1000-player battle royale shooter Mavericks: Proving Grounds canned because of lack of funding

Mavericks: Proving Grounds, the 1000-player battle royale shooter in improvement at UK studio Automaton Games, isn’t any extra.

Automaton Games itself has entered into administration – the UK’s method of submitting for chapter. In a brief statement on the studio’s official website, the developer cited an absence of funding because the prime cause.

Automaton confirmed that Mavericks: Proving Grounds is not in improvement. Its different game, multiplayer horror shooter Deceit – which launched in 2017 – will proceed to function as regular. The rights to Deceit shall be picked up by a special writer.

“Please be advised that due to insufficient funding, the development of the Mavericks: Proving Grounds game has now ceased. The joint administrators are in the process of licensing the Deceit game so there will be no change in the live operation and provision of this game,” the assertion reads.

This is especially stunning information for Mavericks followers, because the game solely entered alpha stage simply final week, after months of different types of closed testing.

Although the said aim was to have 1000-player matches, Automaton introduced that all the way down to a extra affordable 400 gamers on a 12km x 12km map. We played it over a year ago, however that was extra of a tech demo than a functioning game. Still, Alex was impressed with the dimensions and a few of Proving Grounds’ extra attention-grabbing components akin to monitoring gamers by way of clues they depart behind.

More broadly, Mavericks’ cancellation doesn’t bode nicely for SpatialOS, the engine the game was primarily based on. Much of Mavericks’ scale was touted as one advantage of SpatialOS’ tech, and it was seen because the poster venture for the fledgling engine. Worlds Adrift is one other SpatialOS game cancelled not too long ago, although for various causes fully.


 
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