“Quantic Dream is not exclusive to any platform anymore,” says the studio’s David Cage. “So yes, unless there are some specific exclusivity deals on a tile-by-title basis, all our games will be released on all platforms at launch.”
Quantic Dream, the builders behind hit games like Heavy Rain, Beyond: Two Souls, and Detroit: Become Human, has traditionally related itself with PlayStation. In an interview with DualShockers, although, Cage explains that the studio is shifting from releasing games solely on PlayStation to turning into a “boutique publisher.”
“After working exclusively with PlayStation for 12 years, we thought it was the right time for us to put our money where our mouth is,” Cage says, saying that going multiplatform would enable the studio to succeed in extra gamers all over the world.
In January, NetEase purchased a minority stake in Quantic Dream, giving the studio the chance to beef up its workforce dimension and to begin publishing its personal games. The studio put its new autonomy to the take a look at over the previous yr to port and publish three of its most up-to-date games to PC, marking the primary titles each produced and printed by the studio.
The games weren’t straight ports, nevertheless. Cage says the corporate invested closely in optimizing the games for PC as a substitute of simply plopping them onto the platform, proving the studio’s dedication to turning into a “boutique publisher.”
Heavy Rain and Beyond: Two Souls can be found on PC by way of the Epic Games Store, and Detroit: Become Human will come to the platform later this yr.