Before adding:Our way of working with them is to seize any opportunity to work on one of their licenses. The exchange between our two companies is constant. There is often a bit of time passing between games, and other ideas may emerge. But in the case of Skyward Sword, water flowed under the bridge before we received an email: ‘Are you interested in porting Skyward Sword to Nintendo Switch?’ To which we replied: ‘Of course.’ We then started discussing what it might look like before we got to work. In fact, this is also how The Legend of Zelda: Twilight Princess HD took shape.“
In 2017, Tom Crago – whose studio is also behind the port of Mass Effect 3 and Deus Ex: Human Revolution on Wii U – had explained that it had not been easy to win Nintendo’s trust: “
It took months. What I mean by that is that it’s an incredibly meticulous undertaking, and we’re talking about one of Nintendo’s most beloved licenses. As a result, our approach was cautious, and we traveled twice to Kyoto to meet Eiji Aonuma and his collaborators, to talk about what we had done so far, and what we proposed for The Legend of Zelda: Twilight Princess HD. From there, there is a series of experiments, tests and trials before really entering the development phase. We are happy to have had this chance to work on the game.”
We recall that Rumors have been circulating for a while on a port of The Legend of Zelda: Twilight Princess HD on Nintendo Switch, in the same way as The Legend of Zelda: The Wind Waker. The comments made by Tom Crago do not bury them in any way, the Japanese manufacturer having very well been able to call on another studio. The future will tell.

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