Criticism in opposition to Two Worlds II microtransactions spurs response from TopWare

Criticism in opposition to Two Worlds II microtransactions spurs response from TopWare

Last week, Two Worlds 2 gamers have been shocked to see that, seven years after the sport’s launch, microtransactions had been folded into the title. This result in followers heading to Two Worlds 2’s Steam web page and assaulting it with adverse opinions, to the purpose the place the sport’s evaluation common is at present sitting on “Mostly Negative.” TopWare has spoken to Eurogamer concerning the scenario, and vp of enterprise improvement Dirk P. Hassinger has issued a press release concerning the scenario. 

Looking for an RPG to play with out drama surrounding it? Check out our record of a number of the best RPGsAccording to Hassinger, the two.zero replace for Two Worlds II was meant to implement the identical options from the Xbox 360 model to the Steam model, as a result of “at the time the game came out in 2010, Steam dd not support features like achievements or in-game purchases, but Xbox Live did.” He went on to verify that the in-game purchases are certainly optionally available and never required to play, as they have been added in for customers who “like the possibility of purchasing items like healing potions and mana potions.”

 

And as of the developer console removing? “[…] After some customers requested us to place it again in, we re-activated the developer console for single-player. For multiplayer the console was by no means accessible, to keep away from dishonest.

 

So there’s 

on the market. 

 

According to Hassinger, the two.zero replace for Two Worlds II was meant to implement the identical options from the Xbox 360 model to the Steam model, as a result of “at the time the game came out in 2010, Steam dd not support features like achievements or in-game purchases, but Xbox Live did.”

He went on to verify that the in-game purchases are certainly optionally available and never required to play, as they have been added in for customers who “like the possibility of purchasing items like healing potions and mana potions.”

And as of the developer console removing? “[…] After some customers requested us to place it again in, we re-activated the developer console for single-player. For multiplayer the console was by no means accessible, to keep away from dishonest.” To that finish, the removing of options gamers discovered objectionable has been reversed, however that does not take away the sting of the addition of microtransactions and expensive DLC on the best way. 

 

 
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