Apex Legends Season 2 is stay, and together with new Legend Wattson, comes map and weapons adjustments.
Repawn has flipped the change on Apex Legends Season 2, and within the patch notes you’ll discover fairly just a few map changes as expected.
Some elements of the map have confronted a little bit of a problem because of dragons, which surfaced after detonation of an EMP within the enviornment.
You may also have new challenges this season, and here’s how that works.
You’ll discover the large listing of adjustments together with a recap of Battle Pass contents within the patch notes under.
Apex Legends Season 2 patch notes
BATTLE PASS
The Battle Pass will run you 950 Apex Coins or the Battle Pass Bundle for two,800 Apex Coins (containing 4,700 Apex Coins’ value of content material).
CHALLENGES
Take on Daily and Weekly Challenges to attain bonus Battle Pass XP and stage up even sooner.
NEW CONTENT TYPES
Skydive emotes, music packs, and distinctive loading screens at the moment are a part of the rewards observe.
MORE LEGENDARIES AND CRAFTING MATERIALS
Grab much more Legendary skins from the reward observe and earn sufficient Crafting Materials to create a Legendary merchandise of your selection.
FREE REWARDS
Everyone who performs Apex Legends Season 2 can earn:
- Season 2 stat trackers for every Legend.
- Five Apex Packs.
- The Wattson Hot Rod pores and skin.
KINGS CANYON CHANGES
The Leviathans have breached Kings Canyon and it’ll by no means be the identical! Many areas have been affected by our new visitors. Enjoy exploring the brand new adjustments.
NEW LEGEND: WATTSON
Wattson has entered the sector and is accessible for 750 Apex Coins or 12,000 Legend Tokens.
RANKED LEAGUES
- Players abandoning in Ranked can be penalized each with a matchmaking penalty, in addition to have any potential RP beneficial properties zeroed out. On prime of that, they may pay a further penalty RP value equal to their match entry value. For instance: if a Gold participant will get Four kills and would have completed prime 5 however abandons his or her match on function, that participant will get Zero RP for kills and placement, pay the two RP entry value, and on prime of that pay one other 2 RP abandon penalty value.
WEAPONS
New Airdrop Weapon: L-STAR EMG
- Fires massive high-damage plasma projectiles
- Will overheat if participant fires for too lengthy
- Comes with its personal restricted ammo provide
- Only accessible in Airdrops
New Hop-Up: Disruptor Rounds
- Increased harm to shielded targets.
- Compatibility: Alternator / RE-45
New Hop-Up: Hammerpoint Rounds
- Increased harm to unshielded targets.
- Compatibility: P2020, Mozambique.
New Attachments: Energy Mags
- Increases journal capability.
- Increases reload velocity at uncommon and above.
- Compatibility: Havoc, Triple Take, Devotion.
- Reduced default magazine sizes on appropriate weapons.
Skullpiercer Hop-Up: Upgraded to gold tier & elevated rarity.
Flatline:
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harm 16 -> 19
P2020:
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harm 12 -> 13
Triple Take x Precision Choke:
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choke time 1.5 -> 1.1
Alternator:
- harm 13 -> 15
- recoil mitigation elevated for all barrel attachments.
Kraber:
- harm 125 -> 145
- headshot scale 2.0 -> 2.05
- leg harm scale 0.76 -> 0.8
- barely elevated rarity
Arc Star Tweaks
- Increased ignition delay from 2.5 to 2.Eight seconds.
- Sticking a full well being participant with no armor will now down them.
- Players on the fringe of the explosion not get their shields fully shredded.
Ammo Stack Sizes
- Shotgun max stack diminished from 64 to 16. Players now want a number of stacks of ammo to run a shotty.
- Energy max stack elevated from 60 to 80; now matches Light/ Heavy ammo.
Rotated Gold Weapons
- Flatline
- Alternator
- RE45
- Mozambique
- P2020
Airdrop Weapon Spawn Rates
- L-STAR added to airdrop weapon loot tables.
- Airdrop weapon spawn charges now change primarily based on early/ mid/ late game. For instance, early game will spawn extra Krabers, finish game will spawn extra Mastiffs.
Performance Optimizations
- Improved efficiency when firing weapons, particularly for multi-projectile weapons like shotguns and Triple Take.
- In our testing this has contributed to delivering a smoother general expertise on each server and consumer, notably throughout early game fight conditions.
Bug fixes
- Fixed exploit the place gamers might use weapon examine to cancel out different weapon behaviors.
- EVA-8: ADS recoil now resettles again to place to begin as a substitute of a randomized offset of the place to begin.
- Thermite Grenades: mounted a problem the place gamers downed with thermite might be invincible to thermite after being revived.
General
- Fortified [ Gibraltar, Caustic ]
- Damage discount elevated: 10% -> 15%
- Fortified Legends at the moment are proof against gradual results from weapon fireplace.
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Low Profile [ Wraith, Lifeline, Pathfinder ]
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Low Profile will increase incoming harm by 5%.
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Bloodhound
- Eye of the Allfather
- Enemies scanned now are tracked in actual time as a substitute of leaving a ghost picture behind. The monitoring lasts for 1.5 seconds.
- Increased the angle of the scan to 110 from 90.
- Tracker
- Increased clue period to 90 seconds from 60 seconds.
- Fixed a bug the place vitality weapons wouldn’t depart behind weapon fired clues.
- Fixed a bug the place motion clues would typically not be generated.
Mirage
- Vanishing Act
- Mirage can now cancel out of his final cloak early.
- Mirage now has a small delay when disabling cloak.
Caustic
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Nox Gas
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The magnitude of the gradual is diminished by 50% when effecting teammates.
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Gibraltar
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Dome of Protection
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Increased the period by Three seconds.
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Pathfinder
- Updated the hit field to higher conform with the bottom mannequin.
- We are additionally planning to make changes so his hitbox higher displays Legendary Skins as effectively for circumstances the place it’s not matching up.
Lifeline
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D.O.C. heal drone now will get destroyed after 2 harm ticks by the circle.
STATS PAGE
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Added a stats web page. You can entry it by hovering over your title whereas within the Lobby and clicking it to examine. The web page will present you your general account stats in addition to entry to your stats for every season and Ranked Series.
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We’re positive you all could have suggestions on different stats you’d wish to see right here. What we’re transport with Season 2 is simply the beginning and we’re planning to construct on it. We gained’t promise something however positively tell us what different stats you need proven after you’ve performed round with it.
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KNOWN ISSUES: There can be some stats [like assists for example] that may begin counting for Season 2 however gained’t account for progress earlier than that. This is as a result of till we added the characteristic, these things wasn’t being counted. We’re future enhancements to retroactively replace these areas that we hope to handle down the street.
THE RING
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With Season 2, we’ll attempting out new circle closing velocity, measurement, and harm that now applies to each Ranked Leagues and the traditional Apex Queue.
- Ring Damage is now the next:
- Round 1: 2% harm taken per tick.
- Round 2: 5% harm taken per tick.
- Round 3: 10% harm taken per tick.
- Round 4: 20% harm taken per tick.
- Round 5: 20% harm taken per tick.
- Round 6 and past: 25% harm taken per tick.
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Ring begin and shutting velocity is now the next:
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STATS PAGE
-
Added a stats web page. You can entry it by hovering over your title whereas within the Lobby and clicking it to examine. The web page will present you your general account stats in addition to entry to your stats for every season and Ranked Series.
-
We’re positive you all could have suggestions on different stats you’d wish to see right here. What we’re transport with Season 2 is simply the beginning and we’re planning to construct on it. We gained’t promise something however positively tell us what different stats you need proven after you’ve performed round with it.
-
KNOWN ISSUES: There can be some stats [like assists for example] that may begin counting for Season 2 however gained’t account for progress earlier than that. This is as a result of till we added the characteristic, these things wasn’t being counted. We’re future enhancements to retroactively replace these areas that we hope to handle down the street.
THE RING
-
With Season 2, we’ll attempting out new circle closing velocity, measurement, and harm that now applies to each Ranked Leagues and the traditional Apex Queue.
-
Ring Damage is now the next:
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Round 1: 2% harm taken per tick.
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Round 2: 5% harm taken per tick.
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Round 3: 10% harm taken per tick.
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Round 4: 20% harm taken per tick.
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Round 5: 20% harm taken per tick.
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Round 6 and past: 25% harm taken per tick.
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Ring begin and shutting velocity is now the next:
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First Circle
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Starts closing after: Three minutes.
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Time to shut: 2 minutes.
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Second Circle
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Starts closing after: 2 minutes 30 seconds.
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Time to shut: 2 minutes.
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Third Circle
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Starts closing after: 2 minutes 15 seconds.
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Time to shut: 2 minutes.
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Fourth Circle
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Starts closing after: 2 minutes.
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Time to shut: 2 minutes.
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Fifth Circle
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Starts closing after: 1 minute 30 seconds.
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Time to shut: 1 minutes 40 seconds.
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Sixth Circle
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Starts closing after: 1 minute 30 seconds.
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Time to shut: 1 minutes 40 seconds.
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Seventh Circle
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Starts closing after: 2 minutes.
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Time to shut: 1 minute 20 seconds.
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Eighth Circle
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Starts closing after: 20 seconds.
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Time to shut: 1 minute 20 seconds.
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Ring radius for the primary circle has been barely diminished [it’s about 9% smaller than it was before].
QUALITY OF LIFE
- Arc stars which are caught to gamers ought to not fail to do harm when the a part of the participant it’s caught to is intersecting one other object.
- Made visible enhancements to the Legends whereas within the Lobby and character choose.
- Added enhancements and polish to the Legend’s animations whereas skydiving.
- Improved melee hit detection on the hover tank whereas it’s shifting.
- Server optimizations.
- Improved server and consumer efficiency when firing weapons, particularly for multi-projectile weapons like shotguns and TripleTake.
- Large doorways and Supply Bins can now be used whereas viewing them from extra excessive angles.
- Slow Effects will now gradual gamers equally no matter their controller settings.
- Wraith’s Heirloom will now extra reliably present its lightning visualFX.
- Heal gadgets will now extra reliably present the proper mannequin when switching between differing kinds.
- General optimizations to enhance framerate.
- Fixed concern with geometry typically flickering when considered from a protracted distance.
- Death Box rarity colours at the moment are extra seen from a distance.
- “Send Friend Request” tool-tip now exhibits up when hovering over teammates Banners whereas viewing the “Squad Eliminated” display and “Squads” tab throughout a match.
- Made it in order that your weapon gained’t play its priming animation if you pull it out after skydiving.
- Fixed concern with skydive persevering with to loop falling soundFX after touchdown.
- Apex will not swap from full display to windowed mode mechanically when you shift to give attention to different purposes whereas Apex is booting up.
- Fixed concern with gamers seeing their Origin buddies listed as offline once they aren’t.
- Made enhancements to voice chat for PC.
- Fixed concern the place you possibly can lose your Steam buddies listing after restarting Apex on PC.
- Fixed concern the place typically gamers would get a black display throughout character choose.
- Added “Flash Hider” description to the Gold Barrel Stabilizer attachment. It all the time did this however the data wasn’t offered effectively so we added it to the outline when inspecting the attachment.
- Pings
- When pinging a closed door, the participant will now say “closed door here”.
- When pinging an open door, the participant will now say “someone’s been here”.
- When a participant requests a hop up, if the gun solely accepts one form of hop up, the participant will callout that particular hop up they’re in search of. If the gun accepts a number of hop ups, the participant gained’t vocalize it however all attainable hop ups requested will present up within the obit feed.
BUG FIXES
- Fixed a success registration bug that might happen when you fired your weapon whereas being broken by an enemy shotgun.
- Fixed a bug the place typically load screens wouldn’t seem correctly and gamers would quickly see the coaching map earlier than loading right into a match.
- Fixed concern with gamers not all the time listening to chosen quip dialogue when performing a finisher or being executed.
- Fixed concern with Apex not working appropriately when SLI or Crossfire is enabled.
- Fixed bug with the consumables wheel typically showing clean.
- Fixed bug the place gamers would typically get caught on the Battle Pass Level display.
- Fixed bug the place The Unlock button could be greyed out when it shouldn’t be when attempting to view rewards.
- Fixed bug the place gamers would typically be unable to exit the Battle Pass tab after choosing it from the Lobby.
- Fixed an exploit the place gamers might soar whereas downed.
- Fixed concern the place typically the consumer would crash to the Dashboard when getting into character choose on Xbox One.
- Fixed a bug the place pinging a sniper inventory in your stock would present up as “looking for Grip”
- Fixed a bug that prompted gamers and loot to start sliding completely or launching inconsistently onto Supply Ship surfaces after doing melee assaults in opposition to the Supply Ship partitions.
- Fixed bug that might trigger gamers to shift to a location below the map when switching between gamers whereas spectating.
- Fixed bug for circumstances the place performing a melee assault whereas inspecting an merchandise would trigger the assault to decelerate and never deal harm.
- [X1 only] Fixed bug the place gamers weren’t being rewarded “The Player” achievement after hitting stage 50. If you could have reached stage 50 and never obtained it previously it ought to now be awarded retroactively.
- Fixed the bug that typically prompted Apex to crash when plugging a PS4 controller into your PC whereas the game is lively.
- Fixed bug that prompted an “Out of Bounds” warning and timer whereas using the Supply Ship over sure areas of Kings Canyon.
- General enhancements to game stability associated to varied script errors.
LEGENDS Bug Fixes
- Bloodhound
- Fixed bug the place gamers wouldn’t create motion proof markers until they had been sprinting.
- Fixed bug the place typically vitality weapons wouldn’t create ‘weapon fired’ proof markers.
- Wraith
- Fixed bug the place Wraith’s jetpack boosters might nonetheless be seen whereas phasing.
- Fixed concern the place in some uncommon circumstances, performing a Finisher whereas down participant is getting into a Wraith Portal.
- Fixed an exploit that allowed gamers to position further Dimensional Portals.
- Octane
- Fixed a bug that prompted throwable gadgets to bounce off a soar pad with out truly touching it.
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