Fortnite v8.20 replace provides Floor is Lava LTM, Poison Dart Trap, Foraged Items and Creative Creature Spawner

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Fortnite’s newest patch is right here and it provides a brand new LTM, traps and objects.

The v8.20 replace provides the Poison Dart Trap and new Foraged objects to Battle Royale this week. The Foraged Items embody bananas, coconuts and peppers that can enhance your well being, velocity and shields throughout a match.

The Floor is Lava LTM has additionally been added, the place you’ll have to keep away from the pool of lava under and race to be the primary to achieve larger floor.

The Baller has been nerfed and now not applies harm to gamers on collision. In subsequent week’s v8.30 replace, there shall be additional modifications that can permit gamers to shoot by the glass of The Baller.

A brand new Tournament, the Luxe Cup, runs on March 30 – 31 with one other $100,000 money prize. It’s a Duos mode, so staff up and attain the Contender League within the Arena Game Mode to qualify.

You can now use the Creative Creature Spawner to arrange PvE matches in Creative Islands, and the Shooting Range has additionally been added.

Save the World will get the brand new Yarrr! Event questline and Beta Storm: Resupply problem this week, the place you’ll be able to earn pirate themed rewards

Battle Royale

LTM: Floor is Lava

  • Summary: Lava progressively rises from the bottom components of the map, and it’s scorching! Drop in and shortly loot and collect supplies so that you could be the primary to achieve the excessive floor.
  • A couple of minutes into the match, the lava will start to rise.
  • The lava strikes at a gradual velocity till your entire map is roofed.
  • Touching the lava will apply harm on to your well being and bounce you up within the air.
  • You can construct on the lava.
  • Players shall be given a small variety of supplies each second, to assist out in these “entire map is on fire” conditions.

Weapons and objects

  • The Baller now not applies harm to gamers on collision.
  • The knockback/bounce impact will stay unchanged.
  • Future Baller Iterations
  • We’ve observed a variety of dialogue across the Baller, so right here’s an replace!
  • We’re not happy with the present use of Ballers, particularly within the late game. With the v8.30 replace, we are going to launch a change that can permit gamers to shoot by the glass of The Baller.
  • Non-glass components will nonetheless have collision and block harm from bullets.
  • Siphon/Material Changes
  • In v7.40 we carried out a number of Pop-up Cup settings as a check in core modes. After monitoring a mixture of gameplay, knowledge, and suggestions, we’ve gathered vital information to conclude this preliminary check. We really feel it has resulted in an unhealthy stage of aggressive play, diminishing different viable methods. The following modifications have been reverted in all core modes:
  • 50 Health (or Shield) primarily based in your well being when the Elimination happens.
  • 50/50/50 supplies dropped on Elimination.
  • 500/500/500 Cap on supplies.
  • Harvest price elevated by 40%
  • That mentioned, these mechanics have confirmed to be optimistic in our aggressive playlists. All modifications above stay enabled within the new Arena Game Mode.
  • Infantry Rifle
  • Converted to hitscan, that means this weapon now not fires projectiles (snipers) and now fires the identical as different Assault Rifles.
  • Base harm diminished from 45/42 to 42/40.
  • Uses the identical harm fall off profile as present assault rifles.
  • Poison Dart Trap
  • Available in Uncommon Rarity.
  • Can be positioned on partitions, flooring, and ceilings.
  • Found from Floor Loot.
  • Can be triggered as much as three grid cells away.
  • Fires Poison Dart projectiles a distance of three horizontal grid cells (4 vertical grid cells).
  • Targets hit by darts will obtain a damage-over-time impact that applies harm on to well being, bypassing any shields.
  • 10 well being harm per tick.
  • Eight complete ticks over 7 seconds for a complete harm of 80.
  • Subsequent hits will refresh the period of the impact, however the quantity of harm per tick doesn’t change.
  • New Foraged Items
  • Bananas
  • Instantly grant 5 well being when consumed.
  • Can be discovered within the tropical biome.
  • Coconuts
  • Foraged by damaging palm timber.
  • When consumed, Coconuts grant 5 factors of efficient well being over a short while. That means it’s going to replenish shields if the participant is at max well being.
  • Can be present in tropical and desert biomes.
  • Peppers
  • When consumed, peppers immediately grant 5 well being and likewise enhance the participant’s motion velocity by 20% for 10 seconds.
  • Can be discovered within the desert biome.
  • The Buried Treasure directional indicator is now hooked up to the participant and emanates from the realm of the treasure map so as to enhance visibility, particularly whereas shifting.
  • The indicator will proceed to pulse each Three seconds whereas the merchandise is provided.
  • Pirate Cannon changes
  • Adjusted the collision of the Pirate Cannon to make sure the motive force’s seat is at all times enterable without having to nudge the cannon.
  • Moved the seat immediate areas for simpler entry into the cannon.
  • Increased the radius of cannonballs and participant land explosions from 200 items to 250 items.
  • Reduced cannon impulse/knockback when firing a cannonball whereas driving or when launching a participant. This is unchanged when coasting.
  • Adjusted the equip time of the Epic / Legendary Pump Shotgun to match the Uncommon / Rare variations.
  • Fixed a difficulty the place Clingers had been damaging gamers by partitions when caught to a different participant.
  • Fixed a difficulty stopping Glider merchandise pickups from displaying their stack depend.
  • Smoothed out the movement of grenade projectile trajectories, which had been lagging behind by a tick.
  • Balloon Fixes
  • Entering a automobile now not performs the discharge sound of balloons you probably have no balloons.
  • The balloon rope will now not stay in your again whenever you run out of balloons.
  • Pirate Cannon Fixes
  • Fixed a difficulty the place gamers had been flying out of a Pirate Cannon in a unique route than anticipated.
  • Fixed a difficulty stopping the flexibility to enter a Pirate Cannon when near different geometry.
  • Fixed the flexibility for gamers to finely tune Pirate Cannon’s potential to goal aspect to aspect.
  • Fixed a difficulty inflicting Buried Treasure to spawn loot on the Starting Island.


Gameplay

  • Marker pings are actually allowed whereas DBNO.
  • Added a novel elimination message when eradicated by a Lava floor.
  • Increased relevancy distance for gamers having the ability to see explosions.
  • That’s not all! Increased infinite dab from 13 hours to 14 hours within the foyer.
  • Fixed a difficulty with the icy toes impact remaining on indefinitely whereas emoting.
  • Traps now do harm on to The Baller automobile as a substitute of dealing harm to the motive force.
  • Fixed challenge inflicting some traps to be inside thicker constructions, making them arduous to see.
  • Fixed a uncommon prevalence of a participant being invulnerable whereas DBNO.
  • Fixed the digicam typically touring too far when biking to a different participant.

UI

  • Changes to the ping graph for the online debug HUD.
  • Red vertical traces added that point out packets had been reported misplaced that body.
  • There’s now a setting to regulate if pinging whereas ADS/Targeting locations a hazard marker.
  • On the Battle Pass web page, scrolling down on the mouse wheel strikes the contents proper and scrolling up on the mouse wheel strikes the photographs left.
  • Fixed challenge with Main Menu icons turning into off-center.
  • Fixed a bug that was inflicting a participant’s Squad Fill choice to reset to “Fill”.
  • Fixed a difficulty the place scopes can be lacking reticle traces on low settings.

Audio

  • Re-scaled audio quantity settings to keep away from clipping artifacts.
  • What was once the 0.5 setting is now mapped to 1 (most loudness)
  • If your quantity was beforehand above 0.5 you will have to regulate the amount in your tv or whichever machine you’re enjoying on to attain the identical stage of loudness.
  • Footsteps from spectated gamers’ teammates are actually performed at a diminished quantity.
  • Fixed a difficulty the place some objects didn’t have correct audio when dropping them from stock.

Performance

  • Fixed a difficulty the place poor server efficiency might trigger undesired results on shoppers corresponding to pointless motion corrections.
  • Added a repair for a uncommon server crash.
  • Made a small server efficiency enchancment associated to the Baller automobile.
  • Updated animation budgets to be extra performant on larger scalability settings.
  • Improved file I/O efficiency on PS4, this reduces the prevalence of late streaming buildings.
  • Improved file I/O efficiency when skydiving on all platforms by altering what knowledge we prioritize loading first.

Events

  • New Feature: Arena Game Mode (Solo & Duos)
  • Compete any time and achieve ‘Hype’ to advance to larger leagues and unlock unique tournaments, such because the Fortnite World Cup Online Opens.
  • Each League is damaged up into a number of Divisions, with gamers working their approach from Open League to Contender League to Champion League.
  • Scoring will replace from division to division, with an rising quantity of Bus Fare misplaced with every match at larger divisions.
  • Note: Matchmaking in Arena relies on gamers with comparable Hype. As a end result, gamers in larger divisions might expertise longer than regular wait occasions earlier than a match is discovered.
  • New Tournament: Luxe Cup (March 30th & 31st) [$100,000 in Cash Prizes!]
  • Duos Game Mode
  • Participation on this occasion requires gamers to have reached Contender League in Arena play previous to the beginning of the occasion.
  • The prize pool shall be distributed throughout all server areas, with official guidelines and particulars launched later this week.
  • Format:
  • March 30th – Round One: All Eligible Players
  • March 31st – Round Two: Top 3000 Players from Round One

Art and animation

  • Adjusted lighting in Battle Royale.
  • Increased lighting distinction in areas with shadows.
  • Increased vibrancy in colours.
  • Fixed a bug the place the destruction results weren’t enjoying on the Baller when it’s destroyed.

Spectating

  • Fixed an occasional awkward digicam motion that might happen when switching to completely different view targets whereas spectating.

Mobile

  • Dedicated use buttons now help maintain to swap.
  • Voice Chat has been reactivated on iOS.
  • Emote button now helps maintain to replay final emote.
  • Updated the Baller button icons.
  • Updated the battery icon to point the machine is charging. Refreshes visibility each 2 seconds.
  • Cycle left button added to the HUD structure device.
  • Added loot pickup stream UI.
  • This is the a part of the UI that tracks what number of assets and ammo you’re choosing up.
  • Net Debug Stats is now movable within the HUD Layout Tool.
  • Enabled Squad Communication and Emote buttons whereas DBNO.
  • Fixed discipline of view on 21:9 units.
  • Fixed a difficulty with quickbar and additional buttons that made it doable to trigger fireplace state to be caught on a steady loop.
  • Fixed a difficulty inflicting the digicam to leap on preliminary contact enter.
  • This will even repair the difficulty the place HUD management buttons are lacking when beginning a match on some Android units.
  • Fixed a difficulty inflicting incorrect constructing items to achieve focus when enhancing.
  • Fixed lacking define impact for squad members.
  • Fixed minimap remaining on display throughout Victory Royale sequence.
  • Fixed not having the ability to choose constructing materials whereas being a passenger in a automobile.

Creative

Islands

  • Portals added within the Creative Hub to entry the Battle Royale Island.
  • Added a waterfall alongside the sides of the Playground Hub.
  • Fixed a difficulty the place spectating gamers would nonetheless be thought-about to be on the island, even after leaving.
  • Fixed a difficulty with inventive replays not correctly exhibiting the right time of day.
  • Fixed a difficulty the place some timber and rocks had been floating on the Volcano Island.
  • Fixed a difficulty the place waterfalls didn’t have sound results on the Volcano Island.
  • Fixed a difficulty the place rocks had been dropping their materials and defaulting to darkish blue rocks on the Volcano Island.
  • Known Issues:
  • If you’re unable to construct on the Volcano Island, the island setting “Unlimited Material” should be set to On.

Gameplay

  • Added siphon settings to Creative Game Settings.
  • Health Granted on Eliminations – Mix of values from Zero to 1000.
  • Wood/Stone/Metal Granted on Eliminations – Mix of values from Zero to 999.
  • Added a brand new scoreboard for Creature Eliminations that tracks what number of creatures you’ve eradicated.
  • Added a brand new win situation – Creature eliminations to win, with a mixture of values from 1 to 1000.
  • Moved the Challenge gallery and Chest & Ammo gallery from the gallery tab to the units tab in Creative stock.
  • The objective is for something that’s interactable to be within the units tab.
  • Organized the units tab within the following order: Galleries, Traps, Vehicle Spawners, Spawners.
  • Organized the consumables tab – Resources, Ammo, Health, Shields, Grenades, fort throwables, and the remaining.
  • Improved Islands to revive quicker after a game has ended.
  • Starting game now ensures all gamers have downloaded the important thing game knowledge earlier than beginning. This fixes game begin points for gamers on slower connections.
  • Texture knowledge needs to be reappearing on all buildings that misplaced their texture knowledge. Griptape Obstacle Course is now fastened!
  • Fixed a difficulty the place being eradicated and getting into a automobile on the similar time would trigger the participant to lose most controls.
  • Fixed Game Settings resetting if “My Island” menu was opened earlier than the island was prepared to begin a game.
  • Fixed a difficulty the place the digicam often behaved oddly when beginning and ending games.
  • Fixed a difficulty the place the digicam behaved oddly after respawning.
  • Fixed a difficulty the place the spectator digicam would often get caught within the sky when the spectated participant respawns.
  • Fixed a difficulty the place the digicam would often flip the other way up for a short second after respawning within the sky.
  • Fixed a difficulty the place gamers might get caught in an odd state when respawning whereas the game ended.
  • Fixed a difficulty the place gamers would begin games in constructing mode as a substitute of holding their pickaxe.
  • Fixed a difficulty the place the Treasure Map might seem in Chests in Creative Mode.

Prefabs and galleries

  • Added New Dirt, Grass and Cobblestone Floor Galleries.
  • Grass is a flat grassy texture.
  • 3D Grass Floor tech is presently a piece in progress for the following main replace!
  • Added a New Tropical Rock Gallery.
  • Updated the Volcano Rock Gallery to incorporate further rocks.
  • Updated the Ring Gallery to incorporate extra lighted beams and a lighted grate.
  • Added new General Props Gallery A and Gallery B.
  • Large rock within the Tropical Rock Gallery has lava rock textures. This shall be addressed in a future patch.
  • Ice Cliff Gallery items, when chosen with cellphone, are approach up within the air, which makes placement tough. We’re engaged on an answer for a future patch.
  • Ice Cliff Gallery items have leap collision points.
  • Particle props will now delete when resetting the Island.
  • Ice Cliff Gallery items will now not be destroyed when constructing by them.
  • Fixed a difficulty the place sure particle props would start flickering when many particles had been positioned. The visible results remained seen even after deleted or island restart.
  • Fixed a difficulty the place the ‘Lava Tiles Gallery’ had invisible collision.
  • Fixed a difficulty the place the spark particle visible results flickered when walked by.
  • Fixed a difficulty the place the collision bounds for Visualizer Gallery items are a lot larger than the items themselves.
  • Removed the consumable apples from the ‘Cozy Cabin’ prefab. They weren’t working appropriately in Creative and shall be added again as soon as we’ve resolved the problems.
  • Fixed a difficulty the place the Jungle Temple Gallery has no inexperienced internal corners.
  • Fixed a difficulty the place the grass was clipping by some props or property within the Mine Cart Gallery, Industrial Gallery A, Cabins Prop Gallery and General Gallery A.
  • Fixed a difficulty the place the ‘Cabin Prop Gallery’ had an invisible collision when deployed above floor.


Devices

  • Creature Spawner
  • Spawn as much as 20 creatures at a time in your island.
  • Select from 6 forms of creatures, from a standard fiend, as much as a Megabrute.
  • Set the variety of creatures to spawn from 1 to 20.
  • Set the full obtainable quantity to spawn from 1 to infinite.
  • Set how briskly they need to spawn with the wave timer from 1 second to five minutes.
  • Set how shut the participant must be for the spawner to activate from 1 tile to 15 tiles.
  • Set distance away from gamers for the creature(s) to despawn between 1-15 tiles.
  • Set varied properties on the spawner: Visibility, Invincibility, Destroying items on spawn, and Spawn results.
  • Set the variety of tiles from the spawner the creatures ought to spawn from 2 to six. Currently, that is restricted to creatures spawning precisely that distance away from the spawner. A future replace will permit creatures to spawn in additional confined areas.
  • Limited to having 32 spawners per island.
  • Known Issues
  • Creatures will typically get caught on indestructible items.
  • Generating the AI navigation map can take a very long time. Players may even see lengthy loading occasions on actually advanced islands.
  • Music Sequencer doesn’t at all times remove Creatures.
  • Shooting Gallery
  • Select from 14 various kinds of capturing targets with 12 choices that may be set to create a unique play.
  • Targets could be both stationary or on a shifting rail. Moving rail targets are restricted to 200 for efficiency.
  • Use the Total Score scoreboard kind for constructing Shooting Gallery games.
  • Set the rating per goal from -20 to 20 for when it’s knocked down.
  • Set rating multiplier for hitting the bullseye when knocking the goal down.
  • Set which staff receives a rating for flattening the goal.
  • Set the quantity of well being a goal has earlier than it’s knocked down from 1 to 5000.
  • Set the period of time it takes for a knocked down goal to reset from, Never Reset, 2 to 600 seconds.
  • Set the utmost variety of occasions a goal will pop again up from infinite, 1 to 10.
  • Set a time delay to cover: Off, 1 second to 20 minutes.
  • Set the beginning place up or down.
  • Set proximity from the participant for a goal to pop up. Once activated goal will keep up until a time to cover is about.
  • Set the hinge location base or middle.
  • Set the bullseye to immediately knock down the goal to on/off.
  • Make your targets transfer up and down with Hop Time: 0.5 seconds to 20 seconds.
  • Targets spawned from the gallery will reset to the Standing goal if they don’t seem to be modified or copied with the cellphone when a participant leaves and rejoins their island.
  • Hitting the bullseye is not going to trigger important harm multiplier on the Standing goal and Round targets.
  • If a thrown machine grenade reaches the utmost amount limitation for the shifting targets, the spawning targets will exchange the earliest positioned ones.
  • Added new choices for the Team Settings & Inventory machine.
  • Spawn Location – Sky, Spawnpads
  • Spawns – Infinite, 1 to 10
  • After Last Spawn Go To – Spectator, Team 1 – Team 16
  • Drop Items on Death – On, Off
  • Health granted on elimination – Mix of values from Zero to 1000
  • Wood / Stone/ Metal granted on elimination – Mix of values from Zero to 999
  • Creature Eliminations To Win – Off, Mix of values from 1 to 1000
  • Instant Reload – Weapons don’t require reload animations upon depleting magazines.
  • Poison Dart Trap
  • Available in Uncommon Rarity
  • Can be positioned on partitions, flooring, and ceilings
  • Can be triggered as much as three grid cells away
  • Fires Poison Dart projectiles a distance of three horizontal grid cells (4 vertical grid cells)
  • Targets hit by darts will obtain a damage-over-time impact that applies harm on to well being, bypassing any shields.
  • 10 well being harm per tick
  • Eight complete ticks over 7 seconds for a complete harm of 80
  • Subsequent hits will refresh the period of the impact, however the quantity of harm per tick doesn’t change.
  • Added new materials choices for the barrier: Space Black, Gloss Black, Sky Blue, Red Forcefield, and Blue Forcefield.
  • Challenge Gallery and Treasure Gallery have been moved to the Devices Tab.
  • Fixed a difficulty the place harm Traps (ie. Spikes) would set off on gamers and automobiles when a game was not lively.
  • Fixed a difficulty the place unmanned automobiles would set off elimination audio cues when sitting within the Elimination Zone and Music Sequencer.
  • Fixed a difficulty the place gamers who’re unaffected by a harm quantity machine would set off elimination audio cues.
  • Fixed a difficulty the place Music Sequencer harm choice was inflicting loud sound results.
  • Fixed a difficulty the place the Music Sequencer harm sound impact was triggered when the participant was standing near it.
  • Fixed a difficulty the place the Sentry would set off a number of hit sound results from the Music Sequencer, when harm was turned on.
  • Fixed a difficulty the place groups had been capable of destroy their very own Objective Device whereas boosting with a Quadcrasher.
  • Fixed a difficulty the place player-built wood flooring would clip by Player Spawn and Player Checkpoint Plate.
  • Fixed a difficulty the place the Max Initial Team Size setting on the Team Settings & Inventory machine wouldn’t apply as supposed when set to Unlimited.

Weapons and objects

  • Infinity Blade
  • This Mythic melee weapon could be discovered within the Weapons Tab in Creative Inventory.
  • Primary Fire delivers a robust sword slash. It offers massive harm to enemies and destroys constructions in a single blow.
  • Alternate Fire permits the participant to leap nice distances, destroying objects in its path. Upon touchdown, it delivers harm and a knock-up to close by gamers.
  • The wielder of the sword can also be granted further skills:
  • An elevated pool of max Health and Shields (200 Health/200 Shields).
  • Regeneration of efficient Health over time as much as max Health and Shields (1 HP per second).
  • An prompt burst of efficient Health upon elimination of an enemy (50 HP).
  • Increased motion velocity (130%).
  • If a participant picks up the Infinity Blade, all different stock objects except for constructing supplies shall be dropped.
  • When the wielder of the Infinity Blade picks up an merchandise (except for constructing supplies), the Infinity Blade shall be dropped.
  • The Infinity Blade shall be dropped when the wielder is knocked out or eradicated.
  • Blade in Stone shall be included within the subsequent main launch.

Creative instruments and cellphone

  • Coming to a future patch… Multi Select. With a button press you’ll be capable of choose a number of objects with the cellphone to repeat and place. This function wanted extra to repair points.
  • Fixed a bug with the cellphone device that made it tough to see the item spotlight when pointing at extraordinarily vivid objects.
  • Fixed a bug the place music blocks would stop you from choosing different props behind them, even when pointing above the blocks themselves.

UI and social

  • Improved the loading expertise when becoming a member of and leaving games.
  • Allow games to begin solely after the Island has absolutely loaded.
  • Smoothed the transition of fade-in and fade-out of loading screens.
  • Changed the “Leave Match” button to “Leave Playground” when in Playground mode.
  • HUD indicators for Devices/Traps positioned on Islands are actually hidden.
  • HUD components are actually hidden when transitioning into and out of games.
  • Improved transitioning to spectator mode when a game has “join in progress” disabled.
  • Replaced the lighting bolt in triangle with an exclamation level in triangle for harm zones.
  • Fixed a difficulty the place the cellular HUD stayed seen throughout game transitions.
  • Updated string in Creative Mutator to say “Return to Hub” as a substitute of “Return to Creative Hub” because the menu choice has modified names.
  • Fixed a difficulty the place some game UI components would typically not seem appropriately.
  • Fixed a difficulty the place gamers weren’t notified once they joined a game as a spectator.
  • Fixed a difficulty the place Device tooltips appeared whereas enjoying a game in Playground.
  • Fixed a difficulty the place wealthy presence wasn’t clarifying whether or not a participant was in Playground or Creative when choosing a server.
  • Fixed a difficulty the place the Hub was nonetheless being known as the “Creative Hub”.
  • Fixed a misspelling within the My Island menu.
  • Fixed a difficulty the place the Sky spawn location was known as “air”.
  • Fixed a difficulty the place gamers would often stay on the “Restoring Island” display after a game ends.
  • Fixed a difficulty the place game settings would get set to defaults if the participant open and closed the My Creative Island menu after getting into their island.

Performance and stability

  • Fixed varied stability points

Save the World

Heroes

  • We’ve added a brand new Hero to the Event retailer!
  • Hybrid, a brand new Legendary Ninja!
  • Standard Perk: Fire Of The Dragon
  • Increases Affliction Duration by 34%.
  • Commander Perk: Fire Of The Dragon+
  • Increases Affliction Duration by 67%. Dragon Slash applies Affliction, which offers 15 base Fire Damage per second for Three seconds.
  • Available within the Event Store March 27 at Eight PM Eastern Time
  • We’re introducing a brand new Hero with the “Yarrr!” quest line.
  • Blakebeard the Blackhearted, a brand new Mythic Pirate Constructor
  • Standard Perk: Avast Mateys
  • Increases Cannonball Damage by 20%.
  • Commander Perk: Avast Mateys+
  • Increases Cannonball Damage by 40%. Converts R.O.S.I.E to fireplace 25 cannonballs.
  • Mythic Rarity
  • Obtainable by the “Yarrr!” Questline.
  • We’ve added Four new Pirate Heroes that may be obtained within the Pirate Llama.
  • Crossbones Barret, a brand new Pirate Outlander!
  • Standard Perk: Goin’ Coconuts
  • 20% probability to search out Coconuts in containers. Coconuts restore well being immediately and restore further well being over time. Increases harm by 16% whereas below the results of a Coconut.
  • Commander Perk: Goin’ Coconuts+
  • 30% probability to search out Coconuts in containers. Coconuts restore well being immediately and restore further well being over time. Increases harm by 36% whereas below the results of a Coconut.
  • Obtainable from Pirate Llamas
  • Buccaneer Jonesy, a brand new Pirate Soldier!
  • Standard Perk: Buckle
  • Dealing Sword Damage Increases Pistol Damage by 22% for six seconds.
  • Commander Perk: Buckle+
  • Dealing Sword Damage Increases Pistol Damage by 65% for six seconds.
  • Obtainable from Pirate Llamas
  • Swashbuckler Keelhaul, a brand new Pirate Ninja!
  • Standard Perk: Swash
  • Dealing Pistol Damage Increases Sword Damage by 22% for six seconds.
  • Commander Perk: Swash+
  • Dealing Pistol Damage Increases Sword Damage by 65% for six seconds.
  • Obtainable from Pirate Llamas
  • Privateer Hype, a brand new Pirate Constructor!
  • Standard Perk: Swab The Deck
  • Increases Club Damage by 17%.
  • Commander Perk: Swab The Deck+
  • Increases Club Damage by 50%.
  • Obtainable from Pirate Llamas
  • Acquiring Blakebeard will unlock a brand new Quest, which rewards a brand new Team Perk!
  • Blakebeard’s Stash
  • Eliminating enemies has a 5% probability of uncovering certainly one of Blakebeard’s stashes which incorporates the next objects:
  • Peg Leg
  • Club that offers excessive harm however breaks shortly
  • Coconuts
  • Restores well being immediately and restores further well being over time
  • Cannonballs:
  • Can be thrown as grenades that fragment on influence, exploding a number of occasions
  • Requirements
  • Requires 3 Pirate Heroes in your loadout.
  • Constructor R.O.S.I.E. can now be auto positioned, identical to traps.
  • Overtaker Hiro is eligible for an merchandise reset resulting from his head being modified in replace v8.11.
  • Free objects which have been unslotted from the gathering e book will now not be eligible for a reset in the event that they haven’t been upgraded.
  • Fixed a difficulty that prevented Impossibility Matrix from appropriately lowering the cooldown of Shock Tower.
  • Fixed a difficulty the place Survivalist wouldn’t set off if the participant additionally had the Emergency Override+ commander perk.
  • Fixed a difficulty the place Bass Solo prolonged Warcry by 1 or 2 seconds per elimination, as a substitute of the supposed period of 0.Four or 0.9 seconds per elimination.
  • Steel Wool Carlos has been marked eligible for merchandise reset.
  • Fixed a difficulty the place Assassination+ was dealing the inaccurate melee harm multipler
  • This was making use of 13.5% as a substitute of 18%

Weapons and objects

  • Steampunk Weapons Set – Available from the Pirate Llama
  • The Baron
  • A heavy hammer with gradual, large swings and a strong smash assault.
  • Steam Thrasher
  • A mid-sized scythe with large sweeping assaults and a brand new channeled spinning heavy assault.
  • Steam Piston
  • A flexible semi-automatic assault rifle that offers regular harm
  • Steamroller
  • A revolver with heavy recoil that shoots excessive influence musket balls
  • Bon Voyage
  • A quick and highly effective semi-automatic sniper rifle
  • New Flintlock weapons – Obtained from the “Yarrr!” Questline
  • Corsair
  • A lethal cutlass that mixes an excellent combine of harm and influence with distinctive crit. Best when paired with pistols.
  • Quad Chop: A sequence of heavy assaults that deal elevated harm and knockback.
  • Jack’s Revenge
  • Single shot piercing pistol with a robust kick that offers heavy headshot harm and knocks again targets.
  • Most efficient when used with a sword in near mid-range fight.
  • Increased the assault velocity of Quad Chop heavy assault by 35%. Increased harm per second by 4.6%. Increased influence per second by 7%.
  • The Bowler and Jabberwocky are actually categorised as Cannons and achieve advantages from perks affecting cannonball harm, corresponding to Avast Mateys
  • Increased the hit space of Hydraulic Smash to raised match the visible
  • Purchasing random schematics from the occasion retailer will now put the schematic immediately in your stock as a substitute of granting a Llama to open.
  • Fixed a difficulty with the teleporter floating after destroying the ground beneath
  • Fixed a difficulty that brought about the teleporter to look on the victory display if held by a participant
  • Added the heavy assault description to the Vacuum Tube Spear
  • Fixed a difficulty the place the Yeoman sniper rifle might spawn further projectile influence particles.
  • Changed Joel and Karolina Mythic survivors in order that just one copy of every is allowed within the stock at a time.

Missions and techniques

  • Yarrr! Event Quests
  • Ahoy Mateys! Join our Heroes and full the “Yarrr!” Questline to earn occasion themed rewards.
  • Rewards: More info in Weapons + Items
  • Blakebeard the Blackhearted
  • Corsair Sword
  • Jack’s Revenge Pistol
  • X Marks the Spot!
  • Once per zone, gamers can discover a map that results in treasure by opening chests and safes.
  • Pirate Llama is now obtainable
  • May include Pirate Heroes, Steampunk Weapon schematics, and Broadside Trap schematics
  • Cost: 500 Spring Tickets
  • Beta Storm: Resupply
  • Time is brief! Run across the map destroying and amassing an inventory of things
  • The Storm closes in quick! The secure space doesn’t keep for lengthy and can rotate across the map
  • Fixed bomb desync in Deliver the Bomb missions


UI

  • HUD scale setting now additionally applies to HUD bulletins.
  • The In-game Hero Loadout now has warning indicators if the perk isn’t being utilized (much like those within the frontend)
  • Fixed a difficulty the place the Xbox controller might lose enter within the frontend after interacting with the occasion banner.
  • Fixed defender lure UI points associated to choosing a defender from a unique pad.
  • Players ought to now not lose navigation performance when returned to the Quest Tab from the Quest log.
  • Consumable objects which are presently hovered over within the Resource menu ought to now not be consumed when choosing an choice from the ‘More’ popup menu.
  • Fixed a difficulty that brought about the “Transform” merchandise dialog to not correctly present up when inspecting the remodeled merchandise.
  • Fixed a difficulty that might trigger objects and folks to turn into offset from the digicam whereas being leveled up or developed.
  • Fixed the flexibility description textual content getting reduce off in Hero examine particulars panel.
  • Fixed analysis level accumulation textual content to make use of the right pluralization when a single level is earned.
  • Fixed a difficulty that brought about the HUD vote indicator to not correctly present when the pickup information setting is disabled.
  • Fixed the UI to appropriately Save/Load the pinned schematics
  • The banner within the Manage Profile menu ought to now show appropriately for gamers with actually lengthy account names.
  • Fixed a difficulty the place gamers had been unable to again out of the Modify Perks menu.
  • Fixed choose up messages to not stack on high of one another
  • Updated the Recycle affirmation panel in order that the recycle merchandise tiles present the amount being recycled and never the amount within the stock
  • Fixed a difficulty that brought about slotted assortment e book objects to indicate the “you must unslot an item before it can be reset” error message.
  • Fixed a difficulty that brought about the zones to not correctly replace when altering the privateness settings whereas on the map.
  • Updated the Expedition display to correctly replace the Expedition checklist when first getting into the display.
  • Changed the padding on Zone identify header to repair Korean language textual content getting reduce off on the in-zone mission aims display
  • Placeholder textual content ought to now not be seen when inspecting X-Ray Llamas.
  • Fixed Hero skills showing grayed out on the quickbar if one other potential is used proper as it’s coming off cooldown.
  • Hero Loadout unlocks now seem in function unlock display versus the search reward display.

Performance

  • Improved responsiveness of equipping objects to fast bar slots.
  • The full-screen minimap is now ready prematurely to repair a hitch on the primary map show.
  • Fixed a hitch when one other participant masses right into a match that’s already in progress.
  • Fixed a hitch when getting into the Shadow Stance impact.
  • Updated the Expedition display to extend efficiency when hovering over buttons.

Gameplay

  • Removed the Skatepark that might load into Autumn Cities that was inflicting constructing points.
  • Several quest necessities in Plankerton and Canny Valley have been adjusted.
  • Required Objective Counts for some Quests have been diminished in Plankerton.
  • Increased the drop price for some quest objects in Canny Valley
  • Enhanced Demolition updates
  • Enhanced Demoltion has been re-enabled!
  • Trap assets return to the lure proprietor if current when utilizing Enhanced Demolition in a participant’s Storm Shield Base.
  • Increased the variety of assets gained when destroying tier 2 and three constructing items.
  • Players will now obtain 100% of the useful resource quantities.(This is prorated by the well being of the constructing piece)
  • Show HUD messages when crafting supplies are returned to a Player resulting from disassembling a lure in an SSD mission
  • Fixed a difficulty that brought about gamers to load into the game as one Hero whereas having the lively skills of one other Hero.
  • Fixed a difficulty the place gamers loaded into the game with their Hero lacking and having to attend for a timer to depend right down to respawn.
  • Fixed a difficulty the place defenders would hold beforehand outfitted weapons if spawned on a second defender pad.
  • Fixed Deliver the Bomb within the Thunder Route 99 zone, the place the Armory and Launcher can be reversed.
  • Campfire traps now not heal gamers who’re DBNO.
  • Fixed a difficulty the place gamers had been unable to position traps on ground items which are constructed over different stage ground items, corresponding to sidewalks.
  • Fixed a difficulty that brought about gamers to load right into a zone with a stage 1 pickaxe.
  • Fixed a difficulty that brought about weapons, Gadgets or Abilities to not seem on the quickbar.
  • Survivors now not profit from Bluglo Pylon buffs.

Enemies

  • Fixed a difficulty that allowed Husks to proceed shifting whereas frozen in a gradual discipline.

Audio

  • Added audio for brand spanking new perks, ambient sounds, and objects.
  • Fixed a difficulty that brought about music to be lacking in sure areas.
  • Fixed a difficulty with lacking audio within the onboarding cinematic.
  • Fixed a difficulty with lacking sound on Banner placement.
  • Fixed a difficulty that brought about the bottom wave from Seismic Impact to haven’t any sound.
  • Updated menace music so that’s reserved for extra important threats throughout fight.
  • Fixed a difficulty that prevented the right sounds from enjoying whereas choosing up a number of objects
  • Fixed a difficulty with DBNO music persevering with after the participant has been revived.
  • Fix a difficulty with music not enjoying for gamers becoming a member of the Test the Limits quest late.

Fortnite Season 8 Weekly challenges

You also can try the place to search out the Fortnite Season 8 hidden Battle Stars and Banners here.


 
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