The newest Fortnite replace sees the Glider Redeploy mechanic return and Creative will get some new Prefabs.
After a shaky begin, the Glider Redeploy operate is again in Fortnite. Rather than being reusable a limiteless variety of occasions, the Glider Redeploy will sit in your stock and will be discovered from regular loot sources like Supply Llamas and Chests.
Every time you employ the Glider Redeploy you’ll take away one cost and when all the fees are used it’ll disappear out of your stock. Using Launch Pads, Rift-to-Go and LTM respawns received’t deplete a cost, nonetheless, as these put you into Skydive mode.
The Scoped Revolver has additionally been added to Battle Royale, in addition to the One Shot LTM the place it’s Sniper Rifles and Bandages solely, so prepare to leap and time your photographs.
Farmstead themed Prefabs have been added to Creative alongside the brand new Frosty Fortress island. Save the World will get Frostnite Challenge 3: New Wave Holiday the place you’ll battle towards waves of enemies and unlock the Ice Queen by finishing this week’s Challenge.
Battle Royale
- LTM: One Shot
There’s low gravity and each participant has 50 well being. Snipers are the one weapon and Bandages the one therapeutic merchandise. Jump excessive and goal nicely!
Mode Details:
- Gravity is about decrease than regular.
- The Storm wait time has been enormously decreased in all phases of the game.
- The solely weapons on this mode are Hunting Rifles and Sniper Rifles.
- Semi-auto Snipers and Bounce Pads have been faraway from the Vault on this mode.
- Players will spawn with 50 well being and may solely heal in the event that they discover Bandages.
Weapons and Items
- Scoped Revolver
Available in Epic and Legendary variants. Fires Medium Ammo and does 42 / 44 injury per shot. Available from ground loot, chests, Supply Drops, and Vending Machines.
- Added Gliders, an merchandise that grants Glider redeploy.
- This merchandise takes up a list slot and will be discovered from regular loot sources.
- Gliders don’t must be chosen to deploy. Activate them by urgent your bounce button whereas in mid-air.
- Rarity is Rare.
- Gliders include 10 costs.
- Each deploy makes use of a cost. When all costs are used the merchandise disappears.
- Glider redeploy doesn’t eat a cost when utilizing a Launch Pad, Rifts-to-Go, or respawning in a Limited Time Mode.
- Found from ground loot, chests, Vending Machines, and Supply Llamas.
More weapons and gadgets
- Minigun changes
- Added an overheating mechanic. Overheat happens after roughly 6 seconds of steady hearth.
- Reduced the wind-up time by 37%.
- Updated the audio for the Minigun.
- Rarity coloration changes
- Balloons modified from Epic to Rare.
- Stink Bomb modified from Epic to Rare.
- Scoped AR decreased from Rare/Epic to Uncommon/Rare.
- The following projectile-based weapons now have the identical projectile trajectory because the Heavy Sniper Rifle:
- Bolt Action Sniper Rifle
- Suppressed Sniper Rifle
- Semi-Auto Sniper Rifle
- Hunting Rifle
- Weapon first-shot accuracy now works with icy ft and whereas on ziplines.
- The reticle heart dot on Scoped Rifles has been gotten smaller. This will mitigate conditions the place it seems you’re in your goal however nonetheless miss the shot.
- Trap drop likelihood changes
- Total drop likelihood of Traps from ground loot elevated from 3.98% to 4.73%.
- Cozy Campfire
- Drop likelihood from ground loot elevated from 0.26% to 0.73%.
- Drop likelihood from Loot Llamas elevated from 6.63% to 15.47%.
- Launch Pad
- Drop likelihood from ground loot elevated from 0.53% to 0.98%.
- Drop likelihood from Loot Llamas elevated from 13.25% to 20.77%.
- Mounted Turret
- Drop likelihood from ground loot decreased from 0.8% to 0.73%.
- Drop likelihood from Loot Llamas decreased from 20.42% to 15.47%.
- Small shields max stack measurement has been decreased from 10 to six.
- Fixed a bug that would trigger you to lose the power to change weapons if firing a Grappler whereas crashing a automobile or interacting with an object throughout journey.
- Fixed a bug the place your means to fireside could be delayed after discarding a Grappler.
- Removed the power to trip or be pushed by a Grappler as a result of means for gamers to maneuver quick sufficient to trigger community points.
- Fixed Balloons not being popped by explosions.
- Fixed subject inflicting odd dynamite measurement/scaling when choosing it up and re-throwing.
- When a participant dies from Down-But-Not-Out bleed-out injury, the elimination distance is calculated from the unique down location relatively than the space when they’re totally eradicated.
- Fixed a difficulty that would trigger Scoped Rifles to have full accuracy sooner than supposed.
- Fixed a difficulty the place the middle dot of the reticle whereas scoped didn’t line up with the middle dot whereas unscoped.
- Fixed dynamite re-throw means from being canceled by altering weapons or being a automobile passenger.
- Players will now not obtain credit score for a “No Scope” within the elimination feed in the event that they use a scope to eradicate a participant.
Gameplay
- Zipline enhancements
- Added the power to vary route by way of participant motion enter button. Just transfer within the route you’d wish to go whereas using a zipline, no leaping required.
- Rather than transferring at max velocity as quickly as getting into the zipline, gamers will now speed up over time to achieve that max velocity.
- Destruction results have been turned again on whereas using a zipline.
- Players will destroy the close by participant buildings earlier than attaching to the zipline so their path turns into clear
- Added a 3rd decimal place for mouse/controller sensitivity to permit for extra granular values.
- To assist with conditions the place partitions are constructed largely underground, we’ve added performance the place an additional piece can be constructed without cost on prime of that piece.
- This happens when the wall piece is exhibiting lower than 30% above floor.
- Gamepad Sensitivity
- Building sensitivity change additionally applies to edit mode.
- Editing will now not interrupt gun hearth and pickaxe swings.
- Corn stalks will now not block gunfire.
- Editing a construction will now start with out ready for a response from the server. This ought to lower down on ghost photographs earlier than modifying and make it a smoother expertise.
- Confirming the edit will nonetheless require sending knowledge to the server and be impacted by excessive ping or poor server efficiency.
- Vehicle influence injury to a participant will now respect shields as a substitute of instantly making use of to participant well being.
- When a aircraft explodes as a consequence of any motive, it should now deal injury to each passengers and pilots. This injury now not ignores shields.
- Infinite dab is much more infinite…Dab for 11 hours as a substitute of 10 hours within the foyer.
- Adjusted map artwork to extra precisely signify participant & marker positions.
- Textures of props utilized in emotes are actually pre-streamed so scorecard and different emotes that use props may have much less likelihood of utilizing a low-resolution texture.
- X-4 Stormwing passengers now have the identical Hold to Exit performance as pilots.
- Fixed situations of glider redeploy not deploying when exiting a Stormwing.
- Fixed grenade throw animations not enjoying the follow-through when watching different gamers throw a grenade.
- Fixed the preview size on many emotes within the foyer to listen to the complete music monitor.
- Completing the “Play a match with a friend” Daily Challenge now appropriately counts in the direction of different quests that require finishing each day challenges.
- Fixed gamers not with the ability to destroy the Boombox from sure distances.
- Fixed some points with ziplines
- Players will now not be flung throughout the map or get in damaged animation states.
- A cooldown has been added to make sure bounce spamming is not going to permit gamers with delicate community points to fall by way of the zipline collision.
- The zipline magnet will now not stay over gamers heads.
- Players now not fall when colliding with enemy buildings.
- Players now not dismount ziplines at steep angles when below dangerous community circumstances.
- Fixed a difficulty the place gamers would generally take 2 situations of influence injury from getting hit by the X-4 Stormwing.
- Damage numbers when taking pictures Mounted Turrets now correctly shows as automobile injury as a substitute of participant injury.
- Players who’re emoting on the starter island will now not proceed emoting after leaping from the Battle Bus.
- Gliders and Umbrellas will now not seem sideways or misaligned when dropping from the Battle Bus.
Events
- Tournament methods have been considerably up to date to assist upcoming options. We’ll be working a collection of small scale check occasions as we check these updates with extra gamers.
- We can be testing in waves till we’re assured within the new performance. At that time, we are going to once more start operating tournaments commonly for all gamers.
- Older tournaments can be faraway from the Events tab on Switch & cell units in the meanwhile.
- Data for these tournaments has been saved and can return to these platforms in a future launch.
- Players can be robotically eliminated fthe rom match after 60 seconds of spectating after being eradicated.
Audio
- Fixed protect injury sound enjoying when taking pictures or getting hit by teammates.
- Gliders which have music can now play their music within the foyer for previewing.
- Reduced the amount of the X-4 Stormwing.
- Reduce the amount of the Boombox.
- Added distinctive bouncing sound to Dynamite.
- Fixed music slicing out on cell/Switch platforms.
- Fixed incorrect increase audio loop for Quad Crasher on cell/Switch.
- Fixed lacking medium-distant Scoped AR gunshot sounds.
- Fixed loud winter biome ambient audio on cell/Switch.
UI
- Updated the ammo icons within the stock to look extra lifelike.
- Building sources of spectated gamers are actually seen.
- Prevent pickup HUD interplay prompts from showing whereas in a automobile, since choosing up is disabled whereas in a automobile.
- Fixed error shows when a buddy request fails.
- Prevented particular preview actions (Play Again, Switch Model, Full Screen, and so on…, proven when viewing a beauty merchandise) from disappearing after opening and shutting the chat window.
- Fixed a crimson background exhibiting up when the chat window is opened whereas doing a ‘Full Screen’ preview of a Loading Screen beauty.
- Prevented unrelated loading screens from generally exhibiting up as a substitute of the chosen Loading Screen whereas doing a ‘Full Screen’ preview.
Social
- Battle Royale gamers can now settle for celebration invitations from gamers in Save The World and be part of games in progress.
Art and Animation
- Both Lynx and Zenith now have customized idle poses within the foyer.
- The measurement of the Red Knight protect and Raven Back Bling from the Frozen Bundle now matches their authentic variations.
- Fixed a bug that was stopping the Deadfire Outfit from being reactive in game.
- Improved high quality of the Golf Clap emote on cell and Switch.
Replay
- Fixed just a few replay loading points that would trigger a loading display to seem when it was not obligatory for one to be displayed.
Mobile
- Fixed a bug inflicting customers to aim-down-sights when exiting automobiles.
- Fixed turbo constructing whereas holding additional construct buttons.
- Fixed a difficulty the place the Add Friend button for different celebration members within the Main Menu was not capable of be clicked on cell units.
- Added HUD button
- This HUD button exhibits if you enter the in-game settings as a separate part to activate/off sure HUD features.
Creative
- Frosty Fortress
A model new arctic island debuts in Creative! Bundle up, drop in, and produce your imaginative and prescient to life.
- Farmstead Theme
Roll up your sleeves and construct your dream residence within the nation with the brand new Farmstead themed Prefabs.
Islands
- Frosty Fortress
- A brand new selectable arctic island with buildings already positioned on it.
- This island is prepared for games to be performed immediately!
- Preview photos of islands are actually displayed on prime of Featured Islands within the Creative Hub.
- Fixed a difficulty which triggered island portals to not seem when these islands contained many copies of sure varieties of constructing tiles or props.
- Fixed a difficulty the place gamers have been capable of exit their Island with the Phone instrument by being inside Prefab buildings.
- Fixed a difficulty the place gamers might take gadgets out of an island to the Creative Hub.
- Fixed a difficulty the place Traps would stay floating within the air after the supporting wall was eliminated.
Gameplay
- Added a brand new “Last Standing” choice to permit creators to specify whether or not they need the game to finish when there is just one participant or crew remaining.
- Added a brand new “Spawns” choice to permit gamers to specify what number of occasions a participant can spawn.
- Added a brand new “Player Flight” choice to permit flight throughout games or when the Phone is unavailable.
- Added a brand new “Jump Fatigue” choice for enabling/disabling bounce peak penalties that may usually get utilized on speedy successive jumps.
- Added new Gravity Options.
- High and Very High
- When Traps are outfitted from the Creative Inventory, the brand new Trap will develop into chosen in your fast bar.
- Fixed gamers blocked from loading into Creative with a community error.
- The first timing loading might take additional time whereas the server fixes the load points with the participant’s island.
- Fixed automobiles inflicting injury to buildings when the world was indestructible or when gamers didn’t have permission to edit.
- Fixed constructing animations changing into caught when being moved with the Phone mid-animation.
- Fixed a difficulty the place participant positioned partitions would present well being bars extra usually than supposed.
- Fixed a difficulty the place tiles would seem crimson throughout games.
- Fixed a difficulty the place a number of digicam fades would happen on game begin and game finish.
Creative instruments and telephone
- Added Turbo Building to Creative
- You can now maintain down the “Place” button to constantly add constructing tiles and props as you progress and goal.
- This characteristic requires “Turbo Building” to be enabled in your Game settings.
- Added Turbo Delete
- Holding down the Delete button will now constantly destroy constructing tiles and props.
- Added a brand new “Turbo Delete In Creative Mode” choice to Game settings. This is enabled by default.
- Added a brand new impact when using Grid Snap to assist visualize placement.
- Fixed the Phone with the ability to edit or delete objects even when island edit permissions weren’t granted.
- Fixed a difficulty the place different partitions might vanish when copying a wall utilizing the Phone.
- Fixed a difficulty with the Phone remaining out there after a participant leaves the island whereas inside a recently-placed prefab.
- Fixed a difficulty the place the “Drops” UI was not displaying the right worth,
- Fixed a difficulty the place the Phone hologram might get caught at a spot on the planet after pasting a prop, with drops enabled.
- Fixed a difficulty the place after rotating sure partitions whereas transferring on Grid, these partitions wouldn’t set off as being allowed to have traps positioned on them.
Prefabs
- Added 6 Farmstead prefabs and Farmstead Galleries
- Added 3 Ice Cliff Galleries
- Added Large Cube Gallery
Devices
- Added Random Spawn choices on the Item Spawner:
- “Random” permits gadgets to spawn in a random order from the spawn record.
- “No Repeats” spawns gadgets in a random order and won’t repeat an merchandise till every part within the record has spawned as soon as. This solely differs from “Random” if “Items Respawn” choice is about to “On”.
- Renamed the “Gunner” Device to “Sentry”.
- Added new Options to the Sentry.
- Added well being and protect choices.
- Added respawn choices.
- Added accuracy and assault vary choices.
- Added goal type, line of sight, and proximity choices.
- Added adaptive goal choice to find out whether or not or not the Sentry’s goal improves over time.
- Added assault vary visualization when gamers stand on the Sentry plate.
- New Elimination Zone Device.
- Allows the participant to put an adjustable zone that can eradicate gamers if they arrive involved with it throughout a game.
- Item Spawner now contains extra ammunition to weapons spawned.
- Fixed a difficulty the place Traps wouldn’t be destroyed correctly or set off appropriately.
- Fixed a difficulty the place components of metallic and wooden floors would clip by way of the Item Spawner.
- Item Spawner Fixes.
- Fixed a difficulty the place some gadgets within the Item Spawner wouldn’t show all of their supplies within the preview cycle.
- Fixed gadgets not getting added to Item Spawner if they’re added in speedy succession.
- Fixed incorrect visible results showing on Item Spawners in-game.
- Fixed a difficulty with the Item Spawner that resulted in all gadgets within the spawner being the identical rarity coloration after a game completed or the island is loaded.
- Fixed a difficulty the place some Item Spawner merchandise holograms had jittery motion when close to them.
- Fixed a difficulty inflicting Player Start units to drift after a mini-game finishes.
- Player Spawner Fixes.
- Fixed graphical issues with the Player Spawner crew task show on Android platforms.
- Fixed gamers respawning within the Creative Hub when Player Spawner location is blocked.
- Fixed gamers often getting caught in skydive when respawning on Player Spawner.
Weapons and gadgets
- Added Dual Pistols
- Available in Rare and Epic variants.
- 41-43 base injury.
- Uses Medium Ammo.
- Shoots each pistols with one pull of the set off.
- Does not use first shot accuracy.
- Added Gliders, an merchandise that grants Glider redeploy.
Teams
- Fixed not with the ability to construct on opposing crew’s buildings whereas modifying a artistic island. However, that is nonetheless not allowed whereas a game in progress.
UI
- Added a message to the HUD that shows methods to begin the match on an island when on a shared or featured island.
- Fixed “Memory Used” label not being centered over the reminiscence finances indicator.
- Fixed the Creative Inventory displaying Prefabs in some instances, even when edit permission was not out there.
Performance
- Reduced the time it takes to load into Creative and to change between islands. Further enhancements can be coming in future updates.
- Improved efficiency for minigame spawners.
- Improved efficiency and reminiscence utilization by culling extra objects which can be very far-off from the participant
- Fixed hitches when displaying tooltip textual content.
Mobile
- Fixed artistic button visibility whereas in automobiles.
Save the World
- Frostnite Challenge 3 – New Wave Holiday
Where there’s one, there’s extra…Each wave of enemies comprises the entire identical varieties. Defeat sufficient of the identical kind of enemy to unlock new waves!
- Ice King and Ice Queen
Bow down! Purchase the Ice King from the Event Store and unlock the Ice Queen by finishing this week’s Frostnite Challenge.
Missions and methods
- Weekly Frostnite Challenge 3: New Wave Holiday
- Enemy waves ship a big horde of the identical enemy kind at you.
- Players have to eradicate a particular variety of enemies of that kind to progress to the following wave.
- Available on January 16 at 7 PM ET.
- Weekly Frostnite Challenge 3 Quest rewards embody:
- Challenge Banner 3
- Ice Queen Outlander
- Snowflake Tickets
- The 14 Days of Fortnite occasion has ended and the Quests are now not out there.
- Added a brand new Power Level 128 zone in Frostnite for end-game gamers.
- This zone can be out there to gamers who’ve reached the tip of Twine Peaks
- Earn a brand new Reward Banner for finishing all 30 waves of Frostnite in a 128 Power Level zone!
- Increased Frostnite XP, Gold, and Ticket rewards, particularly at later waves, to higher incentivize longer survival occasions.
- Replaced Transform Key and Schematic rewards with Perk-UP and RE-PERK in larger issue Frostnite zones.
- Changed which Storm Shield Defense quests unlock the Frostnite zones, so gamers ought to see extra appropriately leveled zones.
- Mission map changes
- Missions are now not locked behind previous facet quests. They are actually unlocked by quests in the primary marketing campaign.
- Key story-specific missions can now not have mission alerts on them.
- Fixed a difficulty with Anomalies which might not permit gamers who joined in progress to gather the shards.
- Fixed a Deliver the Bomb mission subject to permit gamers to construct by way of the higher a part of the launcher.
- Players who be part of (or re-join) late will now obtain any advantages from activated BluGlo Pylons.
- Fixed a difficulty inflicting the Stabilize the Rift system to not shut off the right visible laser influence fx when the laser is destroyed.
- Removed the issue pylon from the Protect the Servers landmark mission.
- Refuel the Homebase missions now have an opportunity to spawn Elemental and Mutant Storm Mission Alerts.
- Fixed Play With Others Custom choice to work for gamers with excessive energy rankings.
UI
- Players see what gadgets are eligible for reset by toggling the choice from the underside bar of the Manage Schematic and Manage Hero screens.
- Added a affirmation dialogue after unslotting a group e-book merchandise, telling the participant that the merchandise has been added to their stock.
- Added a HUD factor exhibiting the ‘Exit Vehicle’ sure key whereas utilizing the ROSIE turret.
- Fixed subject the place sure menus wouldn’t unlock in the primary menu, stopping gamers from progressing by way of the storyline.
- Fix for retailer abstract buttons not correctly setting their recycle/retire state.
- Fixed a difficulty that may disable the power to navigate on the map.
- Fixed the Research display exhibiting analysis level assortment when opening and shutting the main points panel.
- Updated the Survivor squad administration display to cover the cycle squad buttons when just one squad is unlocked.
- Disabled the evolution affirmation button when hovering over evolution choices which can be disabled.
- Flag Banners in mission finish display ought to show right icon and coloration for all gamers.
- Fixed reticle and ammo rely not updating after utilizing Shadow Stance.
- Fixed subject with the search play button enjoying its animation at incorrect occasions.
- Placeholder weapon icon now not seems within the hotbar if a participant drops or recycles weapon whereas in R.O.S.I.E. turret.
- In Frostnite, mounted textual content formatting of HUD wavelength targets.
- Players ought to now not get caught in the long run game display when leaving an SSD mission in the midst of the game.
Performance
- The rocket launcher and grenade launcher visible results have been up to date to be extra performant.
- Husk loss of life results have been up to date to be extra performant and glued points the place the consequences weren’t correctly enjoying.
- Improved the looks of fog on Xbox One.
Heroes
- The Ice King can be out there within the Event Store.
- Legendary variant of the Hotfixer subclass.
- Available on January 16 at 7 PM Eastern Time.
- The Ice Queen is on the market as per week 3 Frostnite problem quest reward.
- Legendary variant of Striker subclass.
- Available to earn from January 16 at 7 PM ET till January 23 at 7 PM ET.
- Note: Each Hero can be distinctive when the brand new Hero Loadout launches
- Any Hero that had Damage Resistance Perks transformed to Armor Perks within the v7.10 replace is eligible for an Item Reset.
- If you select to reset a hero this can return the hero to stage 1, and all XP and evolution supplies invested into the hero can be refunded
- Note that this reset choice can be forfeited if any new sources are invested into the hero, or if the hero is slotted into the gathering e-book.
- The Outlander Llama Fragment Ability will once more fall to its knees when it has been destroyed.
Weapons and gadgets
- Eligible gadgets (e.g., heroes and schematics which were up to date) will be reset again to stage 1 from the examine display by way of the “Item Reset” characteristic.
- Players can get a full refund of all XP, evolution supplies, and Perk-UP invested when Recycling, Retiring or Transforming an merchandise that undergoes a major steadiness or design change.
- This doesn’t embody RE-PERK spent to vary one perk into one other.
- This doesn’t embody Flux spent to extend the rarity of an merchandise.
- This choice turns into out there when a Schematic, Hero or different merchandise undergoes a major steadiness or design change. These gadgets will then be be tagged as “eligible for a reset” and will be refunded.
- Increased RE-PERK rewards from the next sources:
- Mission Rewards: +67%
- Perk Caches: +67%
- Mission Alerts: +55%.
- Reduced RE-PERK prices for altering non-elemental Perks by 40%.
- Front-end crafting will now take away gadgets from the bottom amount stack first.
- Enabled resets for the Six Feet Under shovel, in addition to any weapons that had Damage Resistance Perks transformed to Armor Perks.
- This solely applies to weapons that are above stage 1 or have Armor Perks above their default stage as of v7.20.
- This doesn’t apply to Medieval weapons which have been launched after the Armor replace.
- If you select to reset the merchandise it should return to stage 1, and cut back the rarity of all perks to their beginning ranges. The XP, evolution supplies, and Perk-UP invested in these upgrades can be refunded.
- Note that the reset choice can be forfeited if any sources are invested into the weapon, or if the merchandise is slotted into the gathering e-book.
- Fixed a difficulty the place Stalwart Squire had static default Perk rolls.
- The Candy Corn LMG now has drive suggestions when firing.
- Fixed a difficulty the place melee weapons would generally not trigger injury for the primary few assaults after equipping them.
- Fixed subject the place melee weapons might fail to do any injury when switching to them and utilizing their heavy assault.
Gameplay
- Separate concentrating on, scope, and gamepad constructing sensitivity settings are actually shared between Save the World and Battle Royale.
- Fixed bug whereas spectating in Frostnite the place Husks is probably not seen.
- Fixed uncommon bug the place the participant might lose management of their character in the event that they respawned whereas switching spectating targets in Frostnite.
- Fixed zones showing locked when one other participant joins the celebration whereas on the map tab.
- Added a spinner to the zone tiles to point that the participant is at the moment fetching/processing the not too long ago joined celebration members’ energy score.
- Fixed bug the place if the participant ended Frostnite mode whereas in construct mode a crimson/semi-transparent lure placement preview mesh could be seen in the long run mission display.
Enemies
- Removed vacation skins from Husks, Lobbers, Sploders, and Husklings.
- Some enhancements to projectile interactions with the Riot Husky’s protect:
- Remote Explosives ought to now follow the Riot Husky’s protect.
- Impulse Grenades now immediately explode towards the Riot Husky’s protect.
- Crossbow bolt impacts now follow the Riot Husky’s protect.
- Fix for Storm King horns not exhibiting their damaged state appropriately when a participant joins late.
- Fix for the Storm King horns in order that they don’t collide after being damaged.
- Mimics now not grant metallic when hit with a pickaxe or anti-material cost.
Art and Animation
- Ray and Lars packed up the Holiday decorations from the surroundings and Homebase.
- Fixed a bug the place some automotive destruction visible results weren’t rotated correctly, inflicting the automotive’s place to visibly bounce as soon as the automotive was destroyed.
Audio
- Added soccer ball sounds in Frostnite.
- Added a pickup sound to the Shielder knowledge merchandise.
- Updated the grenade explosion sounds.
- Added mount and dismount sounds to the Hoverboard.
- Fixed a bug that triggered some exploration quests in Canny Valley to not correctly play voiceovers.
- Fixed music being silenced throughout Results display when leaving an SSD with out completion/failure.
- Fixed bug with defeat display music not enjoying correctly.
- Fixed bug with the tip of day rating loop getting caught on.
- Fixed bug with hydrant audio loop not stopping when destroyed.
- Added sound for assist menu.
- Fixed the Vacuum Tube Rifle equip audio.
- Fixed bug with exploration music enjoying when trying away from Lars’ van.
- Fixed bug with which triggered failure bonus audio to set off greater than as soon as.
General
- Sensitivity settings permit for extra granular changes.
- Fixed weapon firing not beginning robotically when switching over from constructing whereas holding the hearth button.
- Fixed water bullet impacts not enjoying correctly when viewing one other participant taking pictures the floor of the water.
Social
- You can now block gamers instantly from their celebration invite.
- The chat scroll bar will now not seem earlier than chat is opened for the primary time.
- Fixed a difficulty the place chat might get caught open, requiring a restart.
- Launching Fortnite by accepting an invitation from the Epic Games Launcher on PC / Mac will as soon as once more correctly try to affix the celebration after the game begins.
Performance
- Memory-optimized for cell in Battle Royale and Creative to scale back out-of-memory crashes.
- Performance enhancements made for automobiles and a few beauty gadgets.
- Improved disk learn occasions on the Xbox and Android in Battle Royale and Creative to scale back the incidence of late HLODs.
- Improved efficiency on Vulkan succesful Android units in Battle Royale and Creative.
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