Black Mesa

Black Mesa

The latest update news, reviews and useful guides for Black Mesa

50% OFF on Black Mesa at Steam Lunar New Year Sale

Black Mesa

Good day, Scientists of Black Mesa! We have a huge deal that you don’t want to miss! As part of the Steam Lunar New Year Sale, Black Mesa will be available on Steam at 50% OFF! So, come aboard the Black Mesa Transit System and get your 50% discount by clicking here: Be sure to...

Please Vote for us for "Outstanding Visual Style"

Black Mesa

Well, this is… Outstanding news! We’re honored to be nominated for the “Outstanding Visual Style” Steam Award! We are blown away to even be in the mix with the other fantastic candidates. Thank you to all those who nominated us. If we could ask for yet another favor, please vote for Black Mesa in the...

Black Mesa Labor of Love Nomination

Black Mesa

Black Mesa has been hugely successful throughout the mod years, throughout the porting to Steam, throughout the development of the Xen levels, and throughout our 16 years of development, all thanks to the overwhelming support of our community. We are extremely proud of what we have built, and it bears repeating that we could not...

Black Mesa: Definitive Edition

Black Mesa

We are happy to announce that we are releasing our final big update to Black Mesa as a free “Definitive Edition” update. Since March, we have worked to polish the game in terms of both art and design. If you have been waiting to try Black Mesa, now is a great time to dive in....

Black Mesa Community Translation Project

Black Mesa

Attention, Scientists! We have an exciting announcement and the launch of a new community-driven project around Black Mesa! We understand that you would love to see Black Mesa translated to your languages, and we have received numerous requests from players who wish to be involved in the process. We also want to make this happen!...

Meet the Devs: Joel Nielsen

Black Mesa

Joel Nielsen Tell us a bit about yourself and your role at Crowbar Collective. My name is Joel Nielsen, and I am the music composer and audio lead on Black Mesa. I joined the team in June of 2005, and am one of the few original members that made it through the entire development cycle....

Meet the Devs: Mike Hillard

Black Mesa

Mike Hillard Tell us a bit about yourself and your role at Crowbar Collective. I’m Mike Hillard, My handle is CornetTheory because I’ve been a trumpet player for most of my life. In terms of games and mods, I’ve been a level designer, musician, and digital artist since 2004. I am currently composing or covering...

Meet the Devs: Ben Truman

Black Mesa

Ben Truman Tell us a bit about yourself and your role at Crowbar Collective. Benjamin Truman, Design, and Narrative Lead.Comic author and teacher living in Tucson, AZ. What do you enjoy the most about Black Mesa? Half-Life was such a resonant work of art for me. I really enjoy seeing my passion for the game...

Meet the Devs: Anthony Stone

Black Mesa

Anthony Stone Tell us a bit about yourself and your role at Crowbar Collective. My name is Anthony Stone and I am one of the long-standing level designers for Black Mesa. I have worked on much of the AI encounters and logic events across the game as well as building a few of the maps...

Meet the Devs: Nathan Ayres

Black Mesa

Nathan Ayres Tell us a bit about yourself and your role at Crowbar Collective. I’m Nate! Animator, VFX, Simulations, and Lead Developer at Crowbar. What was the most challenging hurdle that was overcome during development in your role? The limitations of trying to make a good looking game in 2020 on an engine that first...

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