Now that Devil May Cry 5 is nearly right here, director Hideaki Itsuno has revealed he may have been making a really totally different sequel as an alternative: a follow-up to Dragon’s Dogma. Capcom’s 2012 fantasy RPG, which got here to PC in 2016, is a game I’ve heard folks gush about in the identical method I do Deadly Premonition, although I’m sorry to say my response has been the identical “Uh huh I’ll have to check that out” that individuals have once I’m on about York and Zach. Itsuno says that Capcom have been keen to let him do Devil May Cry 5 or Dragon’s Dogma 2 and, clearly, he selected DMC. Ah, however what may have been… and what may but be?
Hideaki Itsuno’s work at Capcom over the previous decade or so has been directing Devil May Cry games, for the reason that closing months of DMC2 (plus supervising Ninja Theory’s side-boot DmC), together with his one huge different venture being Dragon’s Dogma. It’s a open-world fantasy action-RPG the place you’ll be able to climb on monsters, your NPC get together members may be employed from different gamers, the nights are deathly darkish, and… it has a whole lot of concepts and it tries laborious, even when I’m instructed it doesn’t fairly come collectively. Which is principally the components for a cult traditional. Our review wasn’t mad eager on it, although a later Have You Played did extra to elucidate the attraction for some.
So! Dragon’s Dogma: a game some people would really like extra of. It’s a game we’d have seen extra of.
“So, when the discussion came up for Devil May Cry 5, I went to Kenzo [Kenzo Tsujimoto, Capcom founder] and I said… look, I want to make either Devil May Cry 5 or Dragon’s Dogma 2 next,” Hideaki Itsuno mentioned in an interview with VG247. “He said ‘Okay, do whatever you want. Do whichever one you want.’ So I thought, alright, y’know what… let’s do DMC5. So we did that.”
With Devil May Cry 5 virtually completed, launching March eighth, will we see Dragon’s Dogma 2 subsequent? Ah, I wouldn’t rely on it.
“I’ve always got maybe around four different titles in mind, maybe about four different ideas that I’d love to make,” Itsuno continued. “But there’s a difference between the titles that I’d love to make and the titles that I think I should make next. But here we are, we’re here, and… I’m already gearing up for my next project. We can’t say what it is, but we’re looking forward to getting to work on it.”
Capcom had a extra experimental part a couple of years again, stepping away from their best-known games with curious like Dragon’s Dogma and CyberConnect2’s mythological shout-o-puncher Asura’s Wrath – a game I’d nonetheless prefer to see come to PC (and which solely acquired weirder when it crossed over with Street Fighter). Here we’re, again at Resident Evil and Mega Man and Street Fighter and DMC and… that’s high quality, however I’d additionally like extra games about punching folks into house, rising extra arms once you get indignant, and having the choice to interrupt boss monologues by punching them.
In the meantime, hey, I assume I’ll need to accept browsing atop my very own rocketfist in DMC5, as our Matthew demonstrated in a latest video.