The new season is getting closer! It’s time for the third part of our devblog!
Today we will show you a new melee weapon, a new structural part, as well as a new relic weapon, that, while not included in the season and Battle pass, will still appear in the game with the upcoming update.
We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all. This applies not only to information about possible unique features of new parts, but also to the appearance of the parts themselves.
New melee weapon “Charybdis”
In the storages of the Dawn’s children, there have always been many tools that couldn’t be adapted for close-range combat. Riley was able to optimize some of these parts with the help of the Ravager analysis module. And after that, the armoured vehicles of the scientists finally became dangerous in close combat as well.
The legendary version of the already familiar “Buzzsaw” can become a real revelation not only for fans of stealth gameplay, but also for their victims, who will have to armour the rears of their cars more carefully and monitor the movements of their enemies.
The new contact weapon is many times lighter than “Harvester”, which can be a powerful argument for mobile vehicles that rely solely on speed and stealth. A smaller mass is inevitably associated with a lesser durability, but the ratio will be quite curious. And when you see the perk of the new saw, you will immediately understand that high durability is not the most important thing for such a weapon. “Charybdis” is not intended for head-on collisions.
When approaching an enemy from the rear closer than a certain distance, “Charybdis” will release additional blades, increasing the contact area with the enemy, but reducing the inflicted damage. And even after these conditions are broken, the additional blades will continue to deal damage over a larger area for a while longer. Those who let themselves get carried away and let you get close enough will probably no longer be able to escape without the help of their allies.
New structural parts
Mars rover part “Mounting bracket”
An interesting part that will find its use on your armoured vehicle: it has a good ratio of mass and durability, increases in the armoured vehicle’s durability and lets some of the incoming damage pass through.
New relic weapon “RL-9 Helicon”
Please note that the new relic weapon will not be a part of the new season and Battle pass! The part is included in a series of devblogs, because it will appear in the game in the same update as the new season.
Old military storages never fail to delight the Steppenwolfs with the weapons that were once conserved. Even Major Stahl occasionally jokes that there have long been more weapons in the world than people.
When will the relic rocket launcher finally appear in the game? Already with the upcoming update! Meet “RL-9 Helicon”!
Each salvo launches a burst of 3 projectiles of different types: the first is armour-piercing, the second is incendiary, and the third is an explosive one. As you can guess, the rocket launcher is quite demanding on your skills and attack planning, but it will abundantly reward you for your efforts if all three rockets hit the enemy.
And don’t let the weapon’s resemblance with “Waltz” confuse you: the rockets of “Helicon” fly on a ballistic trajectory, just like the rockets of standard rocket launchers.
The longer the rockets are in flight, the better their characteristics become: damage, impulse and blast radius receive good bonuses that reach their maximum level after only half a second of flight.
We encourage everyone to take a closer look at “Helicon”: two rocket launchers mounted on an armoured vehicle can change the balance of power on the battlefield.
We’ll see you at the final part of our devblog, survivors! We can expect a rather atypical movement part for the Dawn’s children, as well as a few more structural parts.