For Honor will begin punishing rage-quitters

Ubisoft are addressing the problem of rage-quitting of their medieval maul-em-up. The drawback has been tough to take care of up till this level, primarily due to the sport’s community instability which might randomly boot gamers from matches. This has sadly led to brawls the place a lot of the crew has absconded, both willingly or resulting from laggy peer-to-peer connections.

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As of the following patch, For Honor will likely be penalising gamers who intentionally disconnect earlier than a match is over. Concerns about unfair punishments have additionally been addressed, with Ubisoft insisting there will likely be a system in place to trace whether or not an error triggered the disconnect, or if a participant merely hit Alt+F4.

Other factors of notice embrace the introduction of colorblind choices. For Honor’s level seize mode requires you to have the ability to shortly denote between two totally different colours, so it will come as a reduction to those that wrestle with it. There can even be a repair for the reflex guard bug which has triggered so many gamers to get hacked to bits while defending within the incorrect route.

You can take a look at the total record of adjustments over at Reddit. If you wish to get medieval in your mates, head on over to Steam and seize a replica of For Honor. It’s at the moment priced at $59.99/£39.99.

 
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