The Early Access interval for Final Fantasy XIV: Stormblood has brought on several issues since gamers had been in a position to come aboard, together with server congestion, crashes, and varied different irritating cases. Square Enix has revealed a press release from producer and director Naomi Yoshida on the official boards that goes a bit extra in-depth about what’s being achieved to assist alleviate a few of these issues. He and the workforce have apologised for the problems brought on up to now through the Early Access interval.
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“We sincerely apologize for the large amount of time lost from your important early access time during the weekend. We will continue to monitor the high stress loads that the NA data centers are experiencing, and will continue to do our best so that players can play on all Worlds with stability. Once again, we apologize for the issues occurring for an extended amount of time,” stated Yoshida.
He additionally famous the 2 points presently being checked out are congestion inside sure instanced battle content material and server crashes from concentrated stress on the Duty Finder servers. In response to congestion, instanced worlds have been “strengthened” in order that servers will allow 20,000 gamers to enter per hour. As far as server crashes go, the workforce has labored up a “temporary measure” to revive Worlds each 15 to 30 minutes if there’s a crash. Players are requested to strive logging again in after that period of time has handed.
With the official launch of the Stormblood growth approaching, these issues will doubtless be exacerbated since there’s a complete horde of extra gamers becoming a member of up, so hopefully these measures will find yourself being useful.
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