Control has main efficiency issues on base PS4 and Xbox One – report

Control struggles to take care of its goal framerate on base consoles.

Control is Remedy’s best-looking game up to now, with unmatched fashion and a solid ray tracing implementation on PC. It’s additionally a critically acclaimed game, efficiently bringing collectively so lots of its maker’s strongest design components.

Unfortunately, based on a brand new Digital Foundry report, issues are dire on PS4 and Xbox One. Control is a really demanding game on PC, nevertheless it appears console gamers have the worst of it.

The visible bundle is similar throughout the completely different consoles, with the primary differentiator being decision. Base Xbox One is the bottom at 720p, adopted by 900p on PS4. PS4 Pro will get an replace to 1080p, whereas Xbox One X reigns with 1440p.

In all instances, Control makes use of temporal reconstruction to upscale to greater resolutions, and a few AA to scrub up the picture the place potential. All of that is pretty customary, however efficiency drops are the actual downside right here.

Control targets 30fps on consoles, however the report says drops may be in 10s on base Xbox One and PS4. These drops occur in all places, however they’re extra noticeable in fight, the place in some instances, they linger for an prolonged time period that halts the tempo of fight.

PS4 Pro and Xbox One X usually are not exempt on this case, both, however Digital Foundry suggests they’re in a a lot better state than base consoles.

Xbox One X has the smallest variety of these issues, with PS4 Pro behind. The report goes so far as recommending gamers look forward to a patch if they will solely play it on base PS4 and Xbox One.

You can watch the video above for the total verdict.


 
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