile to five tiles.
- Set Score Value to alter the variety of factors scored per merchandise captured with values starting from 1 to 100.
- During Edit Mode, drop an merchandise out of your stock into the Capture Area to outline the merchandise to be captured.
- Consumables Gallery
- Hop Rocks
- Gravity-defying jumps for a restricted time frame.
- Mushrooms
- Instantly grant 5 defend when consumed.
- Apples
- Instantly grant 5 well being when consumed.
- Bananas
- Instantly grant 5 well being when consumed.
- Peppers
- When consumed, peppers immediately grant 5 well being and in addition improve the participant’s motion velocity by 20% for 10 seconds.
- Hop Rocks
- Reduced Music Sequencer and Damage Volume sound impact quantity by 50%.
- Added an choice to Shooting Gallery targets to set the well being bar to hidden/not hidden.
- Creature Spawner Updates
- Spawn Radius from Center renamed to Max Spawn Distance.
- Added 1 Tile and 1/2 Tile choices for Max Spawn Distance.
- Resolved crashes associated to this system.
Bug Fixes
- Fixed participant begin plates not exhibiting workforce assignments.
- Fixed a difficulty the place Creature Spawners might persist exterior a game.
- Fixed a difficulty the place automobiles play a injury sound impact when sitting close to the Music Sequencer.
- Fixed a difficulty the place Spawners and different gadgets aren’t hidden throughout the game begin countdown.
- Fixed a difficulty the place well being bars overlap the Shooting Targets when hopping.
- Fixed a difficulty the place Music Sequencer zone and wave is seen in Game, even when ‘Zone Visible in Game’ is about to Off.
- Fixed a difficulty the place ‘Add time on knockdown’ setting doesn’t add extra time on Shooting Range Targets.
- Fixed a difficulty the place Creature Spawners proceed spawning whereas in edit mode when positioned on a ramp.
- Fixed a difficulty the place Creatures can move by means of one other participant’s island boundary.
- Fixed a difficulty the place Team settings don’t operate for Player Spawn on Teams 3-16.
- Fixed a difficulty the place Health and Shield Settings on Team Settings Devices don’t take impact till all gamers depart the match and return.
- Fixed a difficulty the place the participant was unable to see the visible results of projectile impacts on Shooting Targets.
- Fixed a difficulty the place deleting ‘Shooting Gallery’ belongings eliminated extra reminiscence than the belongings initially took up.
- Fixed a difficulty the place weapons aren’t granted to gamers in fly mode when the game begins through the Team Settings & Inventory system.
- Fixed a difficulty the place Item Spawner will spawn weapons immediately moderately than the set spawn time.
- Fixed a difficulty the place Shooting Gallery shifting targets would spawn in with a delay when positioned as a duplicate.
- Fixed a difficulty the place Shooting Gallery shifting targets would have an extra dummy briefly, after deselecting copy.
UI + Social
- Added a setting for Winner Display Time, which shows who gained on the finish of the game.
- Added a setting for Score Display Time to set how lengthy to show the scoreboard on the finish of the game.
- Score monitoring UI now consists of the highest Three scores within the game!
Bug Fixes
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Fixed a difficulty the place buttons overlapping the NetDebug UI would not work.
- Fixed a difficulty the place cell HUD stayed seen throughout game transitions.
- Fixed a difficulty the place games ending in a draw weren’t correctly indicated within the UI.
- Fixed a difficulty the place the button to Leave Creative and Leave Playground was not correctly displaying in all languages.
- Fixed a difficulty the place the Leave Creative and Leave Playground buttons was referred to as Leave Match in different areas of the UI.
- Fixed a difficulty the place the construct bar HUD typically shows whereas skydiving after respawning.
- Fixed a difficulty the place HUD components remained on display throughout game loading screens.
Save The World
What’s New?
Bombsquad Kyle
Bolster your Hero’s armor with this new Legendary Constructor. This Hero is “The Bomb”.
Lost in Transit Beta Storm
Don’t get Lost.. in transit to this new Beta Storm. Locate the provision vehicles and put them again on target!
Missions + Systems
- Beta Storm: Lost in Transit
- We’ve misplaced our provide vehicles; Find them and put them again on target!
- You have 15 minutes to rescue 5 vehicles and replace their GPS’s to ship them on their method. Some might be surrounded by the enemy, others might be beneath assault or want refueling.
- Most of the realm is roofed in a storm and the protected space is on the transfer! Rescue all of the vehicles and survive the storm till evacuation.
- We’ve misplaced our provide vehicles; Find them and put them again on target!
- Eliminate and Collect is now within the regular mission rotation and now not a Beta Storm.
- Added Three new attainable bonus goals.
- Sniper Eliminations
- Melee Eliminations
- Trap Eliminations
- Random encounters now begin sooner and have much less time between them.
- Once the storm reaches its smallest level the encounters develop into a lot stronger.
- Increased the required pattern rely goal:
- Stonewood – Unchanged
- Plankerton – From 15 to 20
- Canny Valley – From 15 to 25
- Twine Peaks – From 15 to 30
- Added Three new attainable bonus goals.
Bug Fixes
- Fixed a difficulty that triggered the bomb to desync in Deliver the Bomb missions.
- Fixed a difficulty that prevented the Bomb from being interacted with if a participant joined an in-progress Deliver the Bomb mission.
- Fixed a difficulty that prevented Launch the Rocket mission controls from being interacted with if BluGlo was deposited earlier than Ray’s dialog was full.
UI
- Abilities with prices now show a radial cooldown meter across the capability exhibiting how a lot time is left earlier than the subsequent cost is prepared.
- Abilities will now show the power battery icon whereas unusable as a consequence of not having sufficient power.
Bug Fixes
- Fixed a difficulty the place the Reward Info might now not be accessed with a gamepad on the Expedition Hero picker display.
- The “Craft Ammo” and “Set Minimum Value” for the slider buttons on the Summon Defender UI are now not tied to the identical gamepad button.
- Fixed a difficulty that triggered the Research button to get caught in place.
- The selection card packs from the Llama opening sequence will now present the suitable coloration for Mythic Heroes.
- Fixed a difficulty that triggered gameplay objects to show a Zero injury marker when being destroyed with out really taking injury.
- Fixed a difficulty that prevented the edit palette from being seen when modifying a constructing piece.
- Fixed a difficulty with the ambient storm results turning off whereas on the mission choose map and a popup menu was energetic.
- Fixed a difficulty that prevented the crafting materials rely from correctly updating throughout the tutorial.
- The Defenders sub-tab UI icons will now not overlap the opposite UI components.
- The launch button within the participant foyer will seem disabled till a mission is prepared for gamers to launch into it.
- Fixed a navigation problem with the gamepad on the Loot opening abstract display.
- Fixed a difficulty that triggered gamers to have the inaccurate banner and energy degree within the foyer and/or celebration supervisor.
- Fixed a difficulty that triggered the Respawn UI to not seem correctly if a participant goes down however not out whereas within the celebration invite menu.
- Fixed a difficulty that triggered the crafting tab to point out incorrect crafting materials portions.
- Fixed a difficulty that triggered the “retire” choice to be displayed on inspected weapons.
- Fixed a difficulty that triggered the Perk UI to be displayed when inspecting an unslotted assortment e-book weapon.
- Fixed a difficulty that was triggering the “insufficient XP” error whereas claiming assortment e-book rewards.
- Fixed a difficulty the place the Commander Hero was lacking from the Command tab display after coming back from a mission.
- Removed Prioritize Favorites, Collection Book Indicator, and Reset Indicator choices from the More menu on the Resources display.
Performance
Bug Fixes
- Fixed a difficulty that triggered a stutter when transitioning between skills and melee assaults.
- Fixed a difficulty that triggered gamers to hitch when loading into an in-progress mission.
- Fixed a difficulty that triggered gamers to hitch when getting into R.O.S.I.E.
Heroes
- Introducing Bombsquad Kyle, a brand new Legendary Constructor!
- Standard Perk: Bomb Suit
- Increases Armor by 22.
- Commander Perk: Bomb Suit+
- Increases Armor by 66.
- Available within the Event Store on April 10 at Eight PM Eastern Time.
- Standard Perk: Bomb Suit
- Reorganized Blakebeard’s crew web page within the Collection Book.
- Added Bombsquad Kyle to the Stowaways part of the Collection Book.
Bug Fixes
- Fixed a difficulty the place utilizing Avast Mateys as a Commander Perk wasn’t being displayed as Avast Mateys+.
- Fixed a difficulty the place cannonballs fired from R.O.S.I.E. weren’t being teleported by the Teleporter Gadget.
- Fixed a difficulty that allowed Boom Base to be broken by Anti-material Charge and Bull Rush.
- Fixed a difficulty that prevented the merchandise particulars from correctly updating when swapping Hero Loadouts.
- Fixed a difficulty that prevented Commander Perks from being added into tooltip calculations.
- The All Stats display now accurately updates when the Tough Traps Hero Perk is eliminated
- Fixed the power description textual content getting reduce off within the Hero examine particulars panel.
- Kunai Storm eliminations with Kunaihiliation now accurately contributes in direction of Kunai Collection. (That’s a number of Kunai!)
- Fixed a difficulty the place Overbearing did not grant a injury improve and Overbearing+ did not grant extra vary.
- Fixed a difficulty with the tooltip for Goin’ Coconuts+ displaying the inaccurate injury bonus worth.
Weapons + Items
- Double Boiler – Steampunk Shotgun
- Fires two slugs with medium accuracy and vary, however has a lowered ammo capability and an extended reload time.
- Available on the Weekly Store on April 10 at Eight PM Eastern Time till April 17 at Eight PM Eastern Time.
Bug Fixes
- Fixed a difficulty that triggered the Teleporter to seem on the Victory display if held by a participant.
- Added the lacking reticle middle dot to Cannonade and Jack’s Revenge.
- Fixed a bug with the sixth perk of the Bundlebuss and Mercury LMG inflicting them to deal extra injury than meant.
- These weapons have been made eligible for a reset.
- Fixed a difficulty that triggered The Baron to not present appropriate supplies when recycled.
- Fixed a difficulty that triggered Sir Lancelot’s Joust to have the ability to carry minibosses.
- Fixed a difficulty the place Sir Lancelot’s Joust would bounce off enemy acid swimming pools.
- Fixed a difficulty that allowed Joust to undergo T.E.D.D.Y.
- Fixed a difficulty the place the Steampunk Shrapnel perk did not deal injury when the first goal was eradicated in the identical shot.
- Fixed a difficulty that typically triggered Energy to spike up whereas utilizing Steam Thrasher’s heavy assault: Maelstrom.
- Fixed a difficulty the place Steam Thrasher’s heavy assault: Maelstrom wouldn’t deal injury on first and final swing.
- Fixed a difficulty that triggered the extent up UI to seem on a crafted Broadside Trap.
- Fixed a difficulty the place the Broadside lure cannonballs weren’t being blocked by a Super Shielder’s defend.
- Fixed a difficulty the place the Broadside traps cannonballs had been being blocked by the participant in the event that they had been enjoying a Constructor.
- Fixed a difficulty the place incorrect perks could possibly be slotted into Jack’s Revenge 2nd and fifth perk slots.
- Resources have been refunded to gamers who’ve had these slots cleared.
- Fixed a difficulty that triggered heavy assaults to not deal injury correctly.
Gameplay
- Added separate controller sensitivities for constructing and modifying buildings.
Bug Fixes
- Fixed a difficulty the place gamers would haven’t any Hero skills when rejoining a mission in progress if the game was closed earlier than exiting the zone.
- The Autumn City zone now not has lacking partitions and/or textures.
- Fixed a difficulty that triggered a degree 1 pickaxe to be seen throughout the intro cinematic.
- Fixed a difficulty that triggered participant shoppers to crash when touring to the foyer after becoming a member of a buddy’s celebration that’s already within the zone.
Enemies
Bug Fixes
- Fixed a difficulty that triggered the Storm King’s weak level well being bars to be seen once they might now not be broken.
Audio
- Updated the audio for Med Bot reviving participant.
Bug Fixes
- Fixed a difficulty the place sound results had been lacking when selecting up the identical merchandise kind a number of instances.
- Fixed a difficulty that triggered down however not out music to play longer than it ought to.
- Fixed a difficulty that triggered the top of day audio loop to be caught on as participant rating will increase.
- Fixed a difficulty the place the Ninja leap sound results wouldn’t correctly play from different participant’s views.
- Reduced quantity of ambient jungle music within the Pirate Cove.
General
Accessibility
Xbox/Epic Account Linking
- Starting on April 11, when you hyperlink your Xbox account and Epic ID collectively, you may be unable to hyperlink a unique account to that console.
- You can unlink your accounts at any time however will not be capable of hyperlink a brand new account that system.
Social
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Need to take a break however need to keep involved? Try the brand new Sit Out function, out there now in Battle Royale and coming quickly to Save the World!
- Use the menu on the prime of the Social Panel to alter your participation to “Sitting Out” to remain within the celebration with out holding up prepared checks or affecting game mode choice. For instance, with three gamers in a celebration and one Sitting Out, the remaining two can choose and queue for a Duos match.
- After your pals launch into the match you’ll nonetheless be capable of speak to them utilizing the Party voice channel.
- When they get again, swap your participation again over to “Playing” to get again within the motion!
- Team Members in Battle Royale and Save the World now have icons indicating which Outfit they’re sporting within the Social Panel and Voice Chat Indicators. These icons will seemingly be added to extra locations within the HUD, tell us what you suppose!
- Added voice indicator widgets to extra clearly name out celebration members which are talking.
- Added settings to regulate whether or not or not you routinely swap to the Game voice channel when a match begins. The Game voice channel incorporates solely the individuals in your BR Squad, Creative chat, or STW workforce.
- Reduced dimension and frequency of buddy data updates when the Social Panel is hidden, ought to enhance efficiency for individuals with a lot of gamers on their buddy checklist.
Bug Fixes
- Fixed a difficulty that would trigger the Add Friends dialog on consoles to seem on a schedule even after the person had earlier clicked “Add”.
- Fixed a difficulty that might trigger a participant to be faraway from a Battle Royale match when kicked from the celebration.
Gameplay
- Optimized the community visitors utilized by the constructing mechanic to request new buildings. Turbo constructing will submit requests to construct new buildings each body after the preliminary delay.
- Added a brand new display to speak not having the ability to ship a report.
- FPS counter within the entrance finish now has a greater font and will not overlap different UI components.
Bug Fixes
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Monitors with side ratios beneath 16:9 can have the identical vertical FOV as these with 16:9 and above on PC and Mac.
- Fixed a difficulty stopping traps from triggering after a constructing blocking their triggering is edited or destroyed.
- Fixed a difficulty the place weapon charging audio would play incorrectly whereas boosting on a Driftboard.
- Fixed a difficulty the place launchpad animations would play incorrectly whereas on a Zipline.
- Canvas rendering now makes use of MPC uniform buffers accurately.
- Fixed native participant’s mouth shifting even whereas push to speak was not energetic.
UI
Bug Fixes
- Fixed a difficulty with the underside bar being lacking/obscured on the participant reporting display.
Performance
- Windows shoppers now assist the RHI thread which improves the power for CPU rendering work to occur in parallel and improves efficiency consistency in heavier scenes.
- Rendering CPU enhancements for all platforms (UE4.22 new rendering options).
- Xbox One patching enhancements to scale back obtain dimension whereas guaranteeing good I/O efficiency.
Bug Fixes
- Fixed some texture streaming associated hitches on Xbox One.