Destiny failed as an RPG: how can the sequel do higher?

There are a number of methods this may very well be taken wrongly, however I’ll say it anyway: I wish to role-play. By which I imply, once I play a recreation, I wish to play a job, and considered one of my greatest frustrations with Destiny is that each one the lore is there to assist a wonderful, unique RPG, however not one of the techniques.

Destiny 2 is on our checklist of upcoming PC games to watch out for. What else is on the checklist?

Perhaps that’s not completely truthful. There are a number of factions which, via the flavour textual content on their gear and their related grimoire playing cards, trace tantalisingly that they’re actually, actually fascinating. But that’s so far as it goes: hints. It’s like I’m being teased – a phrase which, once more, I’m solely comfortable to say as a result of we’ve now firmly established a videogames context. The level is that, whereas the lore is all there, there are not any complementary mechanics to scratch my role-playing itch.

Take my Warlock. In my head, he’s your traditional megalomaniac wizard – smug and lustful for data, the extra taboo the higher. He thinks he’s cleverer than typical authorities like Commander Zavala and the Speaker, that The Darkness should be understood to be conquered, and that he’s particular sufficient to not be corrupted in pursuit of that understanding. Ideologically, he strains up completely with the exile Osiris, and particularly the secret-hoarding Future War Cult (FWC). Now, how can I reside that out in-game?

Playing with dolls

Destiny failed as an RPG: how can the sequel do higher?

I can be a part of the FWC, and have executed. I can equip a full set of their gear, together with ships, shaders, and logos. I can rank as much as 25 and get their fanciest Exotic gear piece. And that’s about it. It’s all beauty. I might ditch the FWC as we speak and be a part of these lame house goths, Dead Orbit, and nothing important would occur. Even the FWC’s emissary, Lakshmi, would greet me precisely the identical means she does now. Her dialogue doesn’t change, whether or not you’re rank 30 or belong to a rival group.

I’ve to make use of my creativeness to search out an id for my character on this world. I’ve to inform myself – and also you, through this text, as a result of I’m far too embarrassed to confess to anybody in person who I do that – that equipping a mixture of FWC and Osiris armour is how my Warlock expresses his values and allegiances.

There are not any selectable or discoverable ‘traits’ to point my character’s persona, as I think about it. Faction ranks are a ticket to new loot, however to not new decisions, conflicts, and even distinctive quests (with one exception that’s pretty meaningless).

You might make the argument that to want for these options is to overlook the purpose of Destiny: Bungie have at all times resisted comparisons with MMORPGs, preferring as an alternative the label ‘social shooter’ or ‘social action game’. I hold reminding myself of this: Bungie don’t need to restrict entry to content material and every thing is supposed to be replayable, which prevents them from reflecting your decisions by branching the story, as many RPGs do. 

Identity crises: yours and mine

A Warlock's plaintive cry to a bleak skybox:

And but, I don’t settle for that Destiny’s construction or style ought to restrict the participant’s potential to make these choices. The Fallout and Metro sequence differ in some ways – the previous an open-world shooter-RPG, the latter a conventional linear shooter – however each nonetheless achieve depicting competing factions, and in providing the participant some alternative about which to endorse. Bungie solely should be courageous sufficient to connect penalties to that alternative, maybe by locking some content material behind Destiny 2’s factions, to realize the identical impact. 

And a lot of Destiny’s lore is about taking sides: Osiris versus the Speaker, Saladin and the Iron Banner versus Shaxx and the Crucible, Lysander versus the Consensus (which is itself comprised of bickering factions who barely handle to manipulate). The Awoken within the Reef, doing their very own factor. There are a minimum of half a dozen different positions on the nature of The Darkness. Players are dropped right into a world like this and successfully compelled to sit down on the fence, which is an uncomfortable place when you get pleasure from a great argument.

There’s at all times been a component of id disaster to Destiny: Bungie can resist comparisons to MMOs and RPGs, however the influences of these genres are simple. So let’s look past style and take into account how Bungie could make a greater recreation. Given the world they’ve constructed, I believe they’d serve Destiny 2 brilliantly by deepening the faction system and letting the participant really feel some consequence for his or her decisions. Will it occur?

Glimmers of hope

Bungie aren’t speaking concerning the faction system but – we’ve solely had two main information occasions during which they’ve targeted on the headlines, as was clear when we spoke with them at E3. So there’s not a lot proof, however there’s a faint glimmer of hope within the faction armour that we’ve seen in trailers and the vidocs on the reveal occasion. Participants in The Iron Banner will as soon as once more get their very own gear – with a Samurai theme this time – however it appears that evidently the Tower factions might as effectively. Check out these Titan and Warlock faction units:

Titan

A Titan in Dead Orbit armour

Warlock (with a bonus Dead Orbit Hunter)

This Warlock is wearing New Monarchy gear

They every look fairly distinct from the legendary armour sets we’ve seen in footage to this point. And that’s encouraging, as a result of all faction armour within the unique recreation was a reskin of different legendary gear. That it appears to vary in type in addition to colouring this time spherical might – might – point out that factions are getting distinctive armour units. That’d be a step up from the place we have been, and maybe signify a faction system with slightly extra meat to it.

I’m greedy at straws, I do know. If factions don’t change, a minimum of we know from its artwork that the primary of Destiny 2’s expansions will concentrate on Osiris. Surely his quarrel with the Speaker should be explored then, and that’s an thrilling thought. 

Destiny modified lots in its first three years, after which there’s the messy story of its growth. It’s clear Bungie didn’t have every thing locked down, which is why I perceive why the factions have been so shallow. Destiny has felt much more assured within the final yr, although, as has Bungie’s remedy of the sequel to this point. And, actually, given the low bar from which we’re beginning, it wouldn’t take a lot to make the factions really feel extra impactful this time. Considering how a lot they’d add to Bungie’s fractious universe, I believe it’s truthful to anticipate that.

 
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