Conglomerate 451 seems to be a bit Grimrock-meets-XCOM-in-cyberpunk-cosplay

Conglomerate 451 seems to be a bit Grimrock-meets-XCOM-in-cyberpunk-cosplay

Fantasy people and cyberpunks have a lot in frequent. They put on studded leather-based/pleather gloves, they will work wonders with the precise incantation/code, they lust for gold cash/bank card numbers, they’re a grubby lot whose morals could be overwritten by the promise of an enormous haul, and so they’re mega-horny. So how come fantasy nerks get to do all of the dungeon-crawling? Italian studio say thee nay RuneHeads, making a first-person, turn-based, grid-wandering, roguelikelike dungeon-crawler that’s set not in a medieval fantasy world however a cyberpunk future with neon lights and PVC tity armour galore. Conglomerate 451 is its title and coming to early entry quickly is its game. For now, hark, a trailer.

It seems to be a good bit like that Dungeon Master/Legend Of Grimrock form of dungeon-crawling at coronary heart, strolling by way of corridors, duffing up buddies, getting loot, and so forth, simply in neon-blasted concrete than candlelit caves.

It’s additionally a bit like XCOM or Syndicate or summat in a broader strategic layer, having us select our missions, analysis new tools, improve our cloned brokers with cybernetic implants and prosthetics, threat harm that may carry between missions (to not point out permadeath), and such.

Conglomerate 451’s artwork fashion is kinda unremarkable, the standard cyberpunk concrete and hues and glossy fits and Tokyo touches. Cyberpunk generally usually seems to be fairly generic, which is a disgrace on condition that the style already misplaced a whole lot of its chew when it turned extra an aesthetic. But hey, similar for fantasy, and Grimrock nonetheless introduced big snails and crabs and horrible crushing mechanocubes to its darkish dungeons.

The Steam Early Access launch is “coming soon,” publishers 1C Company say, with a full launch deliberate 6-Eight months later.


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