At the PC Gaming present on Monday Intel seemingly let slip a tantalising tidbit about Destiny 2 on the PC and it is capability to scale to nevertheless many cores are in your CPU… But that is not truly what’s occurred.
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A lot of outlets have been reporting what professional Destiny streamer TuftyTuft stated on stage, however Intel have simply informed me Destiny 2 hasn’t truly been optimised for his or her mega-core processors, it was only one large ol’ misunderstanding.
It all went down at Intel’s first ever E3 press convention they usually spent a lot of it making an attempt to persuade a theatre stuffed with players a $2,000 processor was a worthy funding. Well, you’ve received to try to shoot for the moon, proper?
Part of Intel’s pitch surrounded the concept of game-streaming ‘mega-taskers’ with a barely perceptible nod in direction of the overclocking potential of the more recognisably gamer-centric processors. But in addition they wielded gaming’s present trigger celebre, Destiny 2, as one other persist with did to bang the Intel drum.
“I couldn’t be extra excited,” enthused Intel’s Doug Fisher, “to let you know we labored with Bungie and Activision to carry Destiny 2 to the PC.”
He was so excited he then wheeled out professional Destiny streamer TeftyTeft, who was additionally completely pumped about, effectively, every little thing. As effectively as utilizing his look as a option to blag an 18-core CPU (ooh, these influencers…) ol‘ Tefts additionally seemingly had a juicy little Destiny 2 tech tip to inpart too.
“Bungie has informed me one thing particular that’s thrilling for the excessive CPU core-count chips,” he stated, “they’re optimising the engine so it’s going to benefit from all of the cores in your CPU. If you will have an i9 Extreme it is going to be in a position to benefit from all these cores.”
So yeah, you get a professional Destiny streamer on stage to speak about Destiny 2 after which he goes and says the builders of the sport are optimising for all of the cores in your CPU. You can see the place the confusion got here from. But the important thing phrase in what he stated was ‘engine.’
“It was extra in regards to the engine itself,” an Intel consultant informed me at the moment. “But not proper now… It’s about getting the foundations there ultimately, when that’s… we’re not fairly there but.”
So Bungie are engaged on optimising their recreation engine to work throughout a number of cores, but it surely’s a work-in-progress factor that is not going to be obtainable on the launch of Destiny 2. They have been apparently slightly stunned in regards to the announcement themselves too.
“They have been greatly surprised like ‘oh, we did not realise that is what individuals have been going to assume we have been saying’ so yeah.”
We’re ready to listen to from Intel what precisely Bungie meant about optimising their engine, what it’s going to imply for future video games, and whether or not it may be one thing that is purely centered on Intel chips and platforms.
Still, it is gratifying that, with the PC tech trade now combating it out over core-counts, the devs are beginning to play their half too, however except that is an unique Intel-only optimisation there may be the chance that might begin taking part in into the arms of AMD’s gaming CPUs. Their Ryzen 5 six-core chips have thrice the thread-count of the equal Intel Core i5 processors, so within the mainstream sector of the gaming market – the place individuals purchase $250 CPUs not $400 Intel six-core chips – correct thread optimisation will work higher for purple than blue.
But if we’re trustworthy the CPU is prone to have little actual impression on a recreation like Destiny 2. We’ve been playing around with Destiny 2 in 4K, maxed out, working at 60fps, and although the rig we have been working had a GTX 1080 Ti inside it, there was nothing there to persuade me it was going to be a system-hogging title.
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